Can you guys please put in the money-for-MOB-kills system back in? I really missed that, it was so awesome!
Also, at the shop, you should be able to buy and sell coal, iron, diamonds, gold, and redstone instead of buying just tools and armour. To nerf this, make them be at the highest prices (100 for a diamond, 25 for iron ingots, 50 for gold, 5 for redstone cuz u get alot, 5 for lapis as well) and make faction making require 500 dollars again. Obsidian should be worth alot to sell -- perhaps 50 per obsidian block. Also, make it possible to sell stuff too, and make it possible to sell/buy things like dirt and stone and wood and various MOB drops (for low prices and for every 64 stack.) Also, farming should be profitable.
The monsters are much harder to fight now than in 1.7 and 1.8, so I suggest that it should be like this:
- all peaceful MOBs except squids will give 10$ when killed because they're really rare
- squids will give 1$ because they respawn
- creepers, zombies, and spiders should give 2$
- skeletons should give 3$
- endermen should give 5$, they're pretty rare too
- zombie pigmen should give 2$
- ghasts and blazes should give 10$
Also, at the shop, you should be able to buy and sell coal, iron, diamonds, gold, and redstone instead of buying just tools and armour. To nerf this, make them be at the highest prices (100 for a diamond, 25 for iron ingots, 50 for gold, 5 for redstone cuz u get alot, 5 for lapis as well) and make faction making require 500 dollars again. Obsidian should be worth alot to sell -- perhaps 50 per obsidian block. Also, make it possible to sell stuff too, and make it possible to sell/buy things like dirt and stone and wood and various MOB drops (for low prices and for every 64 stack.) Also, farming should be profitable.
The monsters are much harder to fight now than in 1.7 and 1.8, so I suggest that it should be like this:
- all peaceful MOBs except squids will give 10$ when killed because they're really rare
- squids will give 1$ because they respawn
- creepers, zombies, and spiders should give 2$
- skeletons should give 3$
- endermen should give 5$, they're pretty rare too
- zombie pigmen should give 2$
- ghasts and blazes should give 10$