Gaming News

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If you were upset to hear that pop star Ariana Grande wouldn't return in Final Fantasy Resonance, a new mod is here to save the day. In case you were unaware, Square Enix's Final Fantasy Resonance will arrive as the long-running RPG franchise's first proper HD-2D game when it launches next month, and it also happens to be a bit of a remake. The game it's based on, Final Fantasy Brave Exvius, is a free-to-play game with turn-based gameplay that launched for iOS and Android devices in 2015 and shut down in 2025 – but what does that have to do with Ariana Grande? The performer behind hits like "break up with your girlfriend, i'm bored," who also played Galinda in the recent Wicked films, isn't a newcomer for the Final Fantasy series...
Forza Horizon 6 is still planned to launch on PS5 this year, despite not having a firm release date yet. Playground Games has confirmed it still plans to release Forza Horizon 6 on PS5 this year, following rumors that it might be delayed. Nothing else was shared about the port, but the clock is ticking for this new version. "If you’re planning your trip to Discover Japan on PlayStation 5, stay tuned!" Playground said in a post today. "Forza Horizon 6 will be releasing on PS5 later this year, and you can add the game to your Wishlist on the PlayStation Store to be notified of availability." September and October are loaded with big releases like Marvel's Wolverine and Call of Duty: Modern Warfare 4, but there is enough difference in...
Capcom looks like it has yet another hit video game on its hands, with Onimusha: Way of the Sword selling over 1 million copies on launch day. The milestone pushed total Onimusha franchise sales over the 10 million units sold mark, 20 years after the last new game in the series came out. “... through several marketing initiatives prior to launch, such as multiple demo releases and hands-on exhibitions, Capcom worked to expand awareness among a broad range of users, resulting in sales surpassing 1 million units on the day of its release,” Capcom said in a statement online. But of most interest here is Capcom’s comment about repeating the Onimusha trick with other games from its back catalog. “In addition to regularly releasing major...
One of the most impressive games I played at gamescom was Tarae: The Unbound, a new action RPG developed by South Korean studio Boundary and published by PUBG company Krafton. There’s a huge amount here that will feel familiar to fans of Diablo, not least in the way the game actually plays. But it’s how Tarae: The Unbound looks that its developers hope fans of the genre will find something unique. Tarae: The Unbound is based in east Asia between the 15th and 17th centuries (most action RPGs, including Diablo, are set in medieval Europe), and it leans heavily on Eastern aesthetics and folklore to come up with a different take. You can see this in everything from the class design to the monsters you fight and the environments you fight...
Halloween: The Game developer IllFonic appears to have patched out a sex minigame after a gameplay clip went viral. The video game adaptation of the iconic 1970s slasher movie lets players have sex in a closet, but one video of this minigame featuring Samuel Loomis raised eyebrows given the character, who is in his fifties during the events of the game and is based on deceased actor Donald Pleasence’s likeness, can have sex with teenagers. Halloween: The Game doesn’t actually launch fully until September 8, but those who bought the Halloween Deluxe Edition were able to play from this weekend, and it didn’t take long for players to notice the sex minigame. The game includes a number of playable characters made famous by the Halloween...
Any time you look at or talk about Exodus, the upcoming space opera RPG from Archetype Entertainment, the Mass Effect comparisons start flying at light speed. I mean, Exodus narrative director Drew Karpyshyn played a major role as a writer and lead at BioWare to shape the stories of its biggest hits. In our conversation following my hands-on preview of Exodus, he told me that Mass Effect is a perfectly fine way for people to wrap their head around what this new game is. The parallels don't end with the Paladin/Immortal morality system or the romance and relationship dynamics that are going to drive the story, either. He hinted at how the decisions you make can impact Exodus' ending. Of course, that's not exclusive to BioWare games by...
Former Valve writer Chet Faliszek has a confession to make: Valve intentionally leaked its own Left 4 Dead 2 trailer. The Half-Life and Portal veteran spilled the beans on the studio's past unconventional marketing tactics in a new video uploaded to his YouTube channel (via Ars Technica). Based on his recounting of the Left 4 Dead 2 incident, Valve "leaked our trailer ahead of time because" the Entertainment Software Rating Board (ESRB) "wouldn't let us release the trailer." So, why are we just hearing about this now? Well, it's been a few years since any of this would have mattered. "I think we can't get in trouble for that now. It was like 20 years ago," Faliszek said. "It's funny seeing leaked stuff now because, yeah, I don't...
