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Monster Hunter Wilds Player Shows How Connected Its World Is With 9-Minute Seikret Trip
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<blockquote data-quote="Admin" data-source="post: 66576" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/02/04/thumbnails-4-1738708992888.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>The world of <a href="https://www.ign.com/games/monster-hunter-wilds" target="_blank">Monster Hunter Wilds</a> is big, and also pretty connected. One player set out to show just that, with a long journey from a starting zone to the peaks of its later areas.</p><p></p><p>Over on the <a href="https://www.reddit.com/r/MonsterHunter/comments/1ja5g5x/did_you_know_theres_only_1_loading_screen_between/" target="_blank">Monster Hunter subreddit</a>, user -BrotherPig- posted a video, below, chronicling their journey across the <a href="https://www.ign.com/wikis/monster-hunter-wilds/Monster_Hunter_Wilds_Locations" target="_blank">zones of Monster Hunter Wilds</a>. They start out in the Windward Plains, running across the sand and dunes, all the way to the later game zones and, eventually, some of the last game areas and locales. Spoilers await, if you haven't rolled credits on the campaign just yet.</p><p></p><p></p><p></p><p>It's an impressively long trip, and emphasizes just how linked all the zones are. There's only one loading screen that happens, around halfway into the trip, as the traveler heads from the Oilwell Basin into the Iceshard Cliffs. Otherwise, it's one big run for this presumably exhausted Seikret.</p><p></p><p>Monster Hunter Wilds isn't entirely without loading screens, of course. Aside from the one we see in the trip above, there's also the loading screen to enter the training grounds, and those you would get from fast traveling or departing for a friend's quest. But the connectivity is certainly fascinating to see in action, and gave me a new appreciation for all the little corridors and passages that connect the Forbidden Lands.</p><p></p><p></p><p>The <a href="https://www.ign.com/articles/monster-hunter-wilds-popularity-is-thanks-to-story-emphasis-immersion-and-cross-play-series-producer-says" target="_blank">secret sauce for Monster Hunter Wilds</a> though, according to a series producer, is apparently in its story, immersion, and cross-play. I've personally just enjoyed seeing all the discoveries players are making with <a href="https://www.ign.com/articles/monster-hunter-wilds-players-discover-captured-monsters-will-eventually-just-exit-stage-left" target="_blank">how Wilds handles the series' systems in the open world</a>. No matter why you're playing, it seems like there's still stuff to keep players occupied <a href="https://www.ign.com/articles/monster-hunter-wilds-title-update-1-gets-early-april-release-date-adds-an-endgame-hub-for-players-to-gather" target="_blank">between now and the first Title Update in April</a>.</p><p></p><p>To help get your Monster Hunter Wilds adventure started, take a look at <a href="https://www.ign.com/wikis/monster-hunter-wilds/Things_Monster_Hunter_Wilds_Doesn%27t_Tell_You_-_Tips" target="_blank">what Monster Hunter Wilds doesn’t tell you</a>, and a guide to <a href="https://www.ign.com/wikis/monster-hunter-wilds/Weapons" target="_blank">all 14 weapon types</a> in the game. We’ve also got a detailed <a href="https://www.ign.com/wikis/monster-hunter-wilds/Walkthrough" target="_blank">Monster Hunter Wilds walkthrough</a> in progress, a <a href="https://www.ign.com/wikis/monster-hunter-wilds/Multiplayer_Guide_-_Crossplay,_Link_Parties_and_More" target="_blank">Monster Hunter Wilds multiplayer</a> guide to explain how to play with friends, and if you’ve played one of the open betas, here’s <a href="https://www.ign.com/wikis/monster-hunter-wilds/How_to_Transfer_Beta_Character_Creator_Data" target="_blank">how to transfer your Monster Hunter Wilds Beta character</a> over.</p><p></p><p>IGN’s <a href="https://www.ign.com/articles/monster-hunter-wilds-review" target="_blank">Monster Hunter Wilds review</a> returned an 8/10. We said: “Monster Hunter Wilds continues to smooth off the rougher corners of the series in smart ways, making for some extremely fun fights but also lacking any real challenge.”</p><p></p><p></p><p><em>Eric is a freelance writer for IGN.