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HTC Vive's $999 Focus Vision Lets PC Gamers 'Bring the Same High-End Headsets Used in VR Arcades Into Their Homes'
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<blockquote data-quote="Admin" data-source="post: 64813" data-attributes="member: 1"><p>HTC Vive has upgraded its lineup of Extended Reality headsets with the new HTC Vive Focus Vision, promising gamers built-in eye-tracking, improved cameras, and better hand-tracking. If actual reality is just too much and you've recently received an unexpected inheritance from a wealthy benefactor, the new headset is available to pre-order today.</p><p></p><h2>HTC Vive Focus Vision price:</h2> <ul> <li data-xf-list-type="ul">USD $999</li> <li data-xf-list-type="ul">UK £999</li> <li data-xf-list-type="ul">€1229</li> <li data-xf-list-type="ul">AUD 1,899 inc GST</li> </ul><p></p><p>Not to be confused with the currently available <a href="https://www.ign.com/videos/htc-vive-xr-elite-hands-on" target="_blank">Vive XR Elite</a>, Focus 3, Focus Plus, Pro 2, or Viveflow VR models, the HTC Vive Focus Vision will also offer a DisplayPort mode that will connect directly with a PC's graphics card to let VR gamers work their way through their Steam VR back catalog without a drop in visual quality. The only catch with that feature is that it won't be available until "late 2024."</p><p></p><h2>HTC Vive Focus Vision features:</h2> <ul> <li data-xf-list-type="ul">Built-in eye-tracking and motorized auto-IPD adjustment</li> <li data-xf-list-type="ul">DisplayPort mode for stunning, visually lossless PCVR experiences</li> <li data-xf-list-type="ul">Dual 16MP color cameras for stereoscopic full-color passthrough</li> <li data-xf-list-type="ul">Up to 120-degree FOV and 90Hz refresh rate. Support for 120Hz refresh rate via</li> <li data-xf-list-type="ul">DisplayPort mode coming late 2024</li> <li data-xf-list-type="ul">Combined 5k resolution across both eyes</li> <li data-xf-list-type="ul">Depth sensor for scene recognition</li> <li data-xf-list-type="ul">Infra-red sensor for enhanced tracking in low-light conditions</li> </ul><p></p><p>"VIVE Focus Vision gives you the best of both worlds, with outstanding standalone capabilities, and DisplayPort mode support for visually lossless PCVR experiences," said Shen Ye, Global Head of Product at HTC VIVE.</p><p></p><p>"Now, PC gamers can bring the same high-end headsets used in VR arcades into their homes. We’re taking everything to the next level with built-in eye-tracking, stereo color passthrough cameras for depth-correct Mixed Reality, and even an infra-red sensor for enhanced hand tracking in low-light conditions."</p><p></p><p>Extended Reality - or XR - is the umbrella term for virtual, augmented, and mixed reality technologies. HTC Vive is one of the biggest players in the space, and its new toy will compete with the <a href="https://www.ign.com/articles/meta-quest-3-review" target="_blank">Meta Quest 3</a> and of course the <a href="https://www.ign.com/articles/apple-vision-pro-review" target="_blank">Apple Vision Pro</a>. We'll let you know how it stacks up against them when its released later this year.</p><p></p><p></p><p><em>Rachel Weber is IGN's Managing Editor. </em></p><p></p><p><a href="https://www.ign.com/articles/htc-vives-999-focus-vision-lets-pc-gamers-bring-the-same-high-end-headsets-used-in-vr-arcades-into-their-homes" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 64813, member: 1"] HTC Vive has upgraded its lineup of Extended Reality headsets with the new HTC Vive Focus Vision, promising gamers built-in eye-tracking, improved cameras, and better hand-tracking. If actual reality is just too much and you've recently received an unexpected inheritance from a wealthy benefactor, the new headset is available to pre-order today. [HEADING=1]HTC Vive Focus Vision price:[/HEADING] [LIST] [*]USD $999 [*]UK £999 [*]€1229 [*]AUD 1,899 inc GST [/LIST] Not to be confused with the currently available [URL='https://www.ign.com/videos/htc-vive-xr-elite-hands-on']Vive XR Elite[/URL], Focus 3, Focus Plus, Pro 2, or Viveflow VR models, the HTC Vive Focus Vision will also offer a DisplayPort mode that will connect directly with a PC's graphics card to let VR gamers work their way through their Steam VR back catalog without a drop in visual quality. The only catch with that feature is that it won't be available until "late 2024." [HEADING=1]HTC Vive Focus Vision features:[/HEADING] [LIST] [*]Built-in eye-tracking and motorized auto-IPD adjustment [*]DisplayPort mode for stunning, visually lossless PCVR experiences [*]Dual 16MP color cameras for stereoscopic full-color passthrough [*]Up to 120-degree FOV and 90Hz refresh rate. Support for 120Hz refresh rate via [*]DisplayPort mode coming late 2024 [*]Combined 5k resolution across both eyes [*]Depth sensor for scene recognition [*]Infra-red sensor for enhanced tracking in low-light conditions [/LIST] "VIVE Focus Vision gives you the best of both worlds, with outstanding standalone capabilities, and DisplayPort mode support for visually lossless PCVR experiences," said Shen Ye, Global Head of Product at HTC VIVE. "Now, PC gamers can bring the same high-end headsets used in VR arcades into their homes. We’re taking everything to the next level with built-in eye-tracking, stereo color passthrough cameras for depth-correct Mixed Reality, and even an infra-red sensor for enhanced hand tracking in low-light conditions." Extended Reality - or XR - is the umbrella term for virtual, augmented, and mixed reality technologies. HTC Vive is one of the biggest players in the space, and its new toy will compete with the [URL='https://www.ign.com/articles/meta-quest-3-review']Meta Quest 3[/URL] and of course the [URL='https://www.ign.com/articles/apple-vision-pro-review']Apple Vision Pro[/URL]. We'll let you know how it stacks up against them when its released later this year. [I]Rachel Weber is IGN's Managing Editor. [/I] [url="https://www.ign.com/articles/htc-vives-999-focus-vision-lets-pc-gamers-bring-the-same-high-end-headsets-used-in-vr-arcades-into-their-homes"]Continue reading...[/url] [/QUOTE]
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HTC Vive's $999 Focus Vision Lets PC Gamers 'Bring the Same High-End Headsets Used in VR Arcades Into Their Homes'
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