I'm okay with the power lost on death being a bit less harsh, I guess people shouldn't be raped for one death, but we can't let them have like 3 or 4 chances like we currently do. Now on the idea of regaining power on kills, is that along with the normal regen? Because if it's not, that wouldn't encourage PvP at all, that would encourage hiding in your base so you don't lose any power. But if you gain the power alongside the normal regen, then I can see an incentive there, for example, my faction base is getting raped, but we only need 3 more power to keep the rest of the base safe. I run out and have a chance to kill Mircea. If I do, the base is safe, if I die, well I fucked us over more. And on the trust thing, is there anyway to give faction moderators or admins express permissions for certain chunks? That way you only have to 100% trust your mods, because the other guys can't access certain chunks where you store your more important shit. You still have to trust people not to give out co-ords and things like that, but you won't face total ruin from the inside.