</em></p><p></p><p><a href="https://www.ign.com/articles/monster-hunter-wilds-player-shows-how-connected-its-world-is-with-9-minute-seikret-trip" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 66576, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/02/04/thumbnails-4-1738708992888.jpg[/IMG] The world of [URL='https://www.ign.com/games/monster-hunter-wilds']Monster Hunter Wilds[/URL] is big, and also pretty connected. One player set out to show just that, with a long journey from a starting zone to the peaks of its later areas. Over on the [URL='https://www.reddit.com/r/MonsterHunter/comments/1ja5g5x/did_you_know_theres_only_1_loading_screen_between/']Monster Hunter subreddit[/URL], user -BrotherPig- posted a video, below, chronicling their journey across the [URL='https://www.ign.com/wikis/monster-hunter-wilds/Monster_Hunter_Wilds_Locations']zones of Monster Hunter Wilds[/URL]. They start out in the Windward Plains, running across the sand and dunes, all the way to the later game zones and, eventually, some of the last game areas and locales. Spoilers await, if you haven't rolled credits on the campaign just yet. It's an impressively long trip, and emphasizes just how linked all the zones are. There's only one loading screen that happens, around halfway into the trip, as the traveler heads from the Oilwell Basin into the Iceshard Cliffs. Otherwise, it's one big run for this presumably exhausted Seikret. Monster Hunter Wilds isn't entirely without loading screens, of course. Aside from the one we see in the trip above, there's also the loading screen to enter the training grounds, and those you would get from fast traveling or departing for a friend's quest. But the connectivity is certainly fascinating to see in action, and gave me a new appreciation for all the little corridors and passages that connect the Forbidden Lands. The [URL='https://www.ign.com/articles/monster-hunter-wilds-popularity-is-thanks-to-story-emphasis-immersion-and-cross-play-series-producer-says']secret sauce for Monster Hunter Wilds[/URL] though, according to a series producer, is apparently in its story, immersion, and cross-play. I've personally just enjoyed seeing all the discoveries players are making with [URL='https://www.ign.com/articles/monster-hunter-wilds-players-discover-captured-monsters-will-eventually-just-exit-stage-left']how Wilds handles the series' systems in the open world[/URL]. No matter why you're playing, it seems like there's still stuff to keep players occupied [URL='https://www.ign.com/articles/monster-hunter-wilds-title-update-1-gets-early-april-release-date-adds-an-endgame-hub-for-players-to-gather']between now and the first Title Update in April[/URL]. To help get your Monster Hunter Wilds adventure started, take a look at [URL='https://www.ign.com/wikis/monster-hunter-wilds/Things_Monster_Hunter_Wilds_Doesn%27t_Tell_You_-_Tips']what Monster Hunter Wilds doesn’t tell you[/URL], and a guide to [URL='https://www.ign.com/wikis/monster-hunter-wilds/Weapons']all 14 weapon types[/URL] in the game. We’ve also got a detailed [URL='https://www.ign.com/wikis/monster-hunter-wilds/Walkthrough']Monster Hunter Wilds walkthrough[/URL] in progress, a [URL='https://www.ign.com/wikis/monster-hunter-wilds/Multiplayer_Guide_-_Crossplay,_Link_Parties_and_More']Monster Hunter Wilds multiplayer[/URL] guide to explain how to play with friends, and if you’ve played one of the open betas, here’s [URL='https://www.ign.com/wikis/monster-hunter-wilds/How_to_Transfer_Beta_Character_Creator_Data']how to transfer your Monster Hunter Wilds Beta character[/URL] over. IGN’s [URL='https://www.ign.com/articles/monster-hunter-wilds-review']Monster Hunter Wilds review[/URL] returned an 8/10. We said: “Monster Hunter Wilds continues to smooth off the rougher corners of the series in smart ways, making for some extremely fun fights but also lacking any real challenge.” [I]Eric is a freelance writer for IGN.[/I] [url="https://www.ign.com/articles/monster-hunter-wilds-player-shows-how-connected-its-world-is-with-9-minute-seikret-trip"]Continue reading...[/url] [/QUOTE]
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Monster Hunter Wilds Player Shows How Connected Its World Is With 9-Minute Seikret Trip
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