http://youtu.be/bJ6uMZMRR2s?t=5s
The voice reminds me of this sketch Lee Evans did.
Graphics are great, but I would guess this way of making graphics would take so much longer to do.
I always preferred plot and game play which game makers seem to miss out on now and just cater to the large amount of people that want realistic graphics rather than game play:/
nVidia is claiming they will have video cards capable of procedurally generated smoke, and real-time ray tracing at 60FPS within the next five years.
Also they are claiming in the same time that graphics cards will be able to handle 3D models with polygons smaller than a pixel so apparently Anti-Aliasing will be outdated
you would need like a 22 core computer to run that...with 15.5 gigahertz of ram xD
I would say about 2-3 generations away, according to my previous post:
Also..
Lol, Fail
Surprisingly, Processors are becoming less important in the grand scheme of things, with Graphics cards getting so powerful, I see developers starting to use CUDA/PhysX/OpenCL/DirectCompute/Whateverothersillyname to offload basically everything but the basics from the CPU to the GPU.
Actually you can see it happening now with Intel and AMD both going the route of combining the CPU and GPU.