Gaming News

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Have you ever tried to land a 747 in a crosswind using a plastic yoke that feels like it came from a cereal box? I have. And let me tell you, it's about as unpalatable as the food I imagine my AI flight attendants are serving to the NPCs spawned behind me in virtual Economy Class. As a seasoned Microsoft Flight Sim flyboy, from MS-DOS to MS 2024, I've weathered many storms (both virtual and real) armed with peripherals that ranged from "modern but meh" to "how come I'm still using this 1997-era Sidewinder?" Today, I’m finally excited about something new: the Moza AY210 Yoke Base and MFY Handle, a force feedback enabled experience that I've waited far too many years to feel again (thanks to patent hoarding). The TL;DR headline on this...
I’m not going to lie to you, folks. When I hear the word “soulslike,” my eyes start to glaze over, and I imagine the sweet release of death. It’s the same way I feel when someone says “metroidvania,” or “roguelike.” There’s nothing inherently wrong with soulslikes, metroidvanias, or roguelikes, for the record. There’s just an awful lot of them. I love a good steak, but you can’t eat fillet mignon every day. Sometimes you need some sushi, a taco plate, hell, even just a burger. A little variety goes a long way. So when I got asked whether I wanted a one or two-hour appointment with Wuchang, I only signed up for an hour. But I was allowed to play for two, and I’m really, really glad I did. Wuchang may be a soulslike, but it’s got unique...
Elden Ring Nightreign's status as a co-op PvE excursion introduced a fresh mechanic for previously solo players in revives. Those who fall in battle hit the ground and can get picked back up, if their teammates wail on them hard enough to knock out the purple bars of their circular dial. I'm probably not alone in feeling like, sometimes, this mechanic seems to get more arduous as players fall more often. If you fall once, it's only one pip on the bar; but by third death, you've got the whole radius covered in purple, and it can feel quite difficult to chip that much purple bar down while a Nightlord is attacking you. As it turns out, there are some hidden mechanics that may be helping or hindering your efforts to pick your teammates...
American rock band Alien Ant Farm have said it was a "bummer" not to be included in the Tony Hawk's Pro Skater 3+4 soundtrack, after their track Wish originally featured in the series' fourth game. A selection of songs from the original Tony Hawk's Pro Skater 3 and Pro Skater 4 have been brought back for the remake's music playlist, such as Motörhead's Ace of Spades, but many others have not returned, and instead been replaced by new additions. Now, Alien Ant Farm has been asked by BBC News (thanks, VGC) about a sad face emoji the band's social media account posted in response to the Tony Hawk's Pro Skater 3+4 soundtrack reveal, after it was confirmed the band would not be returning. "Is it a bummer that we weren't invited, or that...
I really admire the retro throwbacks Atari is doing these days, whether it’s something like Wayforward’s utterly gorgeous and charming Yars Rising or the underrated Lunar Lander Beyond. These games imagine the world around the Atari originals that inspired them, using them to build a base for a new game while celebrating what came before. It’s a neat idea, and something I wish other publishers would learn from. Needless to say, when I got an invite to sit down with their latest retro revival, I took it, even if I didn’t know what it was. What I got was Adventure of Samsara, a new take on the Atari classic Adventure on the Atari 2600. Adventure was before my time, but it’s remarkable to go back to because of how simple it is. That...
With action-packed gunplay, an innumerable quantity of badass guns to loot, and some of the most crass humor in gaming, the Borderlands games have held a special place in my heart since way back in 2009. But it’s also a series that practically invented the looter shooter genre, then saw itself fall behind the curve as a renaissance of RPG-infused multiplayer shooters dominated the space. With Borderlands 4, the team at Gearbox seems eager to take some big swings in hopes of reclaiming the throne of firearms and shell casings they themselves built, and whether it’s the greatly improved shooting mechanics, an interesting revamp to RPG mechanics, an entirely fresh setting, a slew of new characters, or a more grounded tone in its story, the...
All the big summer presentations are now complete, which means we now have a pretty clear picture as to what games we’ll be playing over the next year or so. Across IGN’s Summer of Gaming we’ve seen plenty of exciting reveals, from the debut of Resident Evil Requiem as part of Summer Game Fest (arriving next February!) to the big Clockwork Revolution trailer during the Xbox Games Showcase (which launches… when it launches.) With more than a dozen presentations held over the last few weeks, there has been at least a little something for everyone. Cozy gamers found games to love among the trailers featured in Wholesome Direct, fans of the grimdark future got excited about Warhammer Skulls, and first-party devotees feasted on...
