SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Take-Two Boss Says 'Legacy' Civilization Audience Will Eventually Come Around on Civilization 7 Amid 'Mixed' Steam User Reviews
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 66259" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/02/07/civ7-1738887803558.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><a href="https://www.ign.com/games/sid-meiers-civilization-vii" target="_blank">Civilization 7</a> is out, and while the game has launched to a ‘mixed’ user review rating on Steam, the boss of parent company Take-Two believes hardcore fans of the series will eventually come to love it.</p><p></p><p>Firaxis’ 4X strategy sequel is currently available to those who pay more for advanced access, typically more hardcore fans of Civilization. And they’re certainly letting their voices be known in Steam user reviews, highlighting issues with the user interface, a lack of map variety, and a feeling that the game has launched without a number of features fans have come to expect.</p><p></p><p>Firaxis has <a href="https://civilization.2k.com/civ-vii/news/message-from-firaxis-games/" target="_blank">responded to this feedback</a>, promising improvements to the UI, the addition of teams to multiplayer games so people can play co-operatively, and a wider variety of map types, among other things.</p><p></p><p></p><p>In an interview with IGN ahead of the release of third quarter financial results, Take-Two CEO Strauss Zelnick acknowledged that Civilization 7 had received some negative reviews from press and players, namechecking <a href="https://www.eurogamer.net/civilization-7-review" target="_blank">Eurogamer’s 2/5 review</a>, but insisted that the “legacy Civ audience” will come around the more they play, and called Civilization 7’s early performance “very encouraging.”</p><p></p><p>“The Metacritic reviews are at 81, which is really solid,” Zelnick said. “We have more than 20 press reviews with a score over 90. We have some negative outliers as well, including a 40 from Eurogamer.</p><p></p><p>“We think that as people play the game longer, the sentiment improves because with every launch of a new Civ, the team pushes the envelope a little bit and our legacy Civ audience is a little bit nervous about what they initially see and then they realize, wow, this is actually really incredible, and they dive in.</p><p></p><p>“So we feel really, really good about it. We know we have a couple of issues. We have a bit of an issue with the UI, for example. We'll address that. So I wouldn't say the early access release is perfect in every way. I think it's very, very encouraging and I think the areas that are concerning are areas that we can and will address, and as you can tell, we're quite mindful of them.”</p><p></p><p></p><p>Zelnick’s mention of hardcore Civ players being a little nervous about Civ 7 at launch is no-doubt a reference to some of the dramatic changes Firaxis has made to the game.</p><p></p><p>A full campaign in Civilization 7 is one that goes through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games have never had such a system. Clearly, Zelnick believes Civ fans will come to love it over time.</p><p></p><p>In the shorter term, Firaxis has work to do turning sentiment around, particularly on Steam. A game’s Steam user review rating is crucial for its success on Valve’s platform. Not only is it a very public indication of what a player base thinks of a game, but it affects visibility on Steam itself.</p><p></p><p>Looking for tips to help you take over the world? Check out our guide to completing <a href="https://www.ign.com/wikis/civilization-7/How_to_Win:_Civ_7_Victory_Types" target="_blank">every Civ 7 victory</a>, our run down of the <a href="https://www.ign.com/wikis/civilization-7/Biggest_Civ_7_Changes_for_Civ_6_Players" target="_blank">biggest Civ 7 changes for Civ 6 players</a>, and the <a href="https://www.ign.com/wikis/civilization-7/14_Civ_7_Mistakes_to_Avoid" target="_blank">14 crucial Civ 7 mistakes to avoid</a>. We’ve also got explanations on all the <a href="https://www.ign.com/wikis/civilization-7/Civ_7_Map_Settings" target="_blank">Civ 7 map types</a> and <a href="https://www.ign.com/wikis/civilization-7/Civ_7_Map_Settings" target="_blank">difficulty settings</a> so you know what you’re getting into.</p><p></p><p></p><p><em>Photographer: Jeenah Moon/Bloomberg via Getty Images.