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V Rising Passes 1.5 Million Sales, Developer Talks About Next Steps
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<blockquote data-quote="Admin" data-source="post: 55945" data-attributes="member: 1"><p>Developer Stunlock Studios has revealed that V Rising has sold over 1.5 million copies and has reached a milestone of 150K concurrent players within the first two weeks since its release.</p><p></p><p></p><p></p><p>With millions of players now invested, the development team has said it will now look at the feedback provided during the game's ongoing early access period in order to move forward with the full release.</p><p></p><p>“Our mission will be to find out what is most important to our players and how to take V Rising to the next level. We currently plan to work on more extensive updates rather than run for frequent smaller patches and minor changes," said marketing director Johan Ilves in a <a href="https://blog.stunlock.com/one-million-rising/" target="_blank">blog post</a>. "It’s too early to tell when the first bigger V Rising content patch will arrive, as we will give it the time to make sure it brings something new to the experience. This will require more patience from you as a fan!"</p><p></p><p></p><p>He continues, "Meanwhile, we will do our best to make sure the first content update will be worth waiting for."</p><p></p><p></p><p>Stunlock Studios says that the primary focus right now is on bug fixes, balancing, server optimization, and quality- of-life improvements. More content is already in the works, including more weapons, loot, and sorcery. Development updates might not come as frequently right as the development team is reorganizing itself, but it aims to bring new designs starting in the fall.</p><p></p><p>The vampire game has already seen some updates, such as an <a href="https://www.ign.com/articles/v-rising-adds-offline-mode" target="_blank">offline mode having been added</a>.</p><p></p><p>In our <a href="https://www.ign.com/articles/v-rising-review" target="_blank">V Rising review</a> we said, "While its time-consuming crafting aspects can take the bite out of the vampire fantasy, V Rising really does rise to the occasion with its excellent boss design and respectable ARPG combat."</p><p></p><p></p><p><em>George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey</em></p><p></p><p><a href="https://www.ign.com/articles/v-rising-sales-next-steps" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 55945, member: 1"] Developer Stunlock Studios has revealed that V Rising has sold over 1.5 million copies and has reached a milestone of 150K concurrent players within the first two weeks since its release. With millions of players now invested, the development team has said it will now look at the feedback provided during the game's ongoing early access period in order to move forward with the full release. “Our mission will be to find out what is most important to our players and how to take V Rising to the next level. We currently plan to work on more extensive updates rather than run for frequent smaller patches and minor changes," said marketing director Johan Ilves in a [URL='https://blog.stunlock.com/one-million-rising/']blog post[/URL]. "It’s too early to tell when the first bigger V Rising content patch will arrive, as we will give it the time to make sure it brings something new to the experience. This will require more patience from you as a fan!" He continues, "Meanwhile, we will do our best to make sure the first content update will be worth waiting for." Stunlock Studios says that the primary focus right now is on bug fixes, balancing, server optimization, and quality- of-life improvements. More content is already in the works, including more weapons, loot, and sorcery. Development updates might not come as frequently right as the development team is reorganizing itself, but it aims to bring new designs starting in the fall. The vampire game has already seen some updates, such as an [URL='https://www.ign.com/articles/v-rising-adds-offline-mode']offline mode having been added[/URL]. In our [URL='https://www.ign.com/articles/v-rising-review']V Rising review[/URL] we said, "While its time-consuming crafting aspects can take the bite out of the vampire fantasy, V Rising really does rise to the occasion with its excellent boss design and respectable ARPG combat." [I]George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey[/I] [url="https://www.ign.com/articles/v-rising-sales-next-steps"]Continue reading...[/url] [/QUOTE]
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