Director of the upcoming Elden Ring Movie, Alex Garland, is on his seventh playthrough of FromSoftware's epic fantasy RPG, and has revealed the boss he found the toughest to take down. Speaking to IGN ahead of the release 28 Years Later — the zombie apocalypse film he has written 23 years on from penning the first movie in the franchise — the Ex Machina and Civil War director revealed which of all of the famed foes in Elden Ring that he has settled on being the most difficult: Malenia, Blade of Miquella. “It's Malenia who's the tough one”, Garland explained. “I'm now on my seventh playthrough of that game. I've leveled up, I've got lots of juice, and a cool sword, and stuff like that, and I just throw myself at them again, and again...
Relics are the potent items that can give your Nightfarer an extra boost on every run of Elden Ring Nightreign. There is also, as it turns out, a limit on just how many you can have stored up in your hideaway. One user on the r/Nightreign subreddit posted an image from their Elden Ring Nightreign game today, with a special message appearing over their attempts to start an expedition. "Cannot launch expedition: Too many relics in possession," read the message. "Please use the relic rite menu to sell off spares." The user u/Scufozzover1 didn't specify exactly how many they had, only ball-parking an estimate of "upwards of 1000 maybe." It's easy to theorize this might be related to a general 999 item limit, but unless you'd like to...
The sales bin is bursting this week, and if you listen closely, you might even hear the cling of cartoon loot being pinched under moonlight. From modern epics to reimagined classics, there's a grab bag of deals that stretches across platforms and genres. No matter your console of choice, there’s something here worth adding to cart before the savings vanish like a stealthy pickpocket. This Day in Gaming 🎂 In retro news, I’m lighting a 34-candle cake for the arcade version of Bonanza Bros., the split-screen stealther I played the pins off of on Mega Drive. This side-on heist ‘em up from 1990 put players in control of Mobo and Robo, two suave, bug-eyed burglars with a knack for lootin’, lockpickin’, and layin’ cops out by violently...
Warner Bros. Games is restructuring its interactive entertainment endeavors to focus on four key franchises: Mortal Kombat, Harry Potter, DC, and Game of Thrones. Details on the company-wide overhaul come from Variety, which says the changes involve a leadership shake-up but will not result in any layoffs or the exit of any executives. Instead, three key Warner Bros. Games names have been promoted as the gaming branch shifts its focus to its more reliable brands. Warner Bros. Games Montreal studio head Yves Lachance now serves as senior vice president, development and will watch over games based on the Harry Potter and Game of Thrones franchises. Meanwhile, NetherRealm Studios’ Shaun Himmerick is taking on the senior vice president...
Sony and Bungie’s Marathon reboot has been delayed to a new, unspecified release date. The Destiny and Halo developer announced that its previously planned September 23, 2025 release date had been officially removed from the calendar in a post on its website. It’s a message that comes with the promise that an update, as well as a new release date, will be delivered this fall. “Through every comment and real-time conversation on social media and Discord, your voice has been strong and clear,” Bungie said. “We've taken this to heart, and we know we need more time to craft Marathon into the game that truly reflects your passion. After much discussion within our Dev team, we’ve made the decision to delay the September 23 release.” The...
Minecraft was never designed with visuals as its key selling point. With an endless sandbox landscape and unlimited customisation, Mojang's now-familiar pixellated graphics were never the main focus. Today, however, that all changes, with the launch of Minecraft's long-awaited Vibrant Visuals update on PC and a range of compatible consoles and smartphones. But not all platforms will get the upgrade, and the game's classic Minecraft: Java Edition will also be left without. Still, if you're playing the main Minecraft: Bedrock Edition on PC, PlayStation 4, PS5, Xbox One, Xbox Series X/S or certain Android and iOS devices, Vibrant Visuals is available now, as part of the game's wider Chase the Skies update. Chase the Skies adds ridable...
The humble party game genre has connected people throughout gaming generations. And while nobody really considers it whenever a new one hits the fray, the results are usually an enjoyable time. That’s true for Lego Party, the mini brick’s seemingly successful attempt to Lego-fy Mario Party so that fans of the tiny constructables can get together in a group of four and proceed to ruin their friendship over minigames. If you’ve played Mario Party you know exactly what to expect for Lego Party. A group of four players will drop onto a boardgame-like table and roll numbers to advance the requisite number of spots. Some spots will have special prizes, some will hide traps that will steal your hard-earned Stars, or in this case, a golden...
A solid way to judge a co-op shooter is by how many inside jokes you and your mates come up with while you play. And after around seven hours working in The Oldest House, it’s safe to say that if that were the only metric to judge FBC: Firebreak on, it would be an easy 10. Of course, it helps that the setting and the enemies you face are so curiosity-inducing. So far, I’ve encountered a sticky note behemoth, an evil drum kit, and a possessed traffic light. I’ve also carved a path through pink goop and loaded mannequins into ski lifts. Do I understand why? No. Does it matter? Not at all. With slick combat, striking graphical effects and diverse objectives, FBC: Firebreak is a first-person shooter that’s a load of silly fun with your...
