Ignored this thread for two weeks so had a lot to read. o.o
I think the new ranks are a great shout. However, to incorporate what Velo mentioned about admins still inviting players to rank, maybe players should only be able to get to Major, for example, by paying and from then on they must be invited by the admins? This means that richphags can only get so far and admins can recognise players who are more responsible, dedicated and powerful and invite them to become Colonels and Generals thereafter. Like velo said, players could still have to pay the fee after being invited for these top 2 ranks?
Everything else sounds quality.
...So Pistons are for Sgt's? Ok, now I am kind of getting pissed off about this. For the newb players joining the server, do you really think they want to be f'ing raped when they join? Do you think that new factions that have Privates and Corporals want to get raided, just because of Not being able to use pistons? What other traps are there? Using a dispenser to kill enemies entering a base? Im pretty sure that someone with diamond armor walking into your base and shooting them with arrows, is in other words, getting the person running the dispenser, killed. And having to pay when you rank up? Its like saying, I will give you chocolate with nuts, when you have been buying my chocolate for 6 weeks and also you have to pay an extra ten dollars for it. (Bad story ahaha). But anyways I remember a thread about keeping players on the server or getting new ones. Im pretty sure that having all this new stuff like paying for shit and stuff like that will make them think, Wtf why in the world should I make a faction when I cant make any traps without some rich-ass person buying my spot on a dynamic map only to get raped when I shoot them with my dispenser. In my opinion Aggression should only have simple changes, not changing every thing about the old and simple server we know it to be.
And siege is scrapped anyway? xD
But anyone is armed with the tools to do so, therefore blocking it is still only crippling part of the game and unjustly ripping the game out of the hands of the players. I understand why automated ones arnt allowed because the drops cause lag, but instead we could implement a rule stating that leaving them active isnt against the rules or they must have lava at the end to burn the drops when the player isnt collecting.
--- merged: Aug 28, 2011 at 7:53 PM ---
And you didnt respond to the fact that its still just an automated system built against every new player. I still think faction hopping or alt accounting should be against the rules because it denies the point of factions entirely; which is to provide a fair, balanced, way to protect your base. If some one can simply join and grief or steal from you, theres no point in using it. : (
But anyone is armed with the tools to do so, therefore blocking it is still only crippling part of the game and unjustly ripping the game out of the hands of the players. I understand why automated ones arnt allowed because the drops cause lag, but instead we could implement a rule stating that leaving them active isnt against the rules or they must have lava at the end to burn the drops when the player isnt collecting.
--- merged: Aug 28, 2011 at 7:53 PM ---
And you didnt respond to the fact that its still just an automated system built against every new player. I still think faction hopping or alt accounting should be against the rules because it denies the point of factions entirely; which is to provide a fair, balanced, way to protect your base. If some one can simply join and grief or steal from you, theres no point in using it. : (
"We can get 9 alts on this server"
"3 for each one of our members"
Why remove transfer of money?
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