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Let's kickstart our week with a whole mess of savings! Preorder-wise, I spy radical reductions on TMNT Cowabunga Collection, GoW: Ragnarok and Hogwarts Legacy. If you're trawling for less current stuff, I raise my mug o' grog at that Monkey Island double pack. You also can't go wrong with a 49 buck Splatoon 2 and a Jedi game that's fallen to the order of $20. Notable Sales for Nintendo Switch Purchase Cheaply for PC Exciting Offers for XO/XS Product Savings for PS4/PS5 Adam Mathew is our Aussie deals wrangler. He plays at ludicrous difficulties on YouTube. Continue reading...
“Every night!” I’m sitting across a table from Hideki Kamiya, mildly taken aback. This is, in part, because his response bypassed our translators entirely and came directly in English. Mostly, though, it’s because – I’m realising as my mind races to reshuffle the subsequent questions – this is not the typical answer given by an industry legend when asked how often they’re able to actually play games. A much more typical answer is some level of remorse over not being able to play much these days, but that they found titles X or Y interesting over the past year or two. Be it because of a supernatural need for very little sleep, incredible talent and time-management, or perhaps just games really being his core pastime, Kamiya is very...
Gamescom is always one of the biggest conventions of the year, and 2022 was no different. While there weren't any megaton announcements, we were treated to reveals and updates for some truly exciting games like Dead Island 2, Gotham Knights, Hogwarts Legacy, Sonic Frontiers, The Callisto Protocol, and more. Gamescom 2022 kicked off its multi-day show with Opening Night Live, and it (and IGN!) continued to reveal big news and previews from the showfloor as the days went on. To help ensure you didn't miss any of the biggest moments from Gamescom 2022, we've gathered the best announcements, trailers, and previews below for you to check out in one convenient place. Dead Island 2 Gets a New Trailer, 8 Years After the Last One - and It's...
In the wake of Stardew Valley’s revitalization of the genre after Harvest Moon and Story of Season’s popularity waned, I’ve been enjoying a rush of new farming sim games that explore the familiar mechanics in new ways. Sakuna: Of Rice and Ruin focused specifically on a single crop while weaving in 2D action combat. Slime Rancher emphasized the collection, care, and breeding of adorable little creatures. And now Lightyear Frontier is preparing to revisit familiar farming gameplay from behind the controls of an extremely unusual farming implement: a war mech. For my hands-on preview, I was able to explore a small portion of Lightyear Frontier’s first area. I got a feel for basic farming, and was able to build some basic structures like...
The worlds of tabletop games and video games have often overlapped. Here at Gamescom 2022 there are three different Warhammer games, and over the years we’ve seen the likes of D&D, Pathfinder and more adapted into a variety of video game forms. But Moonbreaker, from Subnautica developer Unknown Worlds Entertainment, is unlike any tabletop-inspired video game I’ve ever seen. Rather than making the lore a reality, Moonbreaker quite literally is a competitive tabletop miniatures game played with figures you paint yourself. It’s a celebration of the paint-and-play hobby, and I think it has the potential to be brilliant. Unlike the games I’ve already mentioned, Moonbreaker is not based on an existing tabletop game. Everything has been...
Dredge begins with a shipwreck, your unseen fisherman player-character forced to alight on the shores of the island town of Greater Marrow, unable to get home. They’re made to loan a boat from the shady mayor, and work the local shallows to pay off the debt. And yet this is Dredge’s least unsettling section. The bones of Dredge are those of a gentle fishing sim - you pilot a pretty, almost cel-shaded boat around calm waters, playing an almost rhythm-action minigame to reel in catches, found in burbling schools around the initial island. Trade in enough fish to the local fishmonger, and you can use your payments to buy upgrades from the shipwright - extra outboard engines, stronger rods for larger species (there are 128 entries in the...
Spooky storytelling makes The Dark Pictures Anthology a cornerstone for fans of choose-your-own-narrative-style gameplay often seen in games like Telltale’s The Walking Dead series and Life Is Strange, but with a bit more horror involved. If you’re not familiar, this anthology from Supermassive Games includes Man of Medan, House of Ashes, and The Quarry, all of which act as individual episodes within a larger season, and the upcoming fourth and final entry – called The Devil In Me – looks like it could be taking the series to some truly horrific heights. If it does, it’ll be via its setting, a recreation of the terrifying “Murder Castle” once used by H. H. Holmes to ensnare his many victims. In it, you’ll guide five distinct characters...
Playing out the fantasy of owning and operating your own theme park can be a lot of fun, but why limit yourself to merely what’s possible when you can create masterpieces of excitement that could never exist in real life due to technical limitations, the laws of physics, and an inevitable mountain of lawsuits? That’s the central question behind Park Beyond, a theme park simulator that blends true-to-life park management simulation with over-the-top and wonderfully absurd rides and roller coasters that quite literally go off the rails. While I enjoyed the highly detailed and painstakingly realistic park management features, it was in the mishmashing of that realism with purposefully untethered possibilities within my park’s attractions...
