After playing the first few hours of Skull & Bones in a couple different iterations last year, I was understandably eager to skip over the humble origins of my pirate captain getting washed ashore in rags and get with the plundering. As luck would have it, Ubisoft answered my prayers by letting me go hands-on with their upcoming ship-based piracy RPG for over four hours to take their endgame and seasonal content for a spin. And while the unfinished product I played wasn’t always the most intuitive or polished experience, it’s clear the developers have put a lot of thought and effort into providing lots of ways for players to keep growing their pirate legend far beyond rolling credits, from battles with giant sea creatures to an...