My first hands-on with an early demo build of Sifu ahead of its February 8, 2022 release confirmed one thing that had been on my mind ever since the very first reveal trailer: that yes, Sifu’s combat is as fun to play as it is to just look and marvel at. It’s just as precise, fluid, impactful, and dynamic as the trailers have portrayed. Its combat is structured similarly to the Batman Arkham games, Sleeping Dogs, and several other games of that ilk, but it became apparent within just seconds after throwing my first couple of punches, kicks, and perfectly timed blocks and counter attacks that there’s a certain authenticity to Sifu’s Kung Fu that feels unprecedented in this space.
The demo that I got to play covered the Club level...