Think about it, you earn coins from killing. But if you die you don't only lose whatever you had on you, you lose coins as well. Then you have to pay to F Home afterwards? Thats 2 instances where coin was lost and 1 where items were lost all for just the CHANCE to earn some coin killing.
One suggestion. Do we know if any of these plugins will conflict? Make a test server, load all the plugins on there and get people on to see if it lags/crashes.
P.S. I know permissions, I was asking if you meant that Mediators get some donator perms.
Stargate removal= 🙁 I like the Nether
Various changes to the amount of coins that a mob will drop. The plan is to ensure that the Nether is the best place to farm coins but remove the ability to claim and teleport from there.
I need more ideas on what to award people who rank up.
For example; Pistons.. shops..
Help me :'(
Or (and I know this goes a bit into VIP land) what if Sargent and up get slightly more money from mob kills? When a normal infantry kills someone, its no big deal, but when the general of an army steps out onto the field to kill someone, usually there is a bit more fanfare.
What about higher ranks getting overall discounts on all the faction costs?
As far as I know we can't set different prices for different ranks.
@The Noodle It can be done!
[Pvt] - Standard joining rank
[Cpl] - Requires 24hour played time - Allows Pistons
[Sgt] - Requires 500 coins - Allows Use of Lava Buckets
[Lt] - Requires 1000 coins - Allows to build shops
[Capt] - Requires 1500 coins - The ability to repair armor and weapons
[Maj] - Requires 2000 coins -
[Col] - Requires 2500 coins -
[Gen] - Requires 3000 coins -
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