Factions and the many flaws!
Problem : Factions is basically a campers playground, aslong as you make your faction completely inaccessible from the outside, you can set your faction spawn in the middle of it, and have a completely secure base, aslong as you don't get spawn killed. --- But how can you, when they can't get in! This to me completely wrecks the element of suprise, and raiding as a whole.
I am aware that people can't be on to protect there base 24/7. but making it inaccessible seems to be a bit annoying, a secure base is something someone should have to work for.
That all being said, I can understand the fact that if you can't secure your base and your offline people can just walk in and take everything and this would be unreasonable. The only solution I see is making it a rule that your spawn be somewhere where people can actually get at you, or entirely removing the faction spawn entirely, this seems a bit dramatic but spawning inside your base all the time seems a little over powered.
An idea that could be implemented is removing all tnt from the game, removing sulfer as drops entirely, or only as drops from ghasts (as ghasts are hard to effectively farm as they hover over lava and destroy your drops) and make TNT a block you can buy that can destroy faction land and is able to be placed on faction land. (I am not sure if this is an option but I don't fully know all the customisation that factions has to offer).
This is not a real suggestion thread, more of a discussion thread that could lead to a potential solution to fool-proof defence, so please don't say my idea's suck, as I honestly couldn't care, I would like to see better suggestions written out here or on the forum as a thread in its own right.
Thanks for readin' folks.
Problem : Factions is basically a campers playground, aslong as you make your faction completely inaccessible from the outside, you can set your faction spawn in the middle of it, and have a completely secure base, aslong as you don't get spawn killed. --- But how can you, when they can't get in! This to me completely wrecks the element of suprise, and raiding as a whole.
I am aware that people can't be on to protect there base 24/7. but making it inaccessible seems to be a bit annoying, a secure base is something someone should have to work for.
That all being said, I can understand the fact that if you can't secure your base and your offline people can just walk in and take everything and this would be unreasonable. The only solution I see is making it a rule that your spawn be somewhere where people can actually get at you, or entirely removing the faction spawn entirely, this seems a bit dramatic but spawning inside your base all the time seems a little over powered.
An idea that could be implemented is removing all tnt from the game, removing sulfer as drops entirely, or only as drops from ghasts (as ghasts are hard to effectively farm as they hover over lava and destroy your drops) and make TNT a block you can buy that can destroy faction land and is able to be placed on faction land. (I am not sure if this is an option but I don't fully know all the customisation that factions has to offer).
This is not a real suggestion thread, more of a discussion thread that could lead to a potential solution to fool-proof defence, so please don't say my idea's suck, as I honestly couldn't care, I would like to see better suggestions written out here or on the forum as a thread in its own right.
Thanks for readin' folks.