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The Legend of Zelda Film Director Wes Ball Is Taking on Yet Another Video Game Adaptation
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<blockquote data-quote="Admin" data-source="post: 64466" data-attributes="member: 1"><p>The Legend of Zelda movie director Wes Ball has reportedly set his sights on another adaptation that will see him leading a project based on Devolver Digital and Reikon Games’ <a href="https://www.ign.com/games/ruiner" target="_blank">Ruiner</a>.</p><p></p><p></p><p>Details on Ball’s next video game-to-movie adaptation come from <a href="https://www.hollywoodreporter.com/movies/movie-news/wes-ball-ruiner-video-game-movie-1235979164/" target="_blank"><u>The Hollywood Reporter</u></a>, which says that the filmmaker has partnered with Universal Pictures to help bring the cyberpunk shooter to the big screen. Its screenplay is being handled by Jerry Maguire, Meet Joe Black, and Fallen veteran Michael Arlen Ross. No release date or casting information has been revealed.</p><p></p><p></p><p>“RUINER is a brutal action shooter set in the year 2091 in the cyber metropolis Rengkok,” Ruiner’s description on Steam says. “A wired psychopath lashes out against a corrupt system to uncover the truth and retrieve his kidnapped brother under the guidance of a secretive hacker friend. Combine preternatural reflexes, augmented tools, and the arsenal of fallen foes to tear down and dismantle the corporate titans of virtuality dealers at HEAVEN.”</p><p></p><p>The Ruiner movie will be produced by Ball, Dmitri M. Johnson, Mike Goldberg, and Joe Hartwick Jr., with Timothy I. Stevenson, Dan Jevons, Marek Roefler, Magdalena Tomkowicz, and Jakub Stylinski attached as executive producers. It'll be overseen by Universal's senior vice president of production development, Ryan Jones, and its creative executive of production development, Jacqueline Garell.</p><p></p><p>Ball made a name for himself in the 2010s as director of the Maze Runner trilogy. A new wave of audiences took note of his work this year with the release of Kingdom of the Planet of the Apes, with Ball primed to enter another classic franchise with the eventual release of <a href="https://www.ign.com/articles/nintendo-is-making-a-live-action-legend-of-zelda-movie" target="_blank"><u>the live-action Zelda movie</u></a>. Details about the Nintendo film are <a href="https://www.ign.com/articles/why-the-zelda-movie-director-wont-reveal-his-favorite-zelda-game" target="_blank"><u>being kept secret</u></a>, though we do know that the director <a href="https://www.ign.com/articles/the-legend-of-zelda-director-not-planning-much-motion-capture-grounded-adaptation" target="_blank"><u>doesn’t plan on using much motion capture</u></a> in what he is calling a “grounded” project.</p><p></p><p></p><p>With Ball’s Zelda movie also without a firm release schedule, there’s no telling when Ruiner will hack its way into theaters. For now, we can at least look at <a href="https://www.ign.com/articles/kingdom-of-the-planet-of-the-apes-reveals-the-franchises-secret-to-success" target="_blank"><u>the success of his Planet of the Apes film</u></a> and hope he manages to deliver more stories based on iconic properties. We enjoyed this year’s soft reboot and gave it an 8/10 in <a href="https://www.ign.com/articles/kingdom-of-the-planet-of-the-apes-review" target="_blank"><u>our review</u></a>.</p><p></p><p></p><p><em>Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.</em></p><p><em></em></p><p><em>Be sure to give him a follow on Twitter @MikeCripe.</em></p><p></p><p><a href="https://www.ign.com/articles/the-legend-of-zelda-film-director-wes-ball-is-taking-on-yet-another-video-game-adaptation" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 64466, member: 1"] The Legend of Zelda movie director Wes Ball has reportedly set his sights on another adaptation that will see him leading a project based on Devolver Digital and Reikon Games’ [URL='https://www.ign.com/games/ruiner']Ruiner[/URL]. Details on Ball’s next video game-to-movie adaptation come from [URL='https://www.hollywoodreporter.com/movies/movie-news/wes-ball-ruiner-video-game-movie-1235979164/'][U]The Hollywood Reporter[/U][/URL], which says that the filmmaker has partnered with Universal Pictures to help bring the cyberpunk shooter to the big screen. Its screenplay is being handled by Jerry Maguire, Meet Joe Black, and Fallen veteran Michael Arlen Ross. No release date or casting information has been revealed. “RUINER is a brutal action shooter set in the year 2091 in the cyber metropolis Rengkok,” Ruiner’s description on Steam says. “A wired psychopath lashes out against a corrupt system to uncover the truth and retrieve his kidnapped brother under the guidance of a secretive hacker friend. Combine preternatural reflexes, augmented tools, and the arsenal of fallen foes to tear down and dismantle the corporate titans of virtuality dealers at HEAVEN.” The Ruiner movie will be produced by Ball, Dmitri M. Johnson, Mike Goldberg, and Joe Hartwick Jr., with Timothy I. Stevenson, Dan Jevons, Marek Roefler, Magdalena Tomkowicz, and Jakub Stylinski attached as executive producers. It'll be overseen by Universal's senior vice president of production development, Ryan Jones, and its creative executive of production development, Jacqueline Garell. Ball made a name for himself in the 2010s as director of the Maze Runner trilogy. A new wave of audiences took note of his work this year with the release of Kingdom of the Planet of the Apes, with Ball primed to enter another classic franchise with the eventual release of [URL='https://www.ign.com/articles/nintendo-is-making-a-live-action-legend-of-zelda-movie'][U]the live-action Zelda movie[/U][/URL]. Details about the Nintendo film are [URL='https://www.ign.com/articles/why-the-zelda-movie-director-wont-reveal-his-favorite-zelda-game'][U]being kept secret[/U][/URL], though we do know that the director [URL='https://www.ign.com/articles/the-legend-of-zelda-director-not-planning-much-motion-capture-grounded-adaptation'][U]doesn’t plan on using much motion capture[/U][/URL] in what he is calling a “grounded” project. With Ball’s Zelda movie also without a firm release schedule, there’s no telling when Ruiner will hack its way into theaters. For now, we can at least look at [URL='https://www.ign.com/articles/kingdom-of-the-planet-of-the-apes-reveals-the-franchises-secret-to-success'][U]the success of his Planet of the Apes film[/U][/URL] and hope he manages to deliver more stories based on iconic properties. We enjoyed this year’s soft reboot and gave it an 8/10 in [URL='https://www.ign.com/articles/kingdom-of-the-planet-of-the-apes-review'][U]our review[/U][/URL]. [I]Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx. Be sure to give him a follow on Twitter @MikeCripe.[/I] [url="https://www.ign.com/articles/the-legend-of-zelda-film-director-wes-ball-is-taking-on-yet-another-video-game-adaptation"]Continue reading...[/url] [/QUOTE]
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