VIP tiers have been implemented with their bonuses. Read more here.
Spawn Area has been cleared up slightly to help PvP combat.
In addition some faction areas have been replaced with 'Warzones' to prevent people claiming.
Various additional plugins have been added to help provide fresh bonuses for the VIP tiers.
Noodle changed the Admin rank colour, for lols.
Fixed all shops.
Added a new tool shop at the Skylands.
Progressing:
Testing will commence on the Combat-logging prevention plugin.
The radius of the spawn no-build zone will continue to expand.
Working closely with Lihad, (Developer of Inception) he has promised me a bug free version within 24 hours.
Shops will be fixed shortly.
Discussing:
We have recently seen many concerned players expressing their hate for combat teleporters. After us all reading your thread on the matter we've came to the conclusion that a solution would be to add a 10-15second warmup time on the /spawn command as well as a 10-15minute cooldown time. We'd like to see your opinions below.
I like the long cast time as it stops people from immediately leaving and the long cool down means people will have to survive longer before being allowed to re-fuel at the shops.
Yes this is pretty much the aim of it. Also with a long Cooldown timer we hope to achieve stopping people from building to far away from the spawn area. Adding a 'Set home' command for donors seems unlikely also.
Seriously, 10 minuites CD AND 15 seconds spawning time, seems totally useless imo, lower the spawn to 5 and increase timer to 20, 10 minutes is a long time if you fall out/run out. where as 20 seconds gives people enough time to stop them and jump in.