Gaming News

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Monster Hunter Rise: Sunbreak, the "massive" expansion coming to the Switch and PC game, will get a demo tomorrow. We also learned about new maps and monsters – including the return of Monster Hunter 4's iconic Gore Magala. Announced at Capcom's Summer Showcase event, we learned that a demo for Sunbreak will arrive tomorrow, Tuesday June 14. It will include the returning jungle region, and monsters to slay such as a Great Izuchi, Malzeno, and Astalos. New silkbind attacks and the new skill switch swap will be available, and there are training quests for new players. The demo supports multiplayer for up to four players, and there's no limit to the number of times players can attempt quests. Alongside the demo, we learned about a...
Just a few months after the game’s release, Dying Light 2 is already diving into its five year plan for free continued content expansions. Patch 1.4, which launches on June 14, will introduce a number of new features through “In the Footsteps of Nightrunner,” the first Chapter in the game’s new Chapters program. According to a press release, each Chapter will introduce new characters and factions with "absolutely free content that’s being permanently added to the game and will be available to players at any time." "Chapters are a new thing for us: an experiment from our science lab,” lead designer Tymon Smektała tells IGN. “We have quite a lot — though never enough! — experience in supporting our games in the long run, but this kind...
If you missed it when it aired live, here's our reaction show immediately following the Xbox Showcase from Sunday, June 12. We discussed the long-awaited gameplay reveal of Starfield, what Xbox's exclusive lineup for the rest of this year looks like, Redfall, Diablo 4 and Overwatch 2 reactions, our favorite games of the show, and more! Subscribe on any of your favorite podcast feeds, to our YouTube channel, or grab an MP3 download of this week's episode. For more awesome content, check out our latest IGN Unfiltered interview, where Joseph Staten – one of Halo's original creators and now the head of creative on Halo Infinite – discusses his fascinating career: For more next-gen coverage, make sure to check out our Xbox Series X...
It will once again be left to players to imagine what their character sounds like in Starfield, with Bethesda confirming via a tweet today that the main protagonist will be silent. It marks a return to type for Bethesda's RPGs. While the main character of Bethesda's Fallout 4 did have a voice, Starfield is following the path carved by some of the studio's earlier games. Historically, many of the protagonists in popular Bethesda developed games like The Elder Scrolls V: Skyrim and Fallout 3 were silent. In another reversion, Starfield's dialogue will also take place in the first-person. Players will not be limited to first-person throughout the game, as Starfield will also include a third-person camera. Fallout 4's spoken dialogue...
If you ask me, there will always be room in the world for more games like Devil May Cry, and the upcoming Soulstice, developed by Reply Game Studios, certainly waves the “like Devil May Cry” banner proudly. It’s a combat driven character action game featuring fixed camera angles, a variety of hot-swappable weapons, slick air combos, and plenty of glowing red crystals to absorb as currency for new techniques. All of these similarities to the DMC series certainly grabbed my attention, but what’s held it are all the ways Soulstice attempts to carve out its own identity within the character action genre. Soulstice puts you in control of two characters at once: sisters named Briar and Lute. You primarily control Briar, using her powerful...
Call of Duty: Modern Warfare 2 developer Infinity Ward is seemingly working on an open world RPG at their Kraków, Poland based studio. A now fulfilled job posting (that was screenshotted and posted on Twitter) advertised a narrative director position whose responsibilities would include providing "the best narrative and cinematic experience in an open world RPG". Spotted by GamesRadar, the tweet from Call of Duty news account @charlieINTEL makes clear this is for an "unannounced AAA project" with a non-linear narrative set in an open world. The project, though its existence is still unconfirmed, appears to be in a very early stage considering Infinity Ward has only just finished advertising for the narrative director that will "set...
Two legendary hip-hop artists from the Wu-Tang Clan are featured on the soundtrack of Teenage Mutant Ninja Turtles: Shredder's Revenge. Produced by Tee Lopes, the song "We Ain't Came To Lose," has both Raekwon and Ghostface Killah contribute a verse. Ghostface raps from the perspective of being Shredder, saying that he'll "squish turtles" and how the Teenage Mutant Ninja Turtles are "fake ninjas." Raekwon's verse is from the perspective of the Turtles, where he references extra-large pizza and mentions a few of the characters' weapons, like Leonardo's swords and Michelangelo's nunchucks. The full soundtrack for Teenage Mutant Ninja Turtles: Shredder's Revenge will be available on June 16 via streaming and download. Kidkatana is also...
