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Monster Hunter Rise: Sunbreak Expansion Will Include a New Hub, Monsters, and Locations - Tokyo Game Show 2021

Capcom has revealed a number of new details about its "massive expansion" to Monster Hunter Rise, Sunbreak.


Announced during a Capcom showcase at Tokyo Game Show 2021, we saw a little more from the game's cutscenes and learned new details about the monsters and locations we'll be visiting. It's very much an expansion for seasoned Rise players, only allowing access after finishing the 7-star quest Serpent Goddess of Thunder.

After finishing that quest, you'll be able to take your hunter on a journey, leaving behind the core game's hub, Kamura Village, and taking you to a brand new base of operations (which hasn't yet been revealed). The eerie location we saw in the game's introductory trailer was confirmed to be a new hunting locale, complete with castle ruins to scale using your wirebugs.


We also learned more about some of the monsters involved. The Elder Dragon seen in the first trailer is called Malzeno, but other details remains scarce. We'll also see a number of returning monsters from older games, including Shogun Ceanataur, which got a trailer introduction of its own.


Capcom also announced that the PC version of Monster Hunter Rise will be released in January 2022. Given that Sunbreak doesn't arrive until summer 2022, it will be released for PC at the same time.

It's sounding like a very similar approach to expansion as Monster Hunter World's Iceborne DLC. In our 9/10 review, we called it "a true beast of an expansion", and that it was almost big enoughn to be a sequel on its own, adding many new monsters and locations, as well as quality of life improvements. Here's hoping Sunbreak follows suit.


Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

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