In the days before Diablo 4's launch, the leadership team at Blizzard was already all too excited to discuss the endgame and imminent live-service future for their ARPG, which dives into the GaaS model for the first time.
Currently in their pre-season phase, Blizzard has mostly been hesitant to discuss what's next with the fires of Hell still burning so fresh, but with teams already hard at work on seasonal content and full expansions, we sat down to talk to Rod Fergusson, the general manager of Diablo, and Zaven Haroutunian, associate game director for Diablo, about their vision for Diablo's endless grind.
IGN: Diablo 3 sort of straddled the fence between being a live-service: It had seasons, but no regular content drops, which it...