Single-player RPG and new IP The Blood of Dawnwalker has sold 1 million copies just two days after its launch, publisher Bandai Namco and developer Rebel Wolves have announced. Official social media accounts for the first-time developer's new game confirmed the news with a celebratory graphic today. The milestone was reached just 48 hours after The Blood of Dawnwalker launched for PC, PlayStation 5, and Xbox Series X/S September 3. "Thank you for playing, sharing, supporting, and being part of the community!" Rebel Wolves said in a message to fans. An official summary for The Blood of Dawnwalker describes it as an "open-world dark fantasy action RPG set in 14th-century Europe." In this first chapter, players take the role of Coen, a...
A new weekend has arrived, and today, you can save on Granblue Fantasy: Relink - Endless Ragnarok, Dragon Quest I & II HD-2D Remake, Tomodachi Life: Living the Dream, Nintendo Switch 2, and more. Check out our top picks for Saturday, September 5, below. Save 14% Off Granblue Fantasy: Relink - Endless Ragnarok Granblue Fantasy: Relink - Endless Ragnarok is a major expansion to the 2024 RPG, bringing brand new story content, leveling systems, and more that truly shake up the base game experience. You can save 14% on a PS5 copy today at Amazon, and if you've yet to check this one out, it's well worth your time with over 100 hours of content in the base game alone. Nintendo Switch 2 for $449.99 The Nintendo Switch 2 has officially...
The first thing that strikes you upon seeing the new Tomb Raider live-demoed on a massive 115” TV mere inches from your face, I can attest, is its visual fidelity: Legacy of Atlantis is absurdly pretty. Crammed with fine detail enough that every particle of dust and bat guano flitting through the stale air poses danger to your airways, it almost feels like it’s supposed to be funny when compared to the chunky textures and pointy polygons of the 32-bit original. The game’s director Raul Siqueira puts it nicely during our session: “the secret to a good remake is knowing what to change, and what to leave well alone”. Absolutely. Preserving the essence of a thing is much more vital than slavishly recreating the original work, and this is...
Tim Schafer, game designer and founder of Psychonauts developer Double Fine, gave a strong response after Xbox divested the studio as part of its massive restructuring efforts this summer. Speaking with Bloomberg's Jason Schreier in a September 2026 interview, Schafer admitted that he knew something was up before Xbox’s divestment was officially announced — but he wasn’t about to go down without a fight. "You’re like, 'Wait a second, we’re not going out like this,'" Schafer explained. "Some people said, 'I’m checking out, this is one too many battles for me.’ But for the rest of us, it’s like a creative awakening." "No one puts Double Fine out of business except for me," he continued. "Asha’s not going to shoot my dog. I’m going to...
gamescom has provided a second response regarding the theft of developers’ equipment during its event, offering an apology for its initial reaction to the ordeal. On August 28, 2026, indie developer Ryan Laley uploaded a video to X/Twitter claiming that all of his laptops had been stolen at gamescom. He wasn’t the only one affected; several other developers spoke out with similar stories, saying their equipment had also been pilfered at the event. gamescom responded to the ordeal on August 29, writing that while it was "very sad" about the situation, it "would like to inform [attendees] about general security regulations." "Individual stand security can be booked separately, and exhibitors are advised to insure equipment against...
Plenty of things are terrifying about a man in a boiler suit creeping up behind you, but it's hard to be scared of Halloween: The Game's Michael Myers when he strolls around the neighborhood with all the urgency of a retiree on a golf course. Admittedly, my early experience with the latest asymmetrical survival horror based on a famous movie came without the obligatory day one patch, so everything I’ve seen so far comes with that giant, flashing caveat. But after several hours, my immediate reaction is that this just isn't ready. I would barely think it’s ready if it were labeled asan early access game, which it’s not. Clumsy, buggy, and often frustrating, Halloween: The Game seems in need of considerable polish and bug squishing...
The “hidden movement” genre of board games is one of my favorites and I still remember where I discovered this type of game. I was watching Wil Wheaton’s “Tabletop” series, when the game of the week was “Fury of Dracula”, a game where one person assumes the role of Dracula, spreading terror and attempting to grow his vampire forces around the globe, while the others are vampire hunters, try to track him down and drive a stake through his heart. Despite falling in love with what I saw, it was unfortunately at a time when Fury was out of print, and while eventually I would find myself a copy, it remained a rather sought after game for fellow hidden movement fans. Thankfully, at long last, the good folks at Avalon Hill have brought it back...
Despite Sony’s double State of Play this week being a little bit of a dud — though did you catch the hard-as-hell new Resident Evil clip at the very beginning? — the trailer-sphere nonetheless kept chugging along as it always does. We got a new look at Street Fighter and a bunch more trailers ahead of Venice and Toronto Film Festivals for movies that are already catching Oscar buzz, a holdover from gamescom, and an indie game that caught my attention at the Tribeca Festival this past summer. These are the trailers worth checking out this week (and here’s what you missed last week). Street Fighter It’s been about four months since the last Street Fighter trailer, and with a little more than a month before release, I’m excited we got...
