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Obsidian Explains Why Avowed Only Lets You Pick Human or Elf
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<blockquote data-quote="Admin" data-source="post: 62041" data-attributes="member: 1"><p>Upcoming Obsidian RPG <a href="https://www.ign.com/games/avowed" target="_blank">Avowed</a> takes place in Eora, which in the fictional universe of Pillars of Eternity, is pretty diverse. But after Pillars let players choose from a number of different character races, fans have been wondering for some time now why Avowed is only letting them pick human or elf when customizing a player character.</p><p></p><p></p><p>We've learned that Avowed player character creation is limited to making either a human or an elf in previous game reveals - no dwarves, no aumauas, and definitely no godlikes. While this has been a disappointment to some fans, Avowed game director Carrie Patel has made it clear that the reasons for this limitation are twofold: it's both a story choice and a development decision.</p><p></p><p>On the story side, Patel explains in an interview with IGN, it's because the player in Avowed is a representative from the Aedyr Empire, which is predominantly made up of humans and elves. Those familiar with Pillars of Eternity lore will recognize that this is indeed established canon, and has shaped a lot of the region's particular culture.</p><p></p><p></p><p>Still, that might be cold comfort to those hoping to recreate their aumaua OC from Pillars in Avowed. For those folks, Patel offers some additional context that helps things make a bit more sense from the development side:</p><p></p><p>"We want to make sure that whatever experience we're offering is smooth and natural and well paced to the player," she says. "And one of the things about the species of Pillars that I think is a lot easier to account for in an isometric game is just the variation in sizes. You have aumaua and then you have humans and elves who are at roughly the same scale, and then you have orlans and dwarves who are quite a bit smaller. And for each of those, especially in first person, you're adjusting the height of the player character's capsule and sort of where their weapons are relative to enemies and how their hits land and how hits land on them. And it's obviously not that any of these things are impossible to solve, but you're always making choices and choosing your priorities and development."</p><p></p><p>Patel declined to comment further on the character creator in Avowed, which we haven't seen much of yet, but it's also important to remember that Avowed is a game that largely or entirely takes place in the first-person. While it's a bummer not to be able to be a dwarf, realistically, the only part of yourself you'll be seeing for most of the game is your hands.</p><p></p><p>Avowed got a <a href="https://www.ign.com/articles/avowed-new-gameplay-shows-off-choice-combat-fall-release-window-xbox-direct-2024" target="_blank">2024 release window recently</a>, after <a href="https://www.ign.com/articles/xbox-series-x-avowed-rpg-announced-revealed-obsidian-fall-out-new-vegas-developer-games-showcase" target="_blank">first being teased back in 2020</a> at the Xbox Games Showcase and getting a more complete reveal <a href="https://www.ign.com/articles/avowed-gets-new-trailer-release-window-for-next-year" target="_blank">at a 2023 Xbox showcase</a>. We <a href="https://www.ign.com/articles/obsidian-explains-why-avowed-wont-let-you-romance-your-companions" target="_blank">also spoke to Patel last week</a> about why Avowed is foregoing romances to focus on different kinds of companion relationships.</p><p></p><p></p><p><em>Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to <a href="mailto:rvalentine@ign.com">rvalentine@ign.com</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/obsidian-explains-why-avowed-only-lets-you-pick-human-or-elf" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 62041, member: 1"] Upcoming Obsidian RPG [URL='https://www.ign.com/games/avowed']Avowed[/URL] takes place in Eora, which in the fictional universe of Pillars of Eternity, is pretty diverse. But after Pillars let players choose from a number of different character races, fans have been wondering for some time now why Avowed is only letting them pick human or elf when customizing a player character. We've learned that Avowed player character creation is limited to making either a human or an elf in previous game reveals - no dwarves, no aumauas, and definitely no godlikes. While this has been a disappointment to some fans, Avowed game director Carrie Patel has made it clear that the reasons for this limitation are twofold: it's both a story choice and a development decision. On the story side, Patel explains in an interview with IGN, it's because the player in Avowed is a representative from the Aedyr Empire, which is predominantly made up of humans and elves. Those familiar with Pillars of Eternity lore will recognize that this is indeed established canon, and has shaped a lot of the region's particular culture. Still, that might be cold comfort to those hoping to recreate their aumaua OC from Pillars in Avowed. For those folks, Patel offers some additional context that helps things make a bit more sense from the development side: "We want to make sure that whatever experience we're offering is smooth and natural and well paced to the player," she says. "And one of the things about the species of Pillars that I think is a lot easier to account for in an isometric game is just the variation in sizes. You have aumaua and then you have humans and elves who are at roughly the same scale, and then you have orlans and dwarves who are quite a bit smaller. And for each of those, especially in first person, you're adjusting the height of the player character's capsule and sort of where their weapons are relative to enemies and how their hits land and how hits land on them. And it's obviously not that any of these things are impossible to solve, but you're always making choices and choosing your priorities and development." Patel declined to comment further on the character creator in Avowed, which we haven't seen much of yet, but it's also important to remember that Avowed is a game that largely or entirely takes place in the first-person. While it's a bummer not to be able to be a dwarf, realistically, the only part of yourself you'll be seeing for most of the game is your hands. Avowed got a [URL='https://www.ign.com/articles/avowed-new-gameplay-shows-off-choice-combat-fall-release-window-xbox-direct-2024']2024 release window recently[/URL], after [URL='https://www.ign.com/articles/xbox-series-x-avowed-rpg-announced-revealed-obsidian-fall-out-new-vegas-developer-games-showcase']first being teased back in 2020[/URL] at the Xbox Games Showcase and getting a more complete reveal [URL='https://www.ign.com/articles/avowed-gets-new-trailer-release-window-for-next-year']at a 2023 Xbox showcase[/URL]. We [URL='https://www.ign.com/articles/obsidian-explains-why-avowed-wont-let-you-romance-your-companions']also spoke to Patel last week[/URL] about why Avowed is foregoing romances to focus on different kinds of companion relationships. [I]Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to [email]rvalentine@ign.com[/email].[/I] [url="https://www.ign.com/articles/obsidian-explains-why-avowed-only-lets-you-pick-human-or-elf"]Continue reading...[/url] [/QUOTE]
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Obsidian Explains Why Avowed Only Lets You Pick Human or Elf
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