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Splitgate Devs Say Their Game Will Have Forge Mode Before Halo Infinite

1047 Games says that its popular first-person portal-based shooter Splitgate will incorporate a take on Forge mode before Halo Infinite.

In response to a tweet from @KFCGaming asking its community to "trigger an entire gaming fanbase with one sentence," the official Splitgate account responded by announcing, "Splitgate will have a forge mode before Halo Infinite."

Splitgate will have forge mode before Halo Infinite.

(Sorry in advance Halo fans, we love you but we had to)

— Splitgate - Season 0 (@Splitgate) September 15, 2021

Originally released in Halo 3, Forge is a mode designed by Bungie that allows players to edit, customize and share maps within the Halo community. Due to its popularity, Forge has become a regular addition to Halo games with the mode being added to subsequent releases within the franchise in Halo Reach, Halo 4, Halo 5: Guardians, and 343 Industries' upcoming installment: Halo Infinite.

Last month, 343 announced that it was delaying the launch of campaign co-op and Forge within Halo Infinite until after launch as it continued to focus on getting the single-player campaign and multiplayer done in time for its launch date. Forge is currently expected to release in Halo Infinite during its third season. With each season set to ship in three-month windows, 1047 Games' own announcement would likely mean that a mode for Splitgate would debut sometime before mid-2022.

In a subsequent tweet in the thread, 1047 Games explained that a its own mode for Splitgate likely wouldn't use the name Forge, but would still allow players to edit maps within the shooter. The developer explained how this might look in Splitgate by saying, "Imagine placing portal pads anywhere you wanted on Olympus."

We probably won't call it forge mode, but it's a map editor. Imagine placing portal pads anywhere you wanted on Olympus!

— Splitgate - Season 0 (@Splitgate) September 15, 2021

In other Splitgate news, 1047 Games recently shared more information about its long-term goals following a funding campaign for the studio that raised over $100 million. The company said that while it is still focusing on Splitgate at the moment and for the immediate future, it will look to offer new takes on game genres it believes have become stale in the future.

Jared Moore is a freelance writer for IGN who would very much enjoy toying around with a Splitgate map editor. You can follow him on Twitter.

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