Xbox brought plenty of content to Gamescom, and now we've got a clear picture of what the holiday lineup looks like for Xbox gamers. Plus: Xbox commits to maintaining Xbox prices after Sony raised the price of PS5 in many major territories, Phil Spencer hints at his next acquisition priorities, and more! Subscribe on any of your favorite podcast feeds, to our YouTube channel, or grab an MP3 download of this week's episode. For more awesome content, check out our recent interview with Todd Howard, who answered all of our Starfield questions after the big reveal at the Xbox Showcase: For more next-gen coverage, make sure to check out our Xbox Series X review, our Xbox Series S review, and our PS5 review. Ryan McCaffrey is IGN's...
The thing from the black lagoon, Xur, is now live in Destiny 2 for the weekend until next week's reset. If you're looking to get your some shiny new Exotic armor or weapons for your Guardian, look no further. Each week, Xûr has a random assortment of Exotic armor, one for each Guardian class, as well as a random Exotic Weapon and an Exotic Engram available for purchase. In addition to his Exotic wares, he's got a random collection of Legendary weapons and armor to deck out your Guardians. We've rounded up all the info on Xûr for the week including where to find Xûr, which Exotic weapons and armor are available, as well as which Legendary weapons you should pick up, either for PvE or PvP. Where Is Xûr Today? Xûr's location can be...
Killer Klowns from Outer Space: The Game was one of the less expected hits out of Gamescom's Opening Night Live showcase. The 3v7 horror-action game is a collaboration between the original movie's creators, Colombian developer Teravision, and Friday the 13th: The Game executive director Randy Greenback, and is looking to build on the recent explosion of licensed horror multiplayer games. To tell us how, we got Greenback himself to answer some of our biggest questions after the reveal: IGN: The '80s Asymmetric Licensed Horror Game' has become an unlikely subgenre in recent years. What made Killer Klowns a natural addition to it? Randy Greenback: I’m a massive horror fan and Killer Klowns has been a bucket list item for years. I love...
In the months following the Steam Deck's launch, demand for the handheld gaming PC drastically outperformed Valve's expectations. In response, the company has now revealed that it's definitely thinking about creating a successor to the original Steam Deck. Yesterday, Valve released a 50-page booklet about the Steam Deck. As pointed out by @Wario64, in a section of the booklet titled "The Future: more Steam Decks, more SteamOS," Valve reveals its plans to support the Steam Deck for years through both new hardware and software versions. "In the future, Valve will follow up on this product with improvements and iterations to hardware and software, bringing new versions of Steam Deck to market," the booklet reads. The company is also...
Space is not known for its interesting terrain. The word itself pretty much implies a complete absence of terrain, and so it’s logical that the original Homeworld series - RTS games set in the airless vacuum of outer space - did not have terrain. But that was the early 2000s. Now, the long-awaited sequel Homeworld 3, releasing in 2023, is reinventing one of the fundamentals of strategy combat in space. It’s got terrain, which means it has cover mechanics, and that completely changes the game. During an hour-long hands-on session at Gamescom 2022 I played two early missions from Homeworld 3; the tutorial-focused Facility 315, and the more danger-packed Kesura Oasis. Both were populated by dozens of pieces of terrain; asteroids...
Three Fields Entertainment, the studio formed in 2014 by former Burnout Paradise creative director Alex Ward and Criterion studio director Fiona Sperry, began work on Wreckreation by just trying to imagine a giant open-world racing toybox. Having seen it in action, it's clear that it shares plenty of DNA with its creators’ previous work. The team built a huge map (“The largest map Unreal Engine lets you make is 440 square kilometers. We’re a team of just seven people… so we made the map 440 square kilometers”), created some cars, and began to play around inside. Work began 18 months ago amid COVID lockdowns and the developers decided that, instead of Zoom meetings, they’d meet up inside their own game world, allowing themselves to...
Disclosure: Humble Bundle, the publisher of Mineko's Night Market, is owned by Ziff Davis, the parent company of IGN. Humble Bundle and IGN operate completely independently, and no special consideration is given to Humble Bundle announcements or promotions for coverage. It's been a while, but development on adorable social sim Mineko's Night Market is still chugging away, with the cat-filled game getting a new trailer this week at Gamescom. Mineko's Night market follows Mineko, a young girl who has just arrived on the struggling Mount Fugu Island, where villagers have begun to catch sight of the mysterious Sun Cat Abe, who they worship. Mineko must work to restore the village to its former glory through daily activities, quests...