Pik-Sen Lim, an actress known for roles across British and Malaysian television, has died at age 80. Per Malay Mail, the Penang-born actress appeared in numerous roles over the years, including appearing on Doctor Who as Chin Lee in The Mind of Evil. Lim also gained international fame for her role as Chung Su-Lee in Mind Your Language, a British comedy from the 1970s. She also appeared in series like Coronation Street and Spearhead, as well as American TV shows like Vampire Academy and The Nevers. On the film side, Lim played the Killer Cleaner in Johnny English Reborn. Lim also played an important role in video games, as the narrator for the opening cinematics of Dark Souls 1 and Dark Souls 3. These cinematics laid the groundwork...
In today’s interesting crossover news, Karlovy Vary International Film Festival is set to screen the world premiere of a cinematic cut of the hit video game Kingdom Come: Deliverance II. The screening will be playing in the special screenings section during the festival, which takes place annually in the Czech Republic, and will be held on July 9 at 7pm in Kaiserbad. “We are honored to be working together with world leaders in their field on this unique project,” the festival’s artistic director Karel Och said in a statement. “Which represents an exceptionally original contribution to our long-standing goal of presenting powerful and gripping stories captured in a unique manner.” The game’s developer, Warhorse Studios, will also be...
Dying Light: The Beast game director Nathan Lemaire walks you through the weapons you'll wield in Techland's upcoming standalone first-person melee/shooter/parkour open-world action-adventure, in which you once again play Kyle Crane, who's out for revenge on the people who experimented on him and turned him into the eponymous Beast. From flamethrowers to vicious (and maybe even a bit rusty) melee weapons, the development team is aiming to give weapons even more impact on the world than they've had the first two Dying Light games. Check out the trailer above, and if you missed our exclusive 30-minute extended gameplay trailer, you can watch that below. If you missed our other two exclusives so far this month, we had an exclusive...
Years before Fortnite became a battle royale phenomenon, Epic Games' shooter originally launched as a PVE game, with an offering now dubbed Save the World that saw teams working together to survive against waves of zombies. Now, Fortnite is returning to its roots with a Lego Fortnite Expeditions, a fresh mission-based PVE mode for up to four players, which looks like a mix of the game's existing Lego gameplay with PlayStation console hit Helldivers. In Expeditions, players embark from the mode's Academy hub, where you choose from a range of combat missions set in one of three locations. Successful mission completions contribute to global Team Projects that unlock buffs for all players, as well as new mission types. You can also chill...
Microsoft has announced the Xbox Game Pass June 2025 Wave 2 lineup in what is a strong month for the subscription service. As confirmed in a post on Xbox Wire, available today is Remedy’s co-op first-person Control spin-off FBC: Firebreak (Cloud, PC, and Xbox Series X|S) in Game Pass Ultimate and PC Game Pass as a day one release. Also today is Crash Bandicoot 4: It’s About Time (Console and PC) via Game Pass Ultimate, PC Game Pass, and Game Pass Standard, and Lost in Random: The Eternal Die (Cloud, PC, and Xbox Series X|S) on Game Pass Ultimate and PC Game Pass as a day one launch. Tomorrow, June 18, sees the release of Star Trucker (Xbox Series X|S) and Wildfrost (Console) into Game Pass Standard. June 19 sees 5v5 online arcade...
It's easy to get drawn in by the unmistakable chrome and neon look of the Tron movies. It definitely made Tron: Catalyst, a top-down action game set in a different virtual world than those we've seen in the films, catch my eye. But in this case, those aesthetics only carried me so far. It doesn't make any critical system errors, but almost every part of it seems like it could have used a little more compute time. Catalyst focuses on a determined and likeable courier program, Exo, who gets mixed up in a sweeping conspiracy relating to a potential hard reset of the server she and her fellow digital consciousnesses reside on. This Arq Grid was created by Kevin Flynn, AKA Jeff Bridges from the films, and is currently the stage for an...
Hello. I’m Simon, and I’ll be reviewing Death Stranding 2: On the Beach for IGN. As you probably know, the response to the original Death Stranding was varied to say the least, so I thought it would be helpful to provide a bit of context regarding my own feelings about the 2019 sci-fi epic before hearing my thoughts on the sequel. I didn’t review Death Stranding for IGN – that was the job of the excellent Tristan Ogilvie, and you can read his thoughts here. His score of 6.8 isn’t anywhere close to the most negative assessment Death Stranding received at launch, but it’s also far from the glowing praise some others bestowed upon it. As I said, verdicts were varied, and I’m about to add yet another to that mix. Opinions are inherently...
