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Starfield on Xbox Series S Can Run at 60fps Thanks to Mods
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<blockquote data-quote="Admin" data-source="post: 63870" data-attributes="member: 1"><p>Bethesda <a href="https://www.ign.com/articles/starfield-gets-big-update-that-adds-detailed-surface-maps-ship-decoration-and-60fps-on-xbox-series-x" target="_blank">recently added a 60 frames per second option to Starfield on Xbox Series X</a> but left the Xbox Series S version out in the cold. Thankfully modders have stepped in to save the day, as they so often do.</p><p></p><p></p><p>As verified by the tech wizards at <a href="https://www.patreon.com/digitalfoundry" target="_blank">Digital Foundry</a>, Starfield on the less-powerful Xbox Series S can now be played at 30fps thanks to mods (search for ‘Series S' under the mod menu). Using mods, Digital Foundry found Starfield on Xbox Series S hit a baseline of 60fps even on challenging GPU-limited areas of the game, such as heavily populated cities, with some less-demanding areas rising to 90fps.</p><p></p><p>However, it’s worth noting that playing Starfield on Xbox Series S in this way drops the resolution to 1280x720 from 1600x900. "We seem to be finding the limits of FSR 2 upscaling quality, with some ugly artefacting," <a href="https://www.eurogamer.net/digitalfoundry-2024-df-weekly-starfield-mods-unlock-frame-rate-on-xbox-series-s-so-how-well-does-it-run" target="_blank">Digital Foundry reports</a>. "Even so, you are getting a viable performance mode — it's just that the trades are far more obvious to the eye than the Series X version."</p><p></p><p>The inevitable next question is that if modders can get Starfield running at 60fps, why hasn’t Bethesda? Digital Foundry said the reduced resolution that comes with such improved frame-rate performance means “Starfield simply isn't a particularly attractive game at this point.” Bethesda, Digital Foundry suggests, may not feel this trade-off presents Starfield in as good a light as it requires.</p><p></p><p></p><p>Starfield’s performance on Xbox Series S may not be front of mind for Bethesda in any case. Last week, Bethesda Game Studios chief Todd Howard responded to a <a href="https://www.ign.com/articles/as-starfield-steam-reviews-plunge-to-mostly-negative-todd-howard-responds-to-paid-mods-backlash" target="_blank">backlash over Starfield paid mods</a>, confirming the developer would take a look at its pricing model for Creations content.</p><p></p><p>On Steam, Starfield’s recent user review rating fell to ‘Mostly Negative’ after disgruntled players hit out at Bethesda for charging $7 for a single Starfield mission. The second mission of the recently released Trackers Alliance is only available as a Starfield Creation and costs $7, or 700 credits.</p><p></p><p>Looking further ahead, <a href="https://www.ign.com/articles/bethesda-isnt-walking-away-from-starfield-its-planning-a-second-story-expansion-for-year-2" target="_blank"><u>Howard has confirmed plans to release a second story expansion for Starfield</u></a> following this year’s Shattered Space, and commented on <a href="https://www.ign.com/articles/the-elder-scrolls-6-teaser-is-now-6-years-old-and-even-todd-howard-paused-to-say-oh-wow-that-has-been-a-while" target="_blank"><u>the long development of The Elder Scrolls 6</u></a>.</p><p></p><p></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/starfield-on-xbox-series-s-can-run-at-60fps-thanks-to-mods" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 63870, member: 1"] Bethesda [URL='https://www.ign.com/articles/starfield-gets-big-update-that-adds-detailed-surface-maps-ship-decoration-and-60fps-on-xbox-series-x']recently added a 60 frames per second option to Starfield on Xbox Series X[/URL] but left the Xbox Series S version out in the cold. Thankfully modders have stepped in to save the day, as they so often do. As verified by the tech wizards at [URL='https://www.patreon.com/digitalfoundry']Digital Foundry[/URL], Starfield on the less-powerful Xbox Series S can now be played at 30fps thanks to mods (search for ‘Series S' under the mod menu). Using mods, Digital Foundry found Starfield on Xbox Series S hit a baseline of 60fps even on challenging GPU-limited areas of the game, such as heavily populated cities, with some less-demanding areas rising to 90fps. However, it’s worth noting that playing Starfield on Xbox Series S in this way drops the resolution to 1280x720 from 1600x900. "We seem to be finding the limits of FSR 2 upscaling quality, with some ugly artefacting," [URL='https://www.eurogamer.net/digitalfoundry-2024-df-weekly-starfield-mods-unlock-frame-rate-on-xbox-series-s-so-how-well-does-it-run']Digital Foundry reports[/URL]. "Even so, you are getting a viable performance mode — it's just that the trades are far more obvious to the eye than the Series X version." The inevitable next question is that if modders can get Starfield running at 60fps, why hasn’t Bethesda? Digital Foundry said the reduced resolution that comes with such improved frame-rate performance means “Starfield simply isn't a particularly attractive game at this point.” Bethesda, Digital Foundry suggests, may not feel this trade-off presents Starfield in as good a light as it requires. Starfield’s performance on Xbox Series S may not be front of mind for Bethesda in any case. Last week, Bethesda Game Studios chief Todd Howard responded to a [URL='https://www.ign.com/articles/as-starfield-steam-reviews-plunge-to-mostly-negative-todd-howard-responds-to-paid-mods-backlash']backlash over Starfield paid mods[/URL], confirming the developer would take a look at its pricing model for Creations content. On Steam, Starfield’s recent user review rating fell to ‘Mostly Negative’ after disgruntled players hit out at Bethesda for charging $7 for a single Starfield mission. The second mission of the recently released Trackers Alliance is only available as a Starfield Creation and costs $7, or 700 credits. Looking further ahead, [URL='https://www.ign.com/articles/bethesda-isnt-walking-away-from-starfield-its-planning-a-second-story-expansion-for-year-2'][U]Howard has confirmed plans to release a second story expansion for Starfield[/U][/URL] following this year’s Shattered Space, and commented on [URL='https://www.ign.com/articles/the-elder-scrolls-6-teaser-is-now-6-years-old-and-even-todd-howard-paused-to-say-oh-wow-that-has-been-a-while'][U]the long development of The Elder Scrolls 6[/U][/URL]. [I]Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/starfield-on-xbox-series-s-can-run-at-60fps-thanks-to-mods"]Continue reading...[/url] [/QUOTE]
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Starfield on Xbox Series S Can Run at 60fps Thanks to Mods
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