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Pocket Edition Beta 0.14.0 available for Android
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<blockquote data-quote="Admin" data-source="post: 44511" data-attributes="member: 1"><p>Hello!</p><p></p><p>We are back with a delicious beta test of Minecraft: Pocket Edition, available for download for Android devices. Continuing to the second phase of discovering Redstone with Droppers, Hoppers and Dispensers - just to mention a few!</p><p></p><p>Currently the beta test is available to Google Play Store users, but keep in mind that this update will be coming to Minecraft: Pocket Edition and the Minecraft: Windows 10 Edition beta in the near future.</p><p></p><p>Here’s a quick explanation of how to join and leave the test group. We strongly recommend you make backups of your existing worlds first.</p><p></p><p>You’ll need three things to join the test:</p><p></p><ul> <li data-xf-list-type="ul">An Android device that can run Minecraft Pocket Edition.</li> <li data-xf-list-type="ul"> <br /> Minecraft: Pocket Edition Android purchased from Google Play Store.<br /> <br /> </li> <li data-xf-list-type="ul"><a href="https://play.google.com/apps/testing/com.mojang.minecraftpe" target="_blank">To opt in to the Minecraft Pocket Edition Beta.</a></li> </ul><p></p><p>The app will be automatically downloaded and installed on your device once you’ve joined the test. It can take a few days to appear so please be patient.</p><p></p><p>All future updates to the beta will be posted on our small <a href="http://pocketbeta.minecraft.net/" target="_blank">blog</a>.</p><p></p><p><span style="font-size: 18px"><strong>Useful Links:</strong></span></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://play.google.com/store/apps/details?id=com.mojang.minecraftpe" target="_blank">Pocket Edition on Google Play Store</a></li> <li data-xf-list-type="ul"> <br /> <a href="http://pocketbeta.minecraft.net/" target="_blank">Beta Updates</a><br /> <br /> </li> <li data-xf-list-type="ul"> <br /> <a href="http://pocketbeta.minecraft.net/p/faq.html" target="_blank">FAQ</a><br /> <br /> </li> <li data-xf-list-type="ul"> <br /> <a href="http://pocketbeta.minecraft.net/p/how-to-report-bug_2.html" target="_blank">How to report a bug</a><br /> <br /> </li> <li data-xf-list-type="ul"><a href="http://pocketbeta.minecraft.net/p/how-to-make-backup.html" target="_blank">How to make a backup</a></li> </ul><p></p><p>Here’s the full changelog:</p><p></p><p><span style="font-size: 18px"><strong>New Features:</strong></span></p><p></p><ul> <li data-xf-list-type="ul"> <br /> Cauldrons<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> New achievements<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Maps<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Hoppers<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Dispensers<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Droppers<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Item frames (full of bugs! keep on testing!)<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Slime blocks<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Creative inventory<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Witches<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Repeaters and Comparators<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Red Sandstone<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Pumpkin hats and Mob Head hats<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Double trapped chests!<br /> </li> </ul><p><span style="font-size: 18px"><strong>Tweaks:</strong></span></p><p></p><ul> <li data-xf-list-type="ul"> <br /> Cleaned up textures a whole lot.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Replaced Pocket Edition start screen with new UI.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Baby zombies now have a 15% chance to want to be a jockey. If they want to be a jockey, then upon getting near a player they will look for one of the following to ride before attacking the player (Adult Wolf, Adult Ocelot, Cow, Pig, Sheep, Adult Chicken, Spider or Adult Zombie).<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Regular screenshots are now full .png files.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Made Ghast eyes, Blazes and Magma Cubes Cores bright!<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Fix iOS and Android build issue.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Fixed door textures (at last).<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Fixed UI scale slider.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Improved slime spawning.<br /> </li> </ul><p><span style="font-size: 18px"><strong>Some Bug Fixes:</strong></span></p><p></p><ul> <li data-xf-list-type="ul"> <br /> It rains in caves.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Trapped Chest does not provide power to Redstone Repeater.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> All clay types are displayed as grey blocks on the Map.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Villagers and peaceful mobs despawning.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Double Fence Gate’s don’t block user.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Wolves do not have colored collars.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Sneak mode turns off after the Player enters the Pause Menu.