The developers behind World of Warcraft, one of the world’s biggest and longest-running MMORPGs, have officially unionized.
Earlier today, an official vote of over 500 eligible employees working on World of Warcraft was tallied and certified. With this, Blizzard Entertainment has its first ever “wall-to-wall” union, encompassing the entirety of a game development team instead of just one division, like QA. The union includes designers, engineers, producers, artists, QA testers, and other developers, most of whom are based in either Irvine, CA, or are part of a smaller team in Massachusetts. The group is called World of Warcraft Game Makers Guild, or WoWGG, and is a part of Communications Workers of America (CWA).
Additionally, a...