Bungie has confirmed it is "exploring options" to sublease 210,984 square feet of its massive headquarters in Bellevue, Washington, saying the move reflects its continued focus on a "digital first" model. Following major layoffs across Bungie’s team in June, the studio has made the decision to put a large chunk of its Bellevue headquarters up for sublease, meaning that it’ll be renting out parts of the space to a third party (or parties). The Game Post broke the news after reportedly reviewing a 10-page advertisement for the building in a commercial leasing brochure, which stated that 210,984 square feet of the building will be available to sublease through September 30, 2035. That’s a long time from now, and one that left fans...
Nvidia's DLSS 5 neural rendering tech officially debuted yesterday in NBA 2K27, and it's only supported on current-generation RTX 5000 graphics cards. But it seems like that'll change over time. On Nvidia's forums, an employee claimed that the company will be expanding DLSS 5 support to RTX 40 series graphics cards at some point, but we're probably going to wait a while for it. He said, "Our current focus is on optimizing performance for the GeForce RTX 50 Series with model updates expected later this fall," but noted that "once RTX 50 Series performance is more fully tuned, we plan to work on expanding official support to the GeForce RTX 40 Series." So, it seems like the company's focus, at least for now, is to get it running...
Bayonetta creator Hideki Kamiya has a message for Xbox CEO Asha Sharma: When she's ready to make Scalebound, he'll be waiting. The action-game mastermind and Clovers studio head spoke about his desire to return to his canceled dragon IP during a recent interview with VGC. It's been a little more than nine years since Microsoft finally, officially confirmed it had shut down Scalebound after PlatinumGames announced it in 2014. Still, Kamiya said he's always ready to breathe life back into it. When asked if he's contacted Sharma about Scalebound, he said, "Well, no, but now’s my opportunity to once again say that if they want to do it, let’s make it happen!" "[Clovers president Kento Koyama] is on board too," he added. Kamiya then...
If you've been counting down the days to Onimusha: Way of the Sword, the wait is over. Capcom's latest is out today, and earned an enthusiastic 10/10 review score from us, to boot. For those looking to play on PC, there's even more good news: Fanatical is offering a discount on it right now of 18% off, dropping it down to $57.39 (see it here). Save 18% on Onimusha: Way of the Sword Compared to paying its full price of $69.99, this offer saves you just over $10 on the game, which isn't bad at launch. It may not be a huge price cut, but a day-one deal like this is certainly still worth jumping on while it's available. It's also worth mentioning that you'll get it as a Steam key to add to your library. If action games are up your alley...
Open-world games. Arguably, no other genre has defined modern gaming more than the expansive, experimental, and exciting places this one has taken us to. Over the past 30 years, we’ve gone from grey, empty streets begging to be torn up in a blocky muscle car to glorious, colourful fantasy lands full of adventure and opportunity. But what are the games that have stood out the most, pushed the form forward, and ultimately led to GTA 6’s moment? As part of IGN 30, I’m going to try to answer that question by walking you through five distinct flavours of open-world game before deciding on the greatest of them all. From web-swinging superheroes and sword-swinging monster hunters to bank heists and shrine raids, here are the 30 masterpieces...
There are very few publishers who can claim to have had quite as prosperous a decade as Capcom. The company’s 10 best-selling games all launched within the past 10 years, a chain of good fortune that began with 2017’s Resident Evil 7. Capcom’s reimagining of gaming’s most important survival horror series became something of a formula for its wider success, and that template can be seen in action once again with this year’s Onimusha: Way of the Sword. Aside from a couple of remasters and spin-off projects, Onimusha has lain dormant for 20 years. The entire original four-part series was released during the PS2 era, and so there have been nearly three whole console generations of progress since the last entry, 2006’s Dawn of Dreams. That...
The Ascent 2 is a game I’ve hoped developer Neon Giant would make ever since I finished the wonderful The Ascent back in 2021 — and after speaking to the studio at gamescom, I’m convinced it’s now in the works. Neon Giant is currently hard at work on No Law, a first-person Cyberpunk-style game with immersive sim elements set to be published by parent company Krafton. But it has also confirmed plans to turn The Ascent, which has had over 12 million players, into a franchise. “It's something we always wanted to do,” creative director and co-founder Arcade Berg told me. “Creatively, after we were done with the first The Ascent — that was a smashing success for us — creatively, we just wanted to go somewhere else. We weren't ready to do...
