hmm could work, turn creeper drops into something else. Keep Ghast drops on (do they still drop gunpowder?) it facilitates dangerous hunting in the nether to get TNT without having to pay for it ^_^
hmm could work, turn creeper drops into something else. Keep Ghast drops on (do they still drop gunpowder?) it facilitates dangerous hunting in the nether to get TNT without having to pay for it ^_^
Eh, the Nether isn't really that dangerous, I'd prefer it being something that should be used extremely sparingly, not being able to farm it directly.
What about arena fights for gunpowder?
Considering you can't teleport away in the Nether like in the normal world. Ghasts are generally flying over lava and shooting at you from up to 100 blocks away, Zombie pigmen groups that turn hostile to EVERYONE once someone hits them. Add in that the nether is supposed to be the main place for gaining money so it would/should be fairly populated.
I see it being quite challenging to get gunpowder.
I'm okay with the power lost on death being a bit less harsh, I guess people shouldn't be raped for one death, but we can't let them have like 3 or 4 chances like we currently do. Now on the idea of regaining power on kills, is that along with the normal regen? Because if it's not, that wouldn't encourage PvP at all, that would encourage hiding in your base so you don't lose any power. But if you gain the power alongside the normal regen, then I can see an incentive there, for example, my faction base is getting raped, but we only need 3 more power to keep the rest of the base safe. I run out and have a chance to kill Mircea. If I do, the base is safe, if I die, well I fucked us over more. And on the trust thing, is there anyway to give faction moderators or admins express permissions for certain chunks? That way you only have to 100% trust your mods, because the other guys can't access certain chunks where you store your more important shit. You still have to trust people not to give out co-ords and things like that, but you won't face total ruin from the inside.
Can you counter this with obsidian blocks? And lets just say you make an obsidian secured base.What is there to stop a very big faction to simply destroy everything on a radius of 100 blocks?
--- merged: Sep 29, 2011 at 6:04 PM ---
) i totally agree with your argument.But why set me as an example?)
inb4 tnt is allowed in faction land but no redstone items.
Is fire spread on now?