It’s a great time to be a Diablo fan. Diablo II’s recent resurrection gave the classic title a fresh coat of paint, Diablo IV’s development continues to roll along, and now, as of June 2, Diablo Immortal has arrived Android, iOS, and PC - the series’ first original release in years.
I caught up with Blizzard’s Rod Fergusson, Diablo Franchise General Manager, and Joe Grubb, Principal Game Designer on Diablo Immortal just before the game’s launch to discuss how the series has been reinvigorated, and what Blizzard are hoping to achieve with Immortal.
“There's a consistent through-line to what makes a Diablo game a Diablo game,” Rod Fergusson explains. “But, I definitely believe there's room for these games to exist together as unique...