SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Hello Games Bringing Light No Fire Tech ‘Back From the Future’ for No Man’s Sky’s Worlds Part 1 Update, Sean Murray Says
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 64131" data-attributes="member: 1"><p>Hello Games has revealed the next update for <a href="https://www.ign.com/games/no-mans-sky" target="_blank">No Man’s Sky</a>: Worlds Part 1.</p><p></p><p></p><p>This huge update for the now eight year old space game is its biggest since 2020’s Origins update and focuses on much-requested variety and major visual enhancements to the universe. These include fancy new water effects and even what looks like gameplay inspired by Helldivers 2’s community driven Galactic War.</p><p></p><p>In a new developer video, below, Hello Games’ development chief Sean Murray made a rare appearance to discuss the Worlds Part 1 update. Murray said the tech Hello Games has developed for its upcoming new game, Light No Fire, is now being incorporated into No Man’s Sky.</p><p></p><p></p><p>“Six months ago we announced Light No Fire,” Murray said. “It's this crazy ambitious game and we've been working on it for years, and we've learnt so many things and it feels like we're almost bringing this technology back from the future.”</p><p></p><p>On Worlds Part 1, Murray said Hello Games has completely refreshed the universe with new technology, new flora, new fauna, and new gameplay. “In No Man's Sky what you see on screen is generated by the computer and we're achieving a level of variety that just wasn't possible before,” he said.</p><p></p><p>The English studio has developed new water technology that can create waves and reflections to make No Man’s Sky’s ocean planets “feel completely new.” Ships can now land on water, planets have wind patterns, and the waves are dynamic and react to the weather.</p><p></p><p>“Sometimes a storm hits and, you know, the waves rise, the clouds gather, you've got the atmospherics, the wind, all this technology comes together all at once and there's nothing like it,” Murray said.</p><p></p><p></p><p>New surface volumetrics include rolling fog, rain, blizzards, and even sparks coming up from lava. There are new creatures across the new biomes, too.</p><p></p><p>Worlds Part 1 brings with it a new Expedition. Expeditions are timed events in which you embark on galactic trips from one specific point in the galaxy to another. They encompass several challenges and achievements exclusive to each named Expedition.</p><p></p><p>Murray said the new Expedition is inspired by Paul Verhoeven’s cult classic science fiction war movie Starship Troopers and is “something really different.” It takes players on a tour of new planets, with everyone battling together. Progress, Murray said, is community driven, with new “super cool” rewards. It sounds a bit like the Galactic War in Arrowhead’s smash hit co-op third-person shooter <a href="https://www.ign.com/games/helldivers-ii" target="_blank">Helldivers 2</a>, itself heavily inspired by Starship Troopers.</p><p></p><p></p><p>And finally, Murray teased there’s more to come from No Man’s Sky. “The update is called Worlds Part I because, I guess… there's much more to come.”</p><p></p><p>No Man's Sky launched in 2016 initially for PC and PlayStation 4 before coming out on Xbox One in 2018, and PlayStation 5 and Xbox Series X and S in 2020. A Nintendo Switch version followed in 2022. Over the years, Hello Games has issued a long list of major updates, most recently <a href="https://www.ign.com/articles/no-mans-sky-new-adrift-mode-strips-out-all-other-lifeforms-and-forces-you-to-survive-alone" target="_blank">Adrift</a>.</p><p></p><p>Indeed, it's a busy time for Hello Games, which alongside updates for No Man’s Sky is working on its next game, <a href="https://www.ign.com/games/light-no-fire" target="_blank"><u>Light No Fire</u></a>. It's about adventure, building, survival and exploration together, set on a fantasy planet the size of Earth.</p><p></p><p></p><p><em>Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at <a href="mailto:wesley_yinpoole@ign.com">wesley_yinpoole@ign.com</a> or confidentially at <a href="mailto:wyp100@proton.me">wyp100@proton.me</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/hello-games-bringing-light-no-fire-tech-back-from-the-future-for-no-mans-skys-worlds-part-1-update-sean-murray-says" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 64131, member: 1"] Hello Games has revealed the next update for [URL='https://www.ign.com/games/no-mans-sky']No Man’s Sky[/URL]: Worlds Part 1. This huge update for the now eight year old space game is its biggest since 2020’s Origins update and focuses on much-requested variety and major visual enhancements to the universe. These include fancy new water effects and even what looks like gameplay inspired by Helldivers 2’s community driven Galactic War. In a new developer video, below, Hello Games’ development chief Sean Murray made a rare appearance to discuss the Worlds Part 1 update. Murray said the tech Hello Games has developed for its upcoming new game, Light No Fire, is now being incorporated into No Man’s Sky. “Six months ago we announced Light No Fire,” Murray said. “It's this crazy ambitious game and we've been working on it for years, and we've learnt so many things and it feels like we're almost bringing this technology back from the future.” On Worlds Part 1, Murray said Hello Games has completely refreshed the universe with new technology, new flora, new fauna, and new gameplay. “In No Man's Sky what you see on screen is generated by the computer and we're achieving a level of variety that just wasn't possible before,” he said. The English studio has developed new water technology that can create waves and reflections to make No Man’s Sky’s ocean planets “feel completely new.” Ships can now land on water, planets have wind patterns, and the waves are dynamic and react to the weather. “Sometimes a storm hits and, you know, the waves rise, the clouds gather, you've got the atmospherics, the wind, all this technology comes together all at once and there's nothing like it,” Murray said. New surface volumetrics include rolling fog, rain, blizzards, and even sparks coming up from lava. There are new creatures across the new biomes, too. Worlds Part 1 brings with it a new Expedition. Expeditions are timed events in which you embark on galactic trips from one specific point in the galaxy to another. They encompass several challenges and achievements exclusive to each named Expedition. Murray said the new Expedition is inspired by Paul Verhoeven’s cult classic science fiction war movie Starship Troopers and is “something really different.” It takes players on a tour of new planets, with everyone battling together. Progress, Murray said, is community driven, with new “super cool” rewards. It sounds a bit like the Galactic War in Arrowhead’s smash hit co-op third-person shooter [URL='https://www.ign.com/games/helldivers-ii']Helldivers 2[/URL], itself heavily inspired by Starship Troopers. And finally, Murray teased there’s more to come from No Man’s Sky. “The update is called Worlds Part I because, I guess… there's much more to come.” No Man's Sky launched in 2016 initially for PC and PlayStation 4 before coming out on Xbox One in 2018, and PlayStation 5 and Xbox Series X and S in 2020. A Nintendo Switch version followed in 2022. Over the years, Hello Games has issued a long list of major updates, most recently [URL='https://www.ign.com/articles/no-mans-sky-new-adrift-mode-strips-out-all-other-lifeforms-and-forces-you-to-survive-alone']Adrift[/URL]. Indeed, it's a busy time for Hello Games, which alongside updates for No Man’s Sky is working on its next game, [URL='https://www.ign.com/games/light-no-fire'][U]Light No Fire[/U][/URL]. It's about adventure, building, survival and exploration together, set on a fantasy planet the size of Earth. [I]Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email]wesley_yinpoole@ign.com[/email] or confidentially at [email]wyp100@proton.me[/email].[/I] [url="https://www.ign.com/articles/hello-games-bringing-light-no-fire-tech-back-from-the-future-for-no-mans-skys-worlds-part-1-update-sean-murray-says"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Hello Games Bringing Light No Fire Tech ‘Back From the Future’ for No Man’s Sky’s Worlds Part 1 Update, Sean Murray Says
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top