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In Monster Hunter Wilds, Every Weapon Has Its Own Unique Design - IGN First
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<blockquote data-quote="Admin" data-source="post: 66174" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/01/29/weapons-ign-1738182093310.jpeg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>It’s well known that fans weren’t particularly enthused about the weapon designs in Monster Hunter: World, leading them to wonder if Monster Hunter Wilds will follow suit or not. Though we’ve seen a handful of weapons from Wilds, we haven’t seen quite enough to make a determinative verdict on our own about their general design philosophy–but now, Monster Hunter Wilds Director Yuya Tokuda has cleared up this question.</p><p></p><p>When speaking about the Hope series armor and weapons, Tokuda told us: “Incidentally, weapon designs in Monster Hunter: World generally retained a certain form, but they featured a customized appearance based on which monster materials were used. However, in Wilds, each weapon has its own unique design.”</p><p></p><p></p><p>The direct comparison to how weapon designs were in Monster Hunter: World answers the question clearly–we don’t have to worry about weapons looking too similar to each other in Monster Hunter Wilds. And though some weapons in Monster Hunter: World eventually upgraded to the point of being entirely unique, many lines weren’t so lucky. You can see in the image below just how similar the final aqua line Sword and Shield is to the final Pukei-Pukei sword and shield, and how similar the final bone line long sword is to the final Jyuratodus long sword, for example. These were the most upgraded versions of these weapons when Monster Hunter: World first released.</p><p></p><p></p><p>Compare those to the designs we’ve seen in Monster Hunter Wilds so far in the slideshow below. All are, without a doubt, entirely unique.</p><p></p><p></p><p></p><p>We learned about this detail while discussing <a href="https://www.ign.com/articles/behind-monster-hunter-wilds-new-approach-to-starting-weapons-and-hope-series-gear-ign-first" target="_blank">Monster Hunter Wilds' new approach to starting weapons and Hope series gear</a>, where we reveal brand-new concept art of the decidedly cool Hope armor and weapons, so don’t miss it! Also be sure to check out the <a href="https://www.ign.com/articles/monster-hunter-wilds-interview-meet-nu-udra-apex-of-the-oilwell-basin-ign-first" target="_blank">in-depth interview about the Oilwell Basin and its inhabitants, including the locale's Apex, The Black Flame, named Nu Udra</a>.</p><p></p><p>Monster Hunter Wilds is scheduled for release on PlayStation 5, Xbox Series X|S and PC on February 28. For even more, check out our exclusive 4K gameplay videos hunting <a href="https://youtu.be/aX0wxnX6WDI?si=Gas1vPN5GJ3ClybO" target="_blank">Ajarakan</a> and <a href="https://youtu.be/yp-28fhhOs4?si=sgzXs3yyapsZ-UFa" target="_blank">Rompopolo</a>, our interview with the development team on <a href="https://www.ign.com/articles/evolving-monster-hunter-how-capcoms-belief-in-the-series-made-it-a-worldwide-hit-ign-first" target="_blank">how Monster Hunter has evolved over the years</a>, and <a href="https://www.ign.com/articles/monster-hunter-wilds-capcom-explains-how-cooking-works-in-the-seamless-world-ign-first" target="_blank">details on the game’s delicious food system</a>. And look out for more a few final exclusives throughout January as part of IGN First!</p><p></p><p></p><p><em>Casey DeFreitas is deputy editor of guides at IGN and has been hunting monsters since the PS2 era. Catch her on socials @ShinyCaseyD.</em></p><p></p><p><a href="https://www.ign.com/articles/in-monster-hunter-wilds-every-weapon-has-its-own-unique-design-ign-first" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 66174, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/01/29/weapons-ign-1738182093310.jpeg[/IMG] It’s well known that fans weren’t particularly enthused about the weapon designs in Monster Hunter: World, leading them to wonder if Monster Hunter Wilds will follow suit or not. Though we’ve seen a handful of weapons from Wilds, we haven’t seen quite enough to make a determinative verdict on our own about their general design philosophy–but now, Monster Hunter Wilds Director Yuya Tokuda has cleared up this question. When speaking about the Hope series armor and weapons, Tokuda told us: “Incidentally, weapon designs in Monster Hunter: World generally retained a certain form, but they featured a customized appearance based on which monster materials were used. However, in Wilds, each weapon has its own unique design.” The direct comparison to how weapon designs were in Monster Hunter: World answers the question clearly–we don’t have to worry about weapons looking too similar to each other in Monster Hunter Wilds. And though some weapons in Monster Hunter: World eventually upgraded to the point of being entirely unique, many lines weren’t so lucky. You can see in the image below just how similar the final aqua line Sword and Shield is to the final Pukei-Pukei sword and shield, and how similar the final bone line long sword is to the final Jyuratodus long sword, for example. These were the most upgraded versions of these weapons when Monster Hunter: World first released. Compare those to the designs we’ve seen in Monster Hunter Wilds so far in the slideshow below. All are, without a doubt, entirely unique. We learned about this detail while discussing [URL='https://www.ign.com/articles/behind-monster-hunter-wilds-new-approach-to-starting-weapons-and-hope-series-gear-ign-first']Monster Hunter Wilds' new approach to starting weapons and Hope series gear[/URL], where we reveal brand-new concept art of the decidedly cool Hope armor and weapons, so don’t miss it! Also be sure to check out the [URL='https://www.ign.com/articles/monster-hunter-wilds-interview-meet-nu-udra-apex-of-the-oilwell-basin-ign-first']in-depth interview about the Oilwell Basin and its inhabitants, including the locale's Apex, The Black Flame, named Nu Udra[/URL]. Monster Hunter Wilds is scheduled for release on PlayStation 5, Xbox Series X|S and PC on February 28. For even more, check out our exclusive 4K gameplay videos hunting [URL='https://youtu.be/aX0wxnX6WDI?si=Gas1vPN5GJ3ClybO']Ajarakan[/URL] and [URL='https://youtu.be/yp-28fhhOs4?si=sgzXs3yyapsZ-UFa']Rompopolo[/URL], our interview with the development team on [URL='https://www.ign.com/articles/evolving-monster-hunter-how-capcoms-belief-in-the-series-made-it-a-worldwide-hit-ign-first']how Monster Hunter has evolved over the years[/URL], and [URL='https://www.ign.com/articles/monster-hunter-wilds-capcom-explains-how-cooking-works-in-the-seamless-world-ign-first']details on the game’s delicious food system[/URL]. And look out for more a few final exclusives throughout January as part of IGN First! [I]Casey DeFreitas is deputy editor of guides at IGN and has been hunting monsters since the PS2 era. Catch her on socials @ShinyCaseyD.[/I] [url="https://www.ign.com/articles/in-monster-hunter-wilds-every-weapon-has-its-own-unique-design-ign-first"]Continue reading...[/url] [/QUOTE]
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In Monster Hunter Wilds, Every Weapon Has Its Own Unique Design - IGN First
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