SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Sega Suggests Expectations for 'Definitive Editions' Could be Behind Disappointing Launch Sales
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 69339" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/11/26/persona-5-royal-1764180275468.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Sega is pointing to consumer expectations for “definitive editions” as one potential cause behind lower-than-expected sales for some of its recent games.</p><p></p><p>As spotted by <a href="https://gamebiz.jp/news/416531" target="_blank"><u>GameBiz</u></a>, the Sonic the Hedgehog and Persona company opened up about its performance throughout the last few months during a Q2 financial briefing Q&A session with shareholders yesterday. The conversation (via <a href="https://automaton-media.com/en/news/sega-is-aware-its-past-definitive-version-releases-could-be-deterring-players-from-buying-games-at-launch/" target="_blank"><u>Automaton</u></a>) saw Sega address the thought process behind why sales for its new premium and free-to-play games failed to meet expectations despite generally positive reviews from critics and fans.</p><p></p><p></p><p>Sega says a number of elements could be contributing to disappointing returns, including competition from other releases within the same genre, as well as launch prices. The gaming publisher also suggested gamers could be passing on purchasing games at launch due to an expectation they will eventually be able to purchase “definitive editions” of those same titles further down the line.</p><p></p><p>Definitive editions, which typically encompass video game re-releases with relatively minor visual upgrades and additional content, have become a popular tactic for publishers to utilize throughout the last decade. Sega is no stranger to the idea either, especially when it comes to Persona and Shin Megami Tensei developer Atlus.</p><p></p><p>The studio has a history of pushing re-releases for games like Persona 4 and 5, which received <a href="https://www.ign.com/games/persona-4-golden" target="_blank">Golden</a> and <a href="https://www.ign.com/games/persona-5-royal" target="_blank">Royal</a> versions a few years after their initial launches. There’s also Shin Megami Tensei V, which originally released in 2021 and went on to come to more platforms with its Vengeance counterpart in 2024. Atlus’ latest, <a href="https://www.ign.com/games/metaphor-refantazio" target="_blank"><u>Metaphor: ReFantazio</u></a>, released for PC, PlayStation 4, PlayStation 5, and Xbox Series X and S late last year.</p><p></p><p></p><p>Sega didn’t specifically call out any game or franchise when pointing to its definitive edition theory. The company also generally seems hesitant to directly place the blame on any one factor for now.</p><p></p><p>“While we haven’t been able to pinpoint a precise cause of [the lower-than-expected sales performance], we believe the problem also lies in our marketing, which wasn’t able to sufficiently convey the appeal of our games to users,” a Sega spokesperson told investors.</p><p></p><p>It’s unclear if Metaphor: ReFantazio or any other Sega series will receive a definitive edition or equivalent re-release in the future. For now, fans are eagerly awaiting any news Atlus may have to share about <a href="https://www.ign.com/articles/persona-6-everything-we-know-so-far" target="_blank"><u>Persona 6</u></a>. A <a href="https://www.ign.com/games/persona-3-reload" target="_blank"><u>Persona 3 remake</u></a>, subtitled Reload, launched early last year, with <a href="https://www.ign.com/games/persona-4-revival" target="_blank"><u>Persona 4 Revival</u></a> set to<a href="https://www.ign.com/articles/p-studio-director-confident-persona-4-revival-will-be-fresh-and-surprising" target="_blank"> <u>give its sequel the same treatment</u></a> sometime in the near future. Sega is also continuing to <a href="https://www.ign.com/articles/sonic-racing-crossworlds-finally-has-a-nintendo-switch-2-edition-release-date-and-its-not-too-far-away" target="_blank">roll out new content</a> for <a href="https://www.ign.com/games/sonic-racing-crossworlds" target="_blank">Sonic Racing: CrossWorlds</a>, which launched in September.</p><p></p><p><em>If you're hunting for the best offers this week, we're actively rounding up the strongest Black Friday deals on video games, tech, and more. You can find all our top picks and price drops in our full </em><a href="https://www.ign.com/articles/black-friday-2025-predictions-and-latest-news" target="_blank"><em>Black Friday hub</em></a><em>, or check out our relevant pages for </em><a href="https://www.ign.com/articles/playstation-black-friday-sale-is-officially-live-2025" target="_blank"><em>PlayStation</em></a><em>, </em><a href="https://www.ign.com/articles/nintendo-black-friday-sale-is-officially-live-2025" target="_blank"><em>Nintendo</em></a><em>, and </em><a href="https://www.ign.com/articles/black-friday-xbox-predictions-what-to-expect-2025?_cache=pass" target="_blank"><em>Xbox</em></a><em> deals.