If you are bummed that planet exploration in Starfield is not as challenging as expected, Bethesda originally planned to make the system much more punitive, according to the game's director.
In a recent interview on the Game Maker's Notebook Podcast, Howard and Insomniac Games Founder Ted Price dissected the development of Starfield. When discussing cut content for Starfield, Howard explained how punishing planet exploration was before fine-tuning it to make it streamlined.
"So the way the environmental damage works in the game, on planets, and your suit, you have resistances to certain types of atmosphere effects, whether that's radiation or thermal, etc., and that was a pretty complex system - actually, it was very punitive,"...