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TNT poll

Do you want this to be implemented?


  • Total voters
    8

Wren

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We have an idea to let TNT blow faction land up, it will work differently to normal TNT.

The crafting recipe for TNT will be blocked.
TNT will be incredibly hard to obtain.
The moment you place TNT it will be activated.
You will be able to place it in enemy faction land.

Please post your opinion in the thread and vote on the poll.
 

hooty203

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I think the TnT should be just as rare but have to be cannoned into an enemies base.
Because,
New players who aren't experienced would build bases that could be broken into with one TnT with minimal effort and time. (Which may cause new members to leave aggression)

And as for the experienced players they would have to use large amounts of resources to make a small base that is immune to TnT attack. (New players would also have to do the same if they knew how to build such fortifications)
 

M1_Mercenary

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😛 Be warned if you allow cannons, experienced cannoneers could easily build cannons that can exceed a 200 block range if they can get the TNT.

as for blowing shit up 😛 thats always a good thing, if it can be controlled in a PvP environment
 

hooty203

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But if TnT cannons weren't used and the alternative was implemented you would be able to run up to the base and place it in their land.
 

M1_Mercenary

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but if TnT Cannons were used, you could just stay 200 blocks away and place TNT in their land 😛
 

officerthegeek

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I'm just going to be for tnt cannons because bombardment from 200 m sounds fun.

How much tnt do you need to even hit out that far?..
 

M1_Mercenary

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I think 18 TNT got me out to 350-400m in older versions of Minecraft 😛 may need 20-22 now that water doesn't seem to move TNT.
 

TDW

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How exactly will the TNT work differently? Will it destroy doors and chests?

I'm going with no on this one for now.
 

Randy_Pants

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Hmm, I'm just not gonna vote on this one. If people would be able to get a few pieces a day then no, I don't want to repair our base on a daily basis. But, if it is incredibly rare then sure. (e.g. like the svd camo in dayz)
 

M1_Mercenary

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Well, that exposes one problem I see. and probably is one that slowly has killed aggression to the point its at, people obsess over their base more than fighting 😛
 
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