SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
Streams
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Change style
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Silent Hill 2 Remake Dev Bloober Team Giving Up Psychological Horror for 'Mass Market'
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 59708" data-attributes="member: 1"><p>Silent Hill 2 Remake and Layers of Fear developer Bloober team is officially moving on from psychological horror games to instead focus on something more "mass-market".</p><p></p><p></p><p>As reported by <a href="https://www.engadget.com/bloober-team-is-done-making-psychological-horror-games-163039512.html" target="_blank">Engadget</a>, 2023's Layers of Fear — <a href="https://www.ign.com/articles/layers-of-fear-bloober-team-summer-game-fest" target="_blank">which was an all-in-one remake of sorts of the first two games and their DLC</a> — will be the studio's final foray into the psychological horror genre, which also included games like The Medium, Blair Witch, and Observer.</p><p></p><p>Switching over to what's internally known as Bloober Team 3.0, however, the studio will begin making horror games that are more action focused and require more from the player, perhaps closer to something like Resident Evil.</p><p></p><p>"We focused on the story, we focused on the mood, we focused on the quality of graphics and music, but we didn’t put a lot of attention on the gameplay mechanics," said Bloober Team co-founder Piotr Babieno. "It wasn’t our target. But we decided that there was a ceiling that we couldn’t break if we did not deliver something fresh, something new.</p><p></p><p>"We decided that our next titles should be much more mass-market oriented. We’d like to talk with more people. We’d like to deliver our ideas, with our DNA, not by environment or storytelling, but by action. So all of our future titles will have a lot of gameplay mechanics. They will be much bigger."</p><p></p><p>The first of these games will be the Silent Hill 2 remake, though <a href="https://www.ign.com/articles/bloober-team-clarifies-release-status-about-silent-hill-2" target="_blank">Bloober Team is yet to announce when this will be coming exactly</a>. <a href="https://www.ign.com/articles/konami-announces-silent-hill-2-remake" target="_blank">Announced in October 2022</a>, the remake <a href="https://www.ign.com/articles/silent-hill-2-remake-is-faithfully-sticking-to-original-story-while-updating-gameplay" target="_blank">promises to have the original story</a> told across updated, <a href="https://www.ign.com/articles/silent-hill-2-remake-has-seamless-gameplay-with-no-loading-screens" target="_blank">seamless gameplay with no loading screens</a>, but these extras have led to <a href="https://www.ign.com/articles/silent-hill-2-will-push-your-pc-to-its-limits" target="_blank">some pretty frightening PC system requirements</a>.</p><p></p><p></p><p><em>Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.</em></p><p></p><p><a href="https://www.ign.com/articles/silent-hill-2-remake-dev-bloober-team-giving-up-psychological-horror-for-mass-market" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 59708, member: 1"] Silent Hill 2 Remake and Layers of Fear developer Bloober team is officially moving on from psychological horror games to instead focus on something more "mass-market". As reported by [URL='https://www.engadget.com/bloober-team-is-done-making-psychological-horror-games-163039512.html']Engadget[/URL], 2023's Layers of Fear — [URL='https://www.ign.com/articles/layers-of-fear-bloober-team-summer-game-fest']which was an all-in-one remake of sorts of the first two games and their DLC[/URL] — will be the studio's final foray into the psychological horror genre, which also included games like The Medium, Blair Witch, and Observer. Switching over to what's internally known as Bloober Team 3.0, however, the studio will begin making horror games that are more action focused and require more from the player, perhaps closer to something like Resident Evil. "We focused on the story, we focused on the mood, we focused on the quality of graphics and music, but we didn’t put a lot of attention on the gameplay mechanics," said Bloober Team co-founder Piotr Babieno. "It wasn’t our target. But we decided that there was a ceiling that we couldn’t break if we did not deliver something fresh, something new. "We decided that our next titles should be much more mass-market oriented. We’d like to talk with more people. We’d like to deliver our ideas, with our DNA, not by environment or storytelling, but by action. So all of our future titles will have a lot of gameplay mechanics. They will be much bigger." The first of these games will be the Silent Hill 2 remake, though [URL='https://www.ign.com/articles/bloober-team-clarifies-release-status-about-silent-hill-2']Bloober Team is yet to announce when this will be coming exactly[/URL]. [URL='https://www.ign.com/articles/konami-announces-silent-hill-2-remake']Announced in October 2022[/URL], the remake [URL='https://www.ign.com/articles/silent-hill-2-remake-is-faithfully-sticking-to-original-story-while-updating-gameplay']promises to have the original story[/URL] told across updated, [URL='https://www.ign.com/articles/silent-hill-2-remake-has-seamless-gameplay-with-no-loading-screens']seamless gameplay with no loading screens[/URL], but these extras have led to [URL='https://www.ign.com/articles/silent-hill-2-will-push-your-pc-to-its-limits']some pretty frightening PC system requirements[/URL]. [I]Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.[/I] [url="https://www.ign.com/articles/silent-hill-2-remake-dev-bloober-team-giving-up-psychological-horror-for-mass-market"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Silent Hill 2 Remake Dev Bloober Team Giving Up Psychological Horror for 'Mass Market'
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top