Not sure if this is a GREAT idea, but maybe we have all bases within 1000, 1000 coordinates cost a little extra money. So people can't freely make spawn bases.
Another thing, is maybe we have protected houses in protected towns . . . I know its a terrible idea, but some people like to build a nice house on a claimed plot, collect materials and sell them, instead of craziness. And a full out PvP server only keeps visitors for so long. I think a little more active contributing members would be a great thing for Aggression. And people love diversity, a towny plugin for each admin to build their own town would be kinda cool😀
Other than that, I think its a bad idea not letting people be able to warp to spawn DIRECTLY. For many people start shit at spawn. . .
I also think the charge to claim enemy land is a bit high. When you're fighting to lower power, you die a lot, and drop coin. I think ENEMY land should be 5-10 coin. Other wise it might be really hard to keep fighting and keep your money.
I think we should add a new factor for the siege thing. I know it was removed, but its almost impossible to claim enemy land. The only people I've ever seen successfully take down a faction, was RMM. And every time they did, I was involved in it. I've never seen someone's faction get taken down without me involved. That kills the "Raid" concept. I personally love thieving, but its IMPOSSIBLE! I've jailed people for block lagging into chests, for thats the only way to get in chests! I HIGHLY suggest adding a way to raid. Maybe challenging a faction to a war? Making their land auto-claimable with only a price tag.(Only claimable by your faction), and if they decline more than 5 times, a war challenge gets auto accepted. I only say this because raiding it so damn dry here.
I also agree with false-book being removed. I agree with the VIP tiers, I agree with moving jails, and everything else.
Another thing I think is that we should allow Lt+ players to test-run the new server. We'll be bale to give the most mature, understanding opinions. We know how the admins want it, and I think a more respected opinion might allow you guys to do some changes. For the last thing we want is needy players demanding change. It'll be a hell zone on the server when all the rich players first start.
I'll keep you updated if I think of any more things / disagree with anything lol
--- merged: Aug 26, 2011 at 2:16 AM ---
Just read comments.
I think you shouldn't be allowed to just buy new ranks, I think an admin should give you the permission to level up, and THEN you can buy the rank.
Like if I get on, Echo (since he loves me the most) can message me something like "You are now legible for the Sgt rank."
Also, I think that maybe coins could also be made into an actual item. Like 10 coins can buy you a piece of sponge block, which is worth 20 coins. To add a nice element, so you can raid for money, and at the same time be comfortable enough to make your money raid-able due to the money multiplier.
--- merged: Aug 26, 2011 at 2:25 AM ---
I also think mediators and Cpt+ should keep their in-game ranks 😀 Why? Because fuck you I'm spiderman. I want a personal spiderman rank too, I will pay 100k for it, rainbow text. I will fly to australia and give Noodle a $7,000 for a spiderman rank.
And about serious things, I REALLY REALLY think admins should approve rank upgrades, for we don't want immature rich players *cough* Willzino, Jordtz, and Lloydies*cough* to be the players nubs look up to.
--- merged: Aug 26, 2011 at 2:27 AM ---
And for m1's dynamic map thing, players should have to pay to put a name up there.
Think about it, if a player hates a faction enough that they want its base to be up for grabs, instead of waring it themselves, they care enough to add to the economy for it. I personally would pay.