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Sonic Colors: Ultimate Developer Promises a Patch After Rough Launch
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<blockquote data-quote="Admin" data-source="post: 53517" data-attributes="member: 1"><p>Sonic Colors: Ultimate recently launched across Xbox One, PlayStation 4, Nintendo Switch, and PC. However, following a range of issues predominantly affecting the Switch version of the game, the development team at Blind Squirrel Games has promised to patch the title.</p><p></p><p></p><p>The studio thanked fans for their feedback on issues that have been cropping up within the game on Twitter before announcing that it was "preparing a patch for release as soon as possible".</p><p></p><p></p><p></p><p>Sonic the Hedgehog social media manager, <a href="https://twitter.com/KatieChrz/status/1434622602325082114?s=20" target="_blank">Katie Chrzanowski</a> also went on to thank fans for their patience – although noted that the team had seen some graphical issues in the game that were being caused by a Nintendo Switch emulator outside of the studio's control. Despite some errors being caused by the use of an emulator, a number of reports from players detailing issues have also arisen that don't fall into this category.</p><p></p><p></p><p>Across Twitter, fans have posted clips sharing their torrid time with Sonic Colors: Ultimate on the Nintendo handheld. Reports from players are varied, with issues seeming to range from glitchy level clearance screens to players falling through the map. If you're currently playing through Sonic Colors: Ultimate and would like to flag any issues you come across with the game, then you can do so on <a href="https://www.sega.com/support" target="_blank">Sega's support page</a>.</p><p></p><p></p><p></p><p>Fan feedback hasn't been the only concern that Blind Squirrel Games has had to deal with following the launch of Sonic Colors: Ultimate. The company was called out for not crediting Godot Engine, a free open-source software engine that they used to help develop the game. The studio acknowledged the mistake <a href="https://twitter.com/Blind_Squirrel_/status/1433892161628479489" target="_blank">on Twitter</a> where it said, "We are very sorry about this oversight and are committed to properly crediting all technology that we use." The studio then went on to say that the credit had been somehow missed following its internal checks but that it would be added in during an upcoming patch.</p><p></p><p>If you're looking to purchase a copy of Sonic Colors: Ultimate for Nintendo Switch (or perhaps with the current issues a different platform) then make sure to check out our <a href="https://www.ign.com/articles/sonic-colors-ultimate-review" target="_blank">review</a> of the game where we not only gave it an 8/10 but also said that as a base game it "still remains one of the best examples of how a modern Sonic game should be."</p><p></p><p></p><p><em>Jared Moore is a freelance writer for IGN. You can follow him on </em><a href="https://twitter.com/JaredLiamMoore" target="_blank">Twitter</a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/sonic-colors-ultimate-patch-glitches-switch-uncredited-engine" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 53517, member: 1"] Sonic Colors: Ultimate recently launched across Xbox One, PlayStation 4, Nintendo Switch, and PC. However, following a range of issues predominantly affecting the Switch version of the game, the development team at Blind Squirrel Games has promised to patch the title. The studio thanked fans for their feedback on issues that have been cropping up within the game on Twitter before announcing that it was "preparing a patch for release as soon as possible". Sonic the Hedgehog social media manager, [URL='https://twitter.com/KatieChrz/status/1434622602325082114?s=20']Katie Chrzanowski[/URL] also went on to thank fans for their patience – although noted that the team had seen some graphical issues in the game that were being caused by a Nintendo Switch emulator outside of the studio's control. Despite some errors being caused by the use of an emulator, a number of reports from players detailing issues have also arisen that don't fall into this category. Across Twitter, fans have posted clips sharing their torrid time with Sonic Colors: Ultimate on the Nintendo handheld. Reports from players are varied, with issues seeming to range from glitchy level clearance screens to players falling through the map. If you're currently playing through Sonic Colors: Ultimate and would like to flag any issues you come across with the game, then you can do so on [URL='https://www.sega.com/support']Sega's support page[/URL]. Fan feedback hasn't been the only concern that Blind Squirrel Games has had to deal with following the launch of Sonic Colors: Ultimate. The company was called out for not crediting Godot Engine, a free open-source software engine that they used to help develop the game. The studio acknowledged the mistake [URL='https://twitter.com/Blind_Squirrel_/status/1433892161628479489']on Twitter[/URL] where it said, "We are very sorry about this oversight and are committed to properly crediting all technology that we use." The studio then went on to say that the credit had been somehow missed following its internal checks but that it would be added in during an upcoming patch. If you're looking to purchase a copy of Sonic Colors: Ultimate for Nintendo Switch (or perhaps with the current issues a different platform) then make sure to check out our [URL='https://www.ign.com/articles/sonic-colors-ultimate-review']review[/URL] of the game where we not only gave it an 8/10 but also said that as a base game it "still remains one of the best examples of how a modern Sonic game should be." [I]Jared Moore is a freelance writer for IGN. You can follow him on [/I][URL='https://twitter.com/JaredLiamMoore']Twitter[/URL][I].[/I] [url="https://www.ign.com/articles/sonic-colors-ultimate-patch-glitches-switch-uncredited-engine"]Continue reading...[/url] [/QUOTE]
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