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Ghast shoot texture not showing.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Huge mushrooms don’t generate anywhere.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Mobs drop nothing unless recently hurt by player.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Player is unable to open Minecart with Chest and Minecart with Hopper.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Player can’t close the chest window.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Crash when a server kicks a player for inactivity.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Mechanisms are being powered by Redstone dust that is not aligned with them.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Building massive world structures can lead to serious performance issues.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Crash when a farmer villager runs out of seed to plant.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Controller’s D-pad is inactive in Brewing Stand interface.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Backgrounds & Buttons in Asian languages are too short for longer phrases.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> TNT Minecart explosion on the curve does not destroy rail tracks under explosion.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Fixed most issues with chunks being sent multiple times.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Fixed server not running in the correct speed.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Amount of hits required to kill witch doesn’t vary with weapon.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Fixed out of bounds error in Inventory related to linked slots.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Player keeps all but armor in their inventory upon death.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Iron Golems take damage while walking on Soulsand.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Skeleton heads don’t look hollow from the bottom.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Fence gates weren’t restoring their open state correctly either. Same pattern was needed as DoorBlock and TrapDoorBlock.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Characters arms are in weird positions on Kindle and some iPads.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Character drinks milk instantly after milking the cow.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> The player is not able to open the chest when character stands close to it.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Items from bottom half of the double chest disappear when the world is restarted.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Missing Feed button when holding any kind of meat in front of Untamed Wolf.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Missing Feed button while holding Beetroot and Potato in front of Pig. Also added Beetroot to Creative Inventory.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> No sound of swimming underwater.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Player keeps moving after Player opens inventory screen with controller.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> sweet dreams are made of this -><br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Slots on Anvil not lined up.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Minecarts do not stack.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> The terrain flickers invisible if too many chunks are updated at the same time.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Mushroom stew should not be poisonous.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> The darkening underwater effect fails to occur if the User rides boat into a waterfall.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Two-block high flowers do not drop the corresponding items after Bone Meal is used on them.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Flickering fence texture when it’s put underwater.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Clay generates instead of gravel.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> It is possible to stack beetroot soup.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Can not use colors in chat.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Mobs stay aggressive after switching back to creative.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> Enderman glitches.<br /> <br /> </li> <li data-xf-list-type="ul"> <br /> The Invert Y-Axis option lacks functionality when using touch controls.<br /> </li> </ul><p></p><p><a href="https://mojang.com/2016/01/pocket-edition-beta-0140-available-for-android/" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 44511, member: 1"] Hello! We are back with a delicious beta test of Minecraft: Pocket Edition, available for download for Android devices. Continuing to the second phase of discovering Redstone with Droppers, Hoppers and Dispensers - just to mention a few! Currently the beta test is available to Google Play Store users, but keep in mind that this update will be coming to Minecraft: Pocket Edition and the Minecraft: Windows 10 Edition beta in the near future. Here’s a quick explanation of how to join and leave the test group. We strongly recommend you make backups of your existing worlds first. You’ll need three things to join the test: [LIST] [*]An Android device that can run Minecraft Pocket Edition. [*] Minecraft: Pocket Edition Android purchased from Google Play Store. [*][URL='https://play.google.com/apps/testing/com.mojang.minecraftpe']To opt in to the Minecraft Pocket Edition Beta.