Hello!
We are back with a delicious beta test of Minecraft: Pocket Edition, available for download for Android devices. Continuing to the second phase of discovering Redstone with Droppers, Hoppers and Dispensers - just to mention a few!
Currently the beta test is available to Google Play Store users, but keep in mind that this update will be coming to Minecraft: Pocket Edition and the Minecraft: Windows 10 Edition beta in the near future.
Here’s a quick explanation of how to join and leave the test group. We strongly recommend you make backups of your existing worlds first.
You’ll need three things to join the test:
The app will be automatically downloaded and installed on your device once you’ve joined the test. It can take a few days to appear so please be patient.
All future updates to the beta will be posted on our small blog.
Useful Links:
Here’s the full changelog:
New Features:
Continue reading...
We are back with a delicious beta test of Minecraft: Pocket Edition, available for download for Android devices. Continuing to the second phase of discovering Redstone with Droppers, Hoppers and Dispensers - just to mention a few!
Currently the beta test is available to Google Play Store users, but keep in mind that this update will be coming to Minecraft: Pocket Edition and the Minecraft: Windows 10 Edition beta in the near future.
Here’s a quick explanation of how to join and leave the test group. We strongly recommend you make backups of your existing worlds first.
You’ll need three things to join the test:
- An Android device that can run Minecraft Pocket Edition.
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Minecraft: Pocket Edition Android purchased from Google Play Store.
- To opt in to the Minecraft Pocket Edition Beta.
The app will be automatically downloaded and installed on your device once you’ve joined the test. It can take a few days to appear so please be patient.
All future updates to the beta will be posted on our small blog.
Useful Links:
Here’s the full changelog:
New Features:
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Cauldrons
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New achievements
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Maps
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Hoppers
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Dispensers
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Droppers
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Item frames (full of bugs! keep on testing!)
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Slime blocks
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Creative inventory
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Witches
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Repeaters and Comparators
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Red Sandstone
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Pumpkin hats and Mob Head hats
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Double trapped chests!
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Cleaned up textures a whole lot.
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Replaced Pocket Edition start screen with new UI.
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Baby zombies now have a 15% chance to want to be a jockey. If they want to be a jockey, then upon getting near a player they will look for one of the following to ride before attacking the player (Adult Wolf, Adult Ocelot, Cow, Pig, Sheep, Adult Chicken, Spider or Adult Zombie).
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Regular screenshots are now full .png files.
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Made Ghast eyes, Blazes and Magma Cubes Cores bright!
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Fix iOS and Android build issue.
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Fixed door textures (at last).
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Fixed UI scale slider.
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Improved slime spawning.
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It rains in caves.
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Trapped Chest does not provide power to Redstone Repeater.
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All clay types are displayed as grey blocks on the Map.
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Villagers and peaceful mobs despawning.
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Double Fence Gate’s don’t block user.
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Wolves do not have colored collars.
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Sneak mode turns off after the Player enters the Pause Menu.
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Ghast shoot texture not showing.
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Huge mushrooms don’t generate anywhere.
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Mobs drop nothing unless recently hurt by player.
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Player is unable to open Minecart with Chest and Minecart with Hopper.
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Player can’t close the chest window.
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Crash when a server kicks a player for inactivity.
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Mechanisms are being powered by Redstone dust that is not aligned with them.
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Building massive world structures can lead to serious performance issues.
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Crash when a farmer villager runs out of seed to plant.
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Controller’s D-pad is inactive in Brewing Stand interface.
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Backgrounds & Buttons in Asian languages are too short for longer phrases.
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TNT Minecart explosion on the curve does not destroy rail tracks under explosion.
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Fixed most issues with chunks being sent multiple times.
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Fixed server not running in the correct speed.
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Amount of hits required to kill witch doesn’t vary with weapon.
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Fixed out of bounds error in Inventory related to linked slots.
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Player keeps all but armor in their inventory upon death.
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Iron Golems take damage while walking on Soulsand.
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Skeleton heads don’t look hollow from the bottom.
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Fence gates weren’t restoring their open state correctly either. Same pattern was needed as DoorBlock and TrapDoorBlock.
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Characters arms are in weird positions on Kindle and some iPads.
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Character drinks milk instantly after milking the cow.
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The player is not able to open the chest when character stands close to it.
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Items from bottom half of the double chest disappear when the world is restarted.
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Missing Feed button when holding any kind of meat in front of Untamed Wolf.
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Missing Feed button while holding Beetroot and Potato in front of Pig. Also added Beetroot to Creative Inventory.
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No sound of swimming underwater.
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Player keeps moving after Player opens inventory screen with controller.
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sweet dreams are made of this ->
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Slots on Anvil not lined up.
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Minecarts do not stack.
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The terrain flickers invisible if too many chunks are updated at the same time.
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Mushroom stew should not be poisonous.
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The darkening underwater effect fails to occur if the User rides boat into a waterfall.
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Two-block high flowers do not drop the corresponding items after Bone Meal is used on them.
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Flickering fence texture when it’s put underwater.
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Clay generates instead of gravel.
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It is possible to stack beetroot soup.
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Can not use colors in chat.
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Mobs stay aggressive after switching back to creative.
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Enderman glitches.
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The Invert Y-Axis option lacks functionality when using touch controls.
Continue reading...