Things can never go perfectly in a fairytale fantasy world - only in the past, or after the ending, do things get normal and good. So, naturally, in For the King 2 the brave queen Rosomon of the first game has fallen to the evils of chaos, and over a series of five adventures your team of erstwhile heroes strike out to explore their hexagonal world, get stronger, and for a resistance to the queen by scouring little linear dungeons or defeating notable foes. The sometimes-whimsical, often challenging quests take you across a variety of terrain and turn-based combat scenarios, smoothly aided by very functional, simple game mechanics, but the whole thing is hindered by a user interface that fails to communicate even very simple information...