Shapeshifting action-adventure game, Nobody Saves the World is getting a DLC expansion. Frozen Hearth will add new areas, challenges and forms, and will arrive on September 13. Annnounced during IGN's Awesome Indies showcase at Gamescom, Frozen Hearth sees players find an underground region in which "the strongest warriors compete for glory in The Tempering, a series of puzzles and challenges that will push players’ transformation skills and creativity." The expansion adds two new transformation forms – Killer Bee and Mechanic – new characters to meet, and rewards for conquering the Tempering. The expansion will retail at $4.99 USD on all platforms. “When we shipped the original game, there were so many ideas we had to leave on the...
Understandably, a lot of the talk about upcoming ‘adventure-strategy’ game Gord has focused on debut developer Covenant’s connection to The Witcher. Made up of a variety of Polish AAA developers, some of which moved on from CD Projekt Red to set up the studio, Covenant isn’t running far from its roots - like much of The Witcher, Gord takes place in a grim, pastoral fantasy world inspired by Slavic folklore. But when I saw it at Gamescom, Covenant CEO Stan Just made a different comparison that reveals Gord’s promise - Rimworld. Like Rimworld, Gord begins by giving you a smattering of generated villagers, each with individual personality traits that can affect their working and personal lives. Like Rimworld, you task those villagers...
Hello Neighbor publisher TinyBuild has acquired Bossa Studios IPs including Surgeon Simulator, I Am Bread, and I Am Fish for $3 million. As reported by GamesIndustry.biz, Bossa Studios was looking to sell its catalog of existing IPs as it moves on to developing games "exclusively in the genre of co-op PvE". According to job listings on Bossa's website, the studio is working on a free-to-play, survival or "survival-adjacent" live-service game. "Together with TinyBuild, we found a path that allows Bossa to dedicate its full attention to its new projects, while ensuring Surgeon Simulator, I Am Bread, and I Am Fish have a new home that understands what makes these games tick as well as we do," said Bossa co-founder Henrique Olifiers...
The upcoming remake of The Last of Us Part 1 has some interesting accessibility features, including the use of haptic feedback to help deaf gamers feel how dialogue is delivered. A PlayStation Blog post outlined the several accessibility features arriving in the game, carrying on from The Last of Us Part 2's extensive array of modifiers. “[One feature] which started as a prototype but ended up being really successful during playtesting is a feature that plays dialogue through the PS5 DualSense controller as haptic feedback,” said game director Matthew Gallant. “That way a deaf player can feel the way a line is delivered, can feel the emphasis, along with the subtitles to give some sense of how that line is delivered.” This...
There was a time, back in the PlayStation 2 and original Xbox era, when a lot of sequels were what kids today would call “just a bunch of DLC stuck together.” That’s basically what we’ve got with Destroy All Humans! 2: Reprobed – a loyal, graphically updated remake of a 2006 sequel that goes to new locations, adds a handful of new weapons and enemy types, revamps the upgrade system, and extends the story. Even so, it plays so similarly to 2020’s Destroy All Humans! Reprobed that it feels like a clone of what I played two years ago – except its comedy act has already worn a bit thin. Bearing that in mind, I have pretty much the same praise and the same complaints about the quality of this remake. The gameplay has held up fairly well...
The reveal trailer for Atlas Fallen didn’t give too much away. We knew there was lots of sand, and that some gnarly looking monsters liked to call it home. After seeing roughly 20 minutes of gameplay behind closed doors at gamescom 2022, I can confirm that there’s a whole lot more to it than that - and it all looks very exciting. A fast-paced, semi-open world action RPG, Atlas Fallen shows flashes of Monster Hunter, Control, and the Horizon series, while also introducing some intriguing new ideas of its own. Fully playable in both single-player and two-player co-op, Atlas Fallen is a narrative-driven RPG that is, refreshingly, neither a soulslike or live-service game. Multiple (at least six that I know of) fairly large open areas make...
A third-person action game is on the way from Creative Assembly, the developer renowned for its Total War strategy games including Shogun: Total War and the more recent Total War Saga: Troy. Creative Assembly also develops the Games Workshop series Total War: Warhammer - with the most recent Warhammer III arriving earlier this year - but it's not averse to non-strategy games either. The new project is said to “sit alongside Total War, Hyenas and the studio’s other yet-to-be announced project”, and in an official announcement, the studio said it’s looking for developers “with experience working on third-person titles using the Unreal 5 engine”. Creative Assembly may be best known for its strategy offerings, but it’s also dabbled...
Video game industry media was sent into a tailspin earlier today, August 26, after a USA Today report claimed Amazon was planning to make an offer to purchase publishing giant EA. Conflicting reports have now emerged from CNBC, however, that say there are no acquisition plans in place. USA Today's report arrived from Swedish press agency Good Luck Have Fun, who claimed its sources were aware of an imminent formal offer from Amazon to acquire the FIFA 23 and Star Wars: Jedi Fallen Order publisher. Not long after, however, CNBC anchor David Faber said on air (below) that there are currently no plans from Amazon to acquire EA. "I have talked to some people who would actually know if there was something going on, and they say there's...