Clair Obscur: Expedition 33 developer Sandfall Interactive is "currently exploring a wide range of future improvements." In a social media post shared on the game's channels, the team said these improvements — "from accessibility features to new content and all sorts of bits and bobs we're actively assessing" — will also include expanded localization options (thanks, Eurogamer). "While we don't have specific timelines or confirmed languages to share just yet," the team added, "we wanted to let you know that it's very much on our radar. Wheee!" Suggestions from fans on what these improvements could be include a request for photo mode, loadouts, quicksave, and, ahem, "more swimsuit options for Gustave." In IGN's 9/10 review of Clair...
Nintendo Switch 2 users have reported having the vibration effect of their controllers turned off, should the console detect you making "prolonged use" of their rumble feature. Reports of warnings for excessive rumble use have filtered in since the Switch 2's launch earlier this month, as users see a message from Nintendo pop up on screen — "Rumble has been turned off due to prolonged use" — before the ability to make the Joy-Con vibrate further is temporarily disabled. "I was getting this message originally after about an hour and a half of handheld playtime," one user wrote on reddit. "Now it shows within the first 20 min. Anyone else having this issue?" Switch 2 owners say they've experienced issues with Joy-Con rumble while...
As the wait continues for news of Ubisoft's long-delayed Prince of Persia: The Sands of Time remake, the publisher has reassured fans it is still persevering with the project, and instead recommended something else to play while you wait. Ubisoft first announced a remake of the beloved Prince of Persia: Sands of Time back in 2020, and said it was set to launch the following year. The project has had a rocky development, with multiple delays and a full reboot as work was restarted back at Ubisoft's Montreal mothership, having originally begun at Ubisoft Pune and Mumbai. Now, with no sign of the game during any of this month's various announcement shows — Sony's PlayStation State of Play, Microsoft's Xbox Games Showcase, or Summer Game...
As Stellar Blade tops 3 million sales worldwide, director Hyung-tae Kim has revealed the sequel, which has already been confirmed, will have a "serious" story. In an interview with This Is Game, via Genki, Kim admitted that the team had developed a deeper story for Eve and co., but the cost of cutscenes became too high, resulting in them having to skip a lot of the cinematics — and therefore the story itself — to get the game over the finish line. That's why we're left with so many questions about Eve's world, including an official explanation as to why she requires a costume change so often. While it seems Shift Up considered retrospectively adding in cutscenes to better explain the story, Kim was concerned that may "clash" with...
Dune: Awakening developer Funcom has said it's "working on" issues that are bugging players when they head out into the Deep Desert, including respawn times. Though Funcom has already confirmed there's a fix coming for players sick of getting squished by helicopters in PvP — which is still cited as a huge problem — chief creative officer, Joel Bylos, popped up in the Reddit comments of one post to assure fans the team was addressing the issue. "We are working on a bunch of changes/fixes to these things. Please bear with us," Bylos wrote. Bylos was responding to a post by redditor rustypipe7889, who had outlined their issues with Dune: Awakening's PvP and the Deep Desert. Chief among them is the instant respawn timer in the PvP areas...
Elden Ring Nightreign has some pretty sick gear drops. And sometimes, you might even want to let other people try out that gear, even though you want to also use them. Well, a gear duplication glitch makes it easy to share the loot, for as long as it's around. I first saw this thanks to the folks at PC Gamer, who put together a quick guide on just how to tackle the duplication. It's actually fairly simple to execute; if two players try to pick up the same weapon, at the same time, they both pick it up. So now you have the original, and a duplicate. (Don't ask which is which, it'll freak everyone out.) Not only is this fairly simple, it's easy to repeat and there isn't really a downside to "failing" it. If the pick-up gets messed up...
The price of Borderlands 4 was officially confirmed this morning as preorder listings for the upcoming game went live for the Standard, Deluxe Edition, and Super Deluxe Edition. The initial wave of preorders only included digital versions of the game, but Amazon has jumped in late in the day with the first round of physical copies. These new Amazon listings are currently only for the PS5 and Xbox versions of the game and only two editions are currently up for preorder: Standard and Super Deluxe. You can check out the preorder pages at the links below. The current release date is set for September 12, 2025 for the console and PC versions of the game. We do not yet have a release date for the Switch 2 version, but it is coming sometime...
One of the biggest problems in fighting games is preservation. It doesn’t matter how good the game is, or how influential it was, or whether it’s a beloved classic or a flash in the pan or anything in-between. It’s just hard to play old fighting games on modern hardware. If you want to play any Tekken earlier than 7, you’d better have an old console hooked up. SoulCalibur? I hope you have a Switch 2 and/or the delisted re-releases or physical discs. The best version of Street Fighter III: 3rd Strike? Still trapped on the Xbox 360 and PS3. And on and on and on it goes. Some have done better than others (Capcom, SNK, Arc System Works), but the reality is that a lot of the best, most important fighting games of yesteryear are lost to time...