When The Callisto Protocol was shown during Geoff Keighley’s Summer Games Fest event last week, the kneejerk reaction among fans and observers was that it looked a lot like Dead Space — same style and a similar UI, even more gore. But one action game may loom even larger than Visceral’s genre classic: God of War 2018. Released a full decade after Dead Space, it’s proven highly influential in the way that it split the difference between open world adventures and more linear action-adventure games. The Callisto Protocol is among the action games that appear to be following its lead, with optional paths and exploration that sound very similar to PlayStation’s seminal action game. With apologies to the Dead Space fans who are still...
Diablo 4 will be updated "for years to come", including with both paid cosmetics and full story expansions. Following the release of new gameplay for Diablo 4 at the Xbox Bethesda Game Showcase, franchise lead Rod Fergusson took to Twitter (below) to answer some fan questions regarding the game. "To be clear, [Diablo 4] s a full price game built for PC/[PlayStation]/Xbox audiences," he said. "We are committed to delivering an incredible breadth of content after launch, for years to come, anchored around optional cosmetic items and full story driven expansions." It's unclear how many DLC packs will be released for Diablo 4, nor how frequently they will arrive after the game is launched in 2023, but Fergusson promised that more...
Warhammer 40K: Darktide is really, actually coming out on September 13, making it one of the few next-gen Xbox exclusives that Series X owners have to look forward to this Fall. As such, it is quite likely to benefit from the extra attention from Xbox gamers starved for fresh content. After playing through one of this Warhammer-meets-Left-4-Dead mashup’s dozen four-player co-op missions, I’m pleased to report that Darktide looks set to be both worthy of that attention and approachable to players both familiar with and new to Warhammer, and/or anyone who’s played Vermintide 2. The mission I played took 30 minutes to complete and was set in a tank factory, though the developers at Fatshark told me that most of the other missions are set...
Starfield fans seem to have spotted our own solar system in Starfield, alongside real-life NASA projects – which means Earth may be explorable. Reddit users are scanning every second of gameplay revealed during the Xbox Bethesda Game Showcase and believe they've found evidence that players will be able to visit Earth in the 24th century. During a section of the showing, in which Bethesda's Todd Howard explained that Starfield has more than 1,000 planets to explore, users spotted that our solar systems, Sol is seemingly one of the systems that players can travel to. With each planet in each system fully explorable, it seems a safe bet to say that Earth is among them – but what state we find it in is a different question entirely...
Forza Horizon developer Playground Games originally pitched a Project Gotham Racing reboot to Microsoft, before switching gears to its now-iconic racing spin-off series. Speaking to GQ about the newly revealed Forza Motorsport, studio head Trevor Williams explained that he'd originally met the creators of the core Forza series and pitched a reboot of the long-dormant, much-loved Project Gotham Racing (originally developed by now-defunct studio Bizarre Creations). Williams says his initial idea was shut down, and he and his team – while still at the restaurant – had to make a last-minute switch to pitching a spin-off in the Forza franchise: "It was one of those stories where the steak turns to ash in your mouth, and I'm thinking...
FromSoftware has released patch 1.05 for Elden Ring that fixes dozens of bugs and adds a handful of minor features. The update, which is available on all platforms (with a handful of PC-only features), doesn't include any show-stopping fixes in particular but rather makes minor changes to a wide range of areas to improve the general experience of playing Elden Ring. These include fixes for bugs in which some attacks of the Ice Spear skill are unguardable, one that caused Malenia, Goddess of Rot to have low health under certain circumstances, and another that prevented hostile NPCs from appearing under certain circumstances. There are more than 50 changes overall, with some small additions such as summoning sign sound effects being...
Kojima Productions has made clear it still has a good relationship with PlayStation, despite announcing an Xbox exclusive game. Hideo Kojima revealed his studio would be making "a completely new game that no one has ever experienced or seen before" at the Xbox Bethesda Game Showcase on June 12, causing some to question the studio's ties to PlayStation. "After the announcement of our partnership with Microsoft using the cloud technology, many people have asked us about our collaboration with [Sony Interactive Entertainment]," the Kojima Productions Twitter page posted (below). "Please be rest assured that we continue to have a very good partnership with PlayStation as well." The developer has previously been synonymous with Sony's...
Half-Life Alyx is one of the best VR games around, and a talented team of modders are building upon the original with a campaign expansion titled Half-Life Alyx: Levitation. At today's PC Gaming Show, seven minutes of gameplay were revealed for the upcoming mod, which follows up on the events from the main game's campaign. The mod is coming from CS:GO map designer and artist Shawn Snelling, who is known as FMPONE in the modding community, and animator Corey Laddo, who is known among Half-Life fans for creating viral G-Man memes. The two modders, along with a team of volunteer modders, animators, and voice actors, have created the free campaign that takes between four and five hours to complete. The story picks up right after the end...