As you'd expect from a space opera RPG that shares many similarties with Mass Effect, the upcoming Exodus from developer Archetype Entertainment has character relationships that you can build through dialogue choices, interactions, and decisions they make. This includes romance options; while you can choose to play as a male or female version of the lead character Jun Aslan, all character romance options will be available to you. I spoke with Exodus narrative director (and former BioWare narrative lead) Drew Karpyshyn and asked him about how romance options work in this new game. "First of all, the player drives the romances and they are not gender-locked," he told me. Karpyshyn continued explaining the depth of the system and how you...
Key Preview Takeaways: You don’t build with individual bricks; instead, you assemble your city with pre-fabricated buildings however you see fit. It’s cozy and chill, but not entirely so, as your citizens will still present you problems that need solving. There are plenty of deeper gameplay systems to dig into if you want to. I love Legos. When I was a kid, my parents would always buy me a set or two for Christmas, and we’d spend part of the day putting it together forever. It was always the more outlandish stuff: pirates and castles and Aquasharks over real-life things, but I did have this pizza delivery truck I adored. This was before Legos largely became all about licensed properties, but the freedom to build whatever you want...
As a big fan of Mass Effect and its various romanceable companions, I wanted to put the record straight on the ins and outs of Exodus’ sex scenes. After all, Exodus looks and feels a lot like Mass Effect. It’s even developed by some of the brains behind BioWare’s much-loved sci-fi RPG franchise. So, it feels reasonable to me to compare and contrast what goes on under the sheets in both games. At gamescom, I interviewed game director Chris King, narrative director Drew Karpyshyn, and general manager Chad Robertson, about all things Exodus, and thought the part of our chat about the sex scenes would be worth closer inspection. I began by asking what to me felt like the most obvious starting point: can you have sex with the octopus? What...
Your first impression of Exodus was probably, "Oh, this looks like Mass Effect." And narrative director Drew Karpyshyn, who was a narrative lead on BioWare's legendary space opera RPG series, told me, "It's a perfectly fine way to wrap your head around it." He'd love for Exodus to be regarded in the same way, and it's easy to see why. Exodus has all the pieces you'd want from a spiritual successor sci-fi RPG: tough decisions to make about the fate of humanity in space, punchy action combat, and the tangled web of character relationships you influence. After playing Exodus myself, I talked with Karpyshyn about building out a new universe with developer Archetype Entertainment and many of the philosophies driving its RPG elements. How...
Key Preview Takeaways: Exodus’s space-opera vibes immediately reminded me of Mass Effect, and that seems to be on purpose. Its Paladin/Immortal morality system reflects the Paragon/Renegade system, but it's going for something deeper than just good/evil and is centered around preserving humanity. Combat feels like an evolution of Mass Effect, sharing many similartieis with shooting mechanics and controlling your allies' abilities. When the team at Archetype Entertainment showed us the latest trailer for Exodus before the premiere at Opening Night Live, it seemed like they had understood the assignment – emotional, character-driven stories that felt natural for a space-opera RPG in the vein of Mass Effect. It was the reveal of the...
PUBG — the battle royale that popularized the genre — already has a number of spinoffs. But none is as love it or hate it as DED.NET. Like PUBG, DED.NET is a multiplayer first-person shooter that revolves around outlasting your enemies, but there are a number of key differences. Chief among them is roguelite progression that persists across runs, and a heavy-handed 1990s aesthetic dubbed “Grunge House.” But there’s more. Matches — even if you make it to the end — will come in at around the 25-30 minute mark, which makes it a digestible experience relative to PUBG’s more intense, longer-lasting battle royale. And while PUBG is available on console, DED.NET is built from the ground up for consoles. Set in Cascadia in 1996, a world...
The Blood of Dawnwalker already has a mod that largely defeats the purpose of the game. In The Blood of Dawnwalker, a new RPG from ex-CD Projekt Red staff, the player fills the shoes of a man-turned-vampire who has 30 days to save his family. The game has a non-linear story with different approaches, allowing you to progress how you see fit, but there's a catch: Every mission you take on advances the game's 30-day clock. Some quests advance the clock more than others, forcing the player to be thoughtful about quests they accept. Character progression, such as using the skill tree, also advances the clock. Naturally, some fans don't like the pressure this creates. The clock forces them to make tough decisions; it means you have to be...
There's something odd happening on the StarCraft website. While the content still features StarCraft Remastered, which launched back in 2017, the page now seems to be glitching out, with various elements, images, and text blocks flickering on-screen randomly. Could Blizzard be teasing a new StarCraft game? That would make sense. A report earlier this year said that Blizzard had partnered with Korean gaming giant Nexon to develop a new StarCraft shooter. Blizzard declined to comment on the matter at the time, and the partnership remains unconfirmed, but a report yesterday from South Korean newspaper Chosun (via Wccftech) reaffirms that Nexon is seeking a license to develop a new StarCraft game. Meanwhile, Blizzard may have been...