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Sea of Stars Celebrates 5 Million Players and Teases 3-Player Couch Co-Op

Sea of Stars developer Sabotage Studio is teasing a couch co-op mode as its critically acclaimed turn-based RPG celebrates reaching five million total players.


The studio posted a teaser video for the new mode, called “Single-Player+”, on YouTube, highlighting only eight seconds of footage that shows three player characters seamlessly exploring the world together. Aside from featuring Valere, Zale, and Garl as they take a stroll together, the video reveals that players will have the freedom to grab items while their friends continue on. When we see Valere stray too far away, however, she’s pulled back to her companions via bubble transportation.


In the video’s description, Sabotage explains that Single-Player+ will maintain the original experience’s turn-based roots, while also teasing a new mechanic called “co-op timed hits.” However, Single-Player+ was not given a proper release date, with the team simply saying “The new mode is currently in development and more details are set to be released soon.”

Sabotage’s colorful spin on classic turn-based RPG adventures launched for PC, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X | S in August 2023. A special dance video and a message from the team were posted online to help celebrate the five million-player milestone.

“As of posting this, Sea of Stars has been played by over 5 million people since launch. 5 MILLION,” the studio said. “Every new player milestone we hit is absolutely mind-blowing to us. We’re thrilled to see that this little world we built continues to connect with so many players around the world.”


In other Sea of Stars news, Sabotage confirmed that the project will receive physical editions for Switch, PlayStation, and Xbox consoles come May 10. In our 8/10 review, we said, “Sea of Stars is an excellent tribute RPG that channels the best parts of its ‘90s-era forebears. It's not wholly original, but there are enough twists in its story to keep it interesting after the combat loses its luster.”


Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.


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