HBO has confirmed that Game of Thrones prequel House of the Dragon will return for a second season. The news comes after just one episode of the show - set 200 years before the events of Game of Thrones - premiered on HBO and HBO Max, but isn't entirely surprising given the success of its predecessor. The first episode, which aired on August 21, was the largest premiere in HBO Max history as close to 10 million people tuned in on opening night. Ironically this proved to be a little too much for the streaming service, as several thousand users were left unable to watch due to the app crashing. While it's unlikely the numbers will stay as high for the entirety of the ten episode season, Game of Thrones fans in for the long haul will...
While the new trailer for Team Ninja’s highly anticipated Wo Long: Fallen Dynasty contains actual gameplay for the first time, there’s still a lot we don’t know about Team Ninja’s new Soulsborne title. Most notably, after making two installments of the Nioh series, the team decided to go in a somewhat new direction - and we wanted to know how it differs. IGN sat down with producer Fumihiko Yasuda and development producer Masaaki Yamagiwa to find out how Wo Long is different from the developer’s popular past series. The most obvious thing that sets Wo Long apart from Team Ninja’s previous efforts is its setting, and it seems that this new location will differentiate Wo Long from Nioh in multiple ways. “Being set in China, we were able...
As wrestling games got closer and closer to simulating the real action between the ropes, it has felt like some of the magic that made the genre such a smash hit in the N64 and early PlayStation eras was lost. AEW Fight Forever is looking to reignite that magic, and for both better and worse, it’s succeeding — Fight Forever plays almost exactly like WWF No Mercy, and while the core gameplay certainly hit me with waves of nostalgia, it also stung me with little rocks and pebbles of things that hold up less well to a modern standard. Let’s start with the good. Fight Forever is exactly the kind of solid, pick-up-and-play friendly, arcadey wrestling game that the genre is very much in need of. A gap that WWE 2K Battlegrounds tried to...
In the midst of the German heat at gamescom 2022, Cardy, Joe, Matt, and Dale come together to deliver their thoughts on the best games they've seen at the show so far. We've got The Callisto Protocol, High on Life, The Devil in Me, Atlas Fallen, Alone on the Dark, Aliens: Dark Descent, Gord, plus the reveal of the dark secrets that live within Papa Joe's. What caught your eye from gamescom 2022? What song would you like to hear a robot play on a tuba? Feel free to send us an email at ign_ukfeedback@ign.com. IGN UK Podcast #659: Live from a Cologne Roof at Midnight IGN UK Podcast #658: Better Call She-Hulk IGN UK Podcast #657: Enter Sandman (and The Predator) IGN UK Podcast #656: The Build-a-Game OST Workshop IGN UK Podcast #655...
We don’t get big-budget Warhammer 40,000 games all that regularly. And when we do, they’re rarely action-packed shooters. That already makes the upcoming Warhammer 40,000: Darktide, from Vermintide developer Fatshark, a rarity. But, based on the 30-minute, four-player co-op session I played at Gamescom 2022, I think Darktide may be the rarest of rares: a genuinely good 40k FPS. Anyone who loves Games Workshop’s grimdark future will know that it’s the specific details that make the setting what it is. A lasrifle, for instance, is not the pew-pew E-11 blaster that the Stormtroopers of Star Wars use. It shares more in common with the infantry rifles of World War 1 than it does a sci-fi laser weapon, and Fatshark has captured its...
D-Pad Studio is not known for rushing its work. Its second game, 2016’s Owlboy, took the team ten years to make. It was restarted multiple times due to studio concerns about fan expectations in the wake of a new renaissance for Metroidvanias, various life events, and director Simon Stafsnes Andersen’s acknowledged struggles with depression. And now, D-Pad is on the cusp of releasing a game that’s taken them even longer to complete: Vikings on Trampolines, which has been in the works for 20 years. Speaking to IGN at Gamescom, creator Jo-Remi Madsen says that their bouncing battler was conceived when he was about 14 years old, playing games like Mario Kart and Super Smash Bros. with his sister. “She would always give up,” Madsen says...
Much like the two button fighting game, Divekick, Vikings on Trampolines is a game that manages to squeeze a ton of fun and depth out of the simplest of controls. It’s a 2D “bounce-em-up” game that is surprisingly self-explanatory: You are a Viking, you bounce off trampolines, and attempt to stay alive by avoiding the ground like it’s lava. It’s about as easy to pick up-and-play as a game can get, and based on my 15-20 minutes with an early build of the game, it’s a game that I definitely want to pick up and play much more of in the future. The wild thing about Vikings on Trampolines is that it’s a game that’s played entirely with the control stick. Every level begins with you being dropped onto a trampoline, and from there you can...