</em></p><p><em></em></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/take-two-boss-says-legacy-civilization-audience-will-eventually-come-around-on-civilization-7-amid-mixed-steam-user-reviews" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 66259, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/02/07/civ7-1738887803558.jpg[/IMG] [URL='https://www.ign.com/games/sid-meiers-civilization-vii']Civilization 7[/URL] is out, and while the game has launched to a ‘mixed’ user review rating on Steam, the boss of parent company Take-Two believes hardcore fans of the series will eventually come to love it. Firaxis’ 4X strategy sequel is currently available to those who pay more for advanced access, typically more hardcore fans of Civilization. And they’re certainly letting their voices be known in Steam user reviews, highlighting issues with the user interface, a lack of map variety, and a feeling that the game has launched without a number of features fans have come to expect. Firaxis has [URL='https://civilization.2k.com/civ-vii/news/message-from-firaxis-games/']responded to this feedback[/URL], promising improvements to the UI, the addition of teams to multiplayer games so people can play co-operatively, and a wider variety of map types, among other things. In an interview with IGN ahead of the release of third quarter financial results, Take-Two CEO Strauss Zelnick acknowledged that Civilization 7 had received some negative reviews from press and players, namechecking [URL='https://www.eurogamer.net/civilization-7-review']Eurogamer’s 2/5 review[/URL], but insisted that the “legacy Civ audience” will come around the more they play, and called Civilization 7’s early performance “very encouraging.” “The Metacritic reviews are at 81, which is really solid,” Zelnick said. “We have more than 20 press reviews with a score over 90. We have some negative outliers as well, including a 40 from Eurogamer. “We think that as people play the game longer, the sentiment improves because with every launch of a new Civ, the team pushes the envelope a little bit and our legacy Civ audience is a little bit nervous about what they initially see and then they realize, wow, this is actually really incredible, and they dive in. “So we feel really, really good about it. We know we have a couple of issues. We have a bit of an issue with the UI, for example. We'll address that. So I wouldn't say the early access release is perfect in every way. I think it's very, very encouraging and I think the areas that are concerning are areas that we can and will address, and as you can tell, we're quite mindful of them.” Zelnick’s mention of hardcore Civ players being a little nervous about Civ 7 at launch is no-doubt a reference to some of the dramatic changes Firaxis has made to the game. A full campaign in Civilization 7 is one that goes through all three Ages: Antiquity, Exploration, and Modern. Once the Age is completed, all players (and any AI opponents) experience an Age Transition simultaneously. During an Age Transition, three things happen: you select a new civilization from the new Age to represent your empire, you choose which Legacies you want to retain in the new Age, and the game world evolves. The Civilization games have never had such a system. Clearly, Zelnick believes Civ fans will come to love it over time. In the shorter term, Firaxis has work to do turning sentiment around, particularly on Steam. A game’s Steam user review rating is crucial for its success on Valve’s platform. Not only is it a very public indication of what a player base thinks of a game, but it affects visibility on Steam itself. Looking for tips to help you take over the world? Check out our guide to completing [URL='https://www.ign.com/wikis/civilization-7/How_to_Win:_Civ_7_Victory_Types']every Civ 7 victory[/URL], our run down of the [URL='https://www.ign.com/wikis/civilization-7/Biggest_Civ_7_Changes_for_Civ_6_Players']biggest Civ 7 changes for Civ 6 players[/URL], and the [URL='https://www.ign.com/wikis/civilization-7/14_Civ_7_Mistakes_to_Avoid']14 crucial Civ 7 mistakes to avoid[/URL]. We’ve also got explanations on all the [URL='https://www.ign.com/wikis/civilization-7/Civ_7_Map_Settings']Civ 7 map types[/URL] and [URL='https://www.ign.com/wikis/civilization-7/Civ_7_Map_Settings']difficulty settings[/URL] so you know what you’re getting into. [I]Photographer: Jeenah Moon/Bloomberg via Getty Images. Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/take-two-boss-says-legacy-civilization-audience-will-eventually-come-around-on-civilization-7-amid-mixed-steam-user-reviews"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Take-Two Boss Says 'Legacy' Civilization Audience Will Eventually Come Around on Civilization 7 Amid 'Mixed' Steam User Reviews
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top