The Invincible is an upcoming sci-fi exploration game coming from veteran AAA developers, and we got our first look at footage for the game as part of today's PC Gaming Show. The new gameplay features Dr. Yasna, a scientist exploring a desert planet to find their missing crewmates. The game takes cues from Firewatch, as Dr. Yasna is speaking to a character named Novik on the radio, as they discuss what could have happened to the missing crew. The game's pace is very calm and quiet, letting the players experience the highly-detailed environment and listen to the conversation play out. The trailer ends with what appears to be Yasna's death, implying the game could feature multiple playable characters. You can check out the gorgeous...
We're inching closer and closer to the release of the long-awaited System Shock remake, as the game got a new trailer as part of today's PC Gaming Show. Today's trailer opened with a voiceover from ther antagonist SHODAN breaking the fourth wall by introducing the trailer to the audience. What followed was new footage of System Shock's first-person gameplay, showcasing shooting, electric swordplay, and some puzzles on the colorful cyberpunk Citadel space station. The original System Shock released on PC in 1994. It's a horror game set on a spacestation in 2072 called Citadel Station, and players control a hacker tasked with ruining the plans of a rogue AI named SHODAN. No release date for the remake was given, but director of...
After pausing development due to the war in Ukraine, STALKER 2 now appears to be set for a 2023 release. Following today's Xbox and Bethesda Games Showcase, Xbox tweeted a graphic with images of its upcoming games. You'll notice STALKER 2 is listed under the 2023 side of the graphic, seemingly confirming that the game has been delayed again. However, it seems the game is targeting the first half of 2023, as Xbox notes that all games listed in the image are targeting to release over the next 12 months. Earlier this year, STALKER 2 was pushed back from April 2022 to December 2022. At the time, GSC Game World said the delay would help the team "fulfill our vision and achieve the desired state of the game." Shortly after this...
Nintendo Switch owners have been asking for Switch ports of the beloved Persona series for years; a request that only intensified after Persona 5 Strikers came to the platform. However, even after PC and Xbox ports of three Persona titles were announced today, the series still isn’t headed to Nintendo's hybrid console. The fabled Switch port of Persona 5 has been rumored for years, sparking hope among the community. There was even a Best Buy listing for a Persona 5 Switch release back in 2019, but it still hasn't come to fruition. After Persona 5 protagonist Joker arrived as a DLC fighter in Super Smash Bros. Ultimate, an Atlus representative even told fans to "never ever give up on hope" and to "keep fighting" for a Switch port...
During today's Xbox-Bethesda Showcase, Microsoft announced that everything shown would be playable in the next 12 months. There was some question whether that would include the Hollow Knight: Silksong, but now Xbox has seemingly confirmed that the long-awaited follow-up will indeed be out within a year. The confirmation came via a tweet from the official Xbox Twitter account reading, "Everything you're seeing today is playable over the next 12 months." When a fan replied asking whether that included Silksong, Xbox confirmed that it did. Xbox head of global gaming Sarah Bond also confirmed that Silksong would be available within the year. The confusion stemmed from a graphic listing every game coming to Xbox and PC over the next 12...
Bethesda finally pulled the curtain back on Starfield at today's Microsoft and Bethesda Games Showcase, and new gameplay footage of the upcoming space epic is reminding gamers of another sci-fi exploration game: No Man's Sky. No Man's Sky is the procedurally generated space exploration game developed by Hello Games that originally launched in 2016. While early reception of the game was not so positive, consistent content updates have managed to turn the game around. Earlier this year, No Man's Sky creator Sean Murray said the game isn't close to being finished, even after 19 major updates. There are certainly grounds for comparison between the two titles, as Starfield's first gameplay video showed a character in a spacesuit exploring...
Ark 2 will be a third-person game with "Souls-like melee combat" and a whole AI enemy force to fight against in PvE. In other words, it sounds pretty different to the original Ark: Survival Evolved. After the game got a new trailer at the Xbox-Bethesda summer showcase, developer Studio Wildcard sent a press release explaining a number of newly announced features, and it uncluded some surprising details. The biggest is that the game swaps the original's first-person perspective for third-person, promising, "Advanced character traversal mechanics include mantling, free-climbing, parkour, sliding, and swinging!" Connected to that change is a promise of melee combat similar to FromSoftware's Souls games, offering "Target-lock, blocks...
Fans were treated to an extended look at Starfield during today's Xbox + Bethesda Showcase today, including an in-depth look at the character customization and ship building, which were shown for the first time. Bethesda's character creators have long been a core part of their appeal, allowing players to assume a variety of different identities as they explore wastelands, fantasy worlds, and now space. It's not just your character's physical appearance you'll be changing. Touted as Bethesda's most complex character creator ever, the trailer revealed a large number of available traits, including: Alien DNA Empath Extrovert Freestar Collective Settler Introvert Kid Stuff Neon Street Rat Raised Enlightened Raised Universal Serpent's...