[/URL] [/LIST] The app will be automatically downloaded and installed on your device once you’ve joined the test. It can take a few days to appear so please be patient. All future updates to the beta will be posted on our small [URL='http://pocketbeta.minecraft.net/']blog[/URL]. [SIZE=5][B]Useful Links:[/B][/SIZE] [LIST] [*][URL='https://play.google.com/store/apps/details?id=com.mojang.minecraftpe']Pocket Edition on Google Play Store[/URL] [*] [URL='http://pocketbeta.minecraft.net/']Beta Updates[/URL] [*] [URL='http://pocketbeta.minecraft.net/p/faq.html']FAQ[/URL] [*] [URL='http://pocketbeta.minecraft.net/p/how-to-report-bug_2.html']How to report a bug[/URL] [*][URL='http://pocketbeta.minecraft.net/p/how-to-make-backup.html']How to make a backup[/URL] [/LIST] Here’s the full changelog: [SIZE=5][B]New Features:[/B][/SIZE] [LIST] [*] Cauldrons [*] New achievements [*] Maps [*] Hoppers [*] Dispensers [*] Droppers [*] Item frames (full of bugs! keep on testing!) [*] Slime blocks [*] Creative inventory [*] Witches [*] Repeaters and Comparators [*] Red Sandstone [*] Pumpkin hats and Mob Head hats [*] Double trapped chests! [/LIST] [SIZE=5][B]Tweaks:[/B][/SIZE] [LIST] [*] Cleaned up textures a whole lot. [*] Replaced Pocket Edition start screen with new UI. [*] Baby zombies now have a 15% chance to want to be a jockey. If they want to be a jockey, then upon getting near a player they will look for one of the following to ride before attacking the player (Adult Wolf, Adult Ocelot, Cow, Pig, Sheep, Adult Chicken, Spider or Adult Zombie). [*] Regular screenshots are now full .png files. [*] Made Ghast eyes, Blazes and Magma Cubes Cores bright! [*] Fix iOS and Android build issue. [*] Fixed door textures (at last). [*] Fixed UI scale slider. [*] Improved slime spawning. [/LIST] [SIZE=5][B]Some Bug Fixes:[/B][/SIZE] [LIST] [*] It rains in caves. [*] Trapped Chest does not provide power to Redstone Repeater. [*] All clay types are displayed as grey blocks on the Map. [*] Villagers and peaceful mobs despawning. [*] Double Fence Gate’s don’t block user. [*] Wolves do not have colored collars. [*] Sneak mode turns off after the Player enters the Pause Menu. [*] Ghast shoot texture not showing. [*] Huge mushrooms don’t generate anywhere. [*] Mobs drop nothing unless recently hurt by player. [*] Player is unable to open Minecart with Chest and Minecart with Hopper. [*] Player can’t close the chest window. [*] Crash when a server kicks a player for inactivity. [*] Mechanisms are being powered by Redstone dust that is not aligned with them. [*] Building massive world structures can lead to serious performance issues. [*] Crash when a farmer villager runs out of seed to plant. [*] Controller’s D-pad is inactive in Brewing Stand interface. [*] Backgrounds & Buttons in Asian languages are too short for longer phrases. [*] TNT Minecart explosion on the curve does not destroy rail tracks under explosion. [*] Fixed most issues with chunks being sent multiple times. [*] Fixed server not running in the correct speed. [*] Amount of hits required to kill witch doesn’t vary with weapon. [*] Fixed out of bounds error in Inventory related to linked slots. [*] Player keeps all but armor in their inventory upon death. [*] Iron Golems take damage while walking on Soulsand. [*] Skeleton heads don’t look hollow from the bottom. [*] Fence gates weren’t restoring their open state correctly either. Same pattern was needed as DoorBlock and TrapDoorBlock. [*] Characters arms are in weird positions on Kindle and some iPads. [*] Character drinks milk instantly after milking the cow. [*] The player is not able to open the chest when character stands close to it. [*] Items from bottom half of the double chest disappear when the world is restarted. [*] Missing Feed button when holding any kind of meat in front of Untamed Wolf. [*] Missing Feed button while holding Beetroot and Potato in front of Pig. Also added Beetroot to Creative Inventory. [*] No sound of swimming underwater. [*] Player keeps moving after Player opens inventory screen with controller. [*] sweet dreams are made of this -> [*] Slots on Anvil not lined up. [*] Minecarts do not stack. [*] The terrain flickers invisible if too many chunks are updated at the same time. [*] Mushroom stew should not be poisonous. [*] The darkening underwater effect fails to occur if the User rides boat into a waterfall. [*] Two-block high flowers do not drop the corresponding items after Bone Meal is used on them. [*] Flickering fence texture when it’s put underwater. [*] Clay generates instead of gravel. [*] It is possible to stack beetroot soup. [*] Can not use colors in chat. [*] Mobs stay aggressive after switching back to creative. [*] Enderman glitches. [*] The Invert Y-Axis option lacks functionality when using touch controls. [/LIST] [url="https://mojang.com/2016/01/pocket-edition-beta-0140-available-for-android/"]Continue reading...[/url] [/QUOTE]
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