</em></p><p><em></em></p><p><em></em></p><p><em>Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).</em></p><p></p><p><a href="https://www.ign.com/articles/sega-suggests-expectations-for-definitive-editions-could-be-behind-disappointing-launch-sales" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 69339, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/11/26/persona-5-royal-1764180275468.jpg[/IMG] Sega is pointing to consumer expectations for “definitive editions” as one potential cause behind lower-than-expected sales for some of its recent games. As spotted by [URL='https://gamebiz.jp/news/416531'][U]GameBiz[/U][/URL], the Sonic the Hedgehog and Persona company opened up about its performance throughout the last few months during a Q2 financial briefing Q&A session with shareholders yesterday. The conversation (via [URL='https://automaton-media.com/en/news/sega-is-aware-its-past-definitive-version-releases-could-be-deterring-players-from-buying-games-at-launch/'][U]Automaton[/U][/URL]) saw Sega address the thought process behind why sales for its new premium and free-to-play games failed to meet expectations despite generally positive reviews from critics and fans. Sega says a number of elements could be contributing to disappointing returns, including competition from other releases within the same genre, as well as launch prices. The gaming publisher also suggested gamers could be passing on purchasing games at launch due to an expectation they will eventually be able to purchase “definitive editions” of those same titles further down the line. Definitive editions, which typically encompass video game re-releases with relatively minor visual upgrades and additional content, have become a popular tactic for publishers to utilize throughout the last decade. Sega is no stranger to the idea either, especially when it comes to Persona and Shin Megami Tensei developer Atlus. The studio has a history of pushing re-releases for games like Persona 4 and 5, which received [URL='https://www.ign.com/games/persona-4-golden']Golden[/URL] and [URL='https://www.ign.com/games/persona-5-royal']Royal[/URL] versions a few years after their initial launches. There’s also Shin Megami Tensei V, which originally released in 2021 and went on to come to more platforms with its Vengeance counterpart in 2024. Atlus’ latest, [URL='https://www.ign.com/games/metaphor-refantazio'][U]Metaphor: ReFantazio[/U][/URL], released for PC, PlayStation 4, PlayStation 5, and Xbox Series X and S late last year. Sega didn’t specifically call out any game or franchise when pointing to its definitive edition theory. The company also generally seems hesitant to directly place the blame on any one factor for now. “While we haven’t been able to pinpoint a precise cause of [the lower-than-expected sales performance], we believe the problem also lies in our marketing, which wasn’t able to sufficiently convey the appeal of our games to users,” a Sega spokesperson told investors. It’s unclear if Metaphor: ReFantazio or any other Sega series will receive a definitive edition or equivalent re-release in the future. For now, fans are eagerly awaiting any news Atlus may have to share about [URL='https://www.ign.com/articles/persona-6-everything-we-know-so-far'][U]Persona 6[/U][/URL]. A [URL='https://www.ign.com/games/persona-3-reload'][U]Persona 3 remake[/U][/URL], subtitled Reload, launched early last year, with [URL='https://www.ign.com/games/persona-4-revival'][U]Persona 4 Revival[/U][/URL] set to[URL='https://www.ign.com/articles/p-studio-director-confident-persona-4-revival-will-be-fresh-and-surprising'] [U]give its sequel the same treatment[/U][/URL] sometime in the near future. Sega is also continuing to [URL='https://www.ign.com/articles/sonic-racing-crossworlds-finally-has-a-nintendo-switch-2-edition-release-date-and-its-not-too-far-away']roll out new content[/URL] for [URL='https://www.ign.com/games/sonic-racing-crossworlds']Sonic Racing: CrossWorlds[/URL], which launched in September. [I]If you're hunting for the best offers this week, we're actively rounding up the strongest Black Friday deals on video games, tech, and more. You can find all our top picks and price drops in our full [/I][URL='https://www.ign.com/articles/black-friday-2025-predictions-and-latest-news'][I]Black Friday hub[/I][/URL][I], or check out our relevant pages for [/I][URL='https://www.ign.com/articles/playstation-black-friday-sale-is-officially-live-2025'][I]PlayStation[/I][/URL][I], [/I][URL='https://www.ign.com/articles/nintendo-black-friday-sale-is-officially-live-2025'][I]Nintendo[/I][/URL][I], and [/I][URL='https://www.ign.com/articles/black-friday-xbox-predictions-what-to-expect-2025?_cache=pass'][I]Xbox[/I][/URL][I] deals. Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).[/I] [url="https://www.ign.com/articles/sega-suggests-expectations-for-definitive-editions-could-be-behind-disappointing-launch-sales"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Sega Suggests Expectations for 'Definitive Editions' Could be Behind Disappointing Launch Sales
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top