We finally got our first look at Bethesda's upcoming sci-fi RPG Starfield at the Xbox and Bethesda Games Showcase, and the scope is as big as expected, maybe even more. According to director Todd Howard, there are over 1,000 planets players can fully explore. In a preview of how space exploration works in Starfield, Howard chose the planet Jemison. Players can either land in the city of New Atlantis, "but you can also land and explore anywhere on the planet." Howard then zoomed out and showed off how massive this planet is. But it's not just one planet. "From barren but resource-heavy ice balls, to Goldilocks planets with life. And not just this system, but over 100 systems - over 1,000 planets, all open for you to explore."...
When Arkane Austin announced its vampire-slaying shooter Redfall last year, it was understandable that a portion of its community was a little skeptical. Why were the creators of Prey and Dishonored moving away from meticulous, hand-crafted precision in favour of the messy chaos of co-operative open worlds? A year later I’ve learned that, well, they haven’t. The minds behind Redfall are determined to translate Arkane’s trademark smarts into a game that can be enjoyed by four cooperating players, and that begins with what the studio has always done best: single-player. “We put an inordinate amount of work into making the single-player feel right,” says Harvey Smith, studio director at Arkane Austin. With no desire to make solo and...
Announced during the Xbox-Bethesda showcase, here's our first look at Cocoon, a new puzzle-adventure game from Jeppe Carlsen, the lead gameplay designer of Inside and Limbo. Developed by Geometric Interactive and published by Annapurna Interactive, Cocoon is a described as a sci-fi puzzle adventure. In addition to Carlsen, the game is also being worked on by programmer/composer Jakob Schmid, who worked on 140, which won the 2013 IGF award for Excellence in Audio. Not much else is known about Cocoon just yet, other than the short bit of gameplay seen here. I'm looking forward to learning more about it leading up to launch in 2023. For more Summer of Gaming news, be sure to check out our full roundup of everything from the...
Starfield finally showed off its first true gameplay today. While we've seen multiple in-engine shots, we've never seem what the moment-to-moment experience of playing Starfield will be, until today's Xbox-Bethesda showcase where the show ended on an extended look. After opening on a gorgeous moon landscape, we looked at exploration of the world, including examining local creatures, mining for resources and invading a hostile base. The gameplay then showcased some of the shooter combat, with the player fighting off a group of pirates and swapping between first- and third-person gameplay. Later, we saw space exploration, including the ability to fly your own ship, space combat, land anywhere on an entire planet and explore multiple...
Josh Sawyer’s just-announced medieval narrative mystery, Pentiment, has been in development for about four years now. But if you ask Sawyer, it really started way, way back in 1992. At the time, Sawyer was enjoying an RPG called Darklands, developed by Microprose Labs for MS-DOS. It was set in the Holy Roman Empire in the 15th century, but with a supernatural bent that left room for demons and Templar conspiracies. Sawyer fell in love with its approach to historical fiction, and as he went on to get a degree in history and subsequently work in games, the idea of a historical fiction game stuck with him. Sawyer first pitched the seed of what would become Pentiment to now-Obsidian CEO Feargus Urquhart back when they were still working...
Persona 3 Portable, Persona 4 Golden, and Persona 5 Royal are all headed to Xbox Series X|S and PC. Microsoft revealed the ports during today's Xbox + Bethesda Showcase, which were previously only available on PlayStation platforms and PC. They will also be available on Xbox Game Pass. Persona 3 is the most notable of the ports, as its availability has been limited over the years. Originally released way back in 2006, Persona 3 helped to popularize the series in America by introducing many of the conceits that fueled Persona 4 and 5, such as its daily calendar. It was last released on PlayStation Portable as Persona 3 Portable, marking the first and only time that the sub-series has made it possible to play as a female main character...
At today's Xbox and Bethesda Games Showcase, we got another look at farming and planet exploration game Lightyear Frontier, including a new release window of spring 2023. We first got a look at Lightyear Frontier late last year, where it was revealed to be a farming sim rather like Stardew Valley, but with mechs. It's a non-violent adventure where players travel to a distant planet and build a life by farming crops, adventuring out to explore new areas, and building a homestead. Critical to Lightyear Frontier is the ability to cooperate with up to three friends, working together to farm and explore more efficiently while unraveling the secrets of the planet. Lightyear Frontier is developed by Framebreak and is headed to PC, Xbox...