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Halo's Creator Offers a Gorgeous Glimpse of Halo In Unreal Engine 4
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<blockquote data-quote="Admin" data-source="post: 53735" data-attributes="member: 1"><p>Macus Lehto, co-creator of Halo, has given fans a look at what the original Halo: Combat Evolved might have looked like if it had come out in 2021. The <a href="https://twitter.com/game_fabricator/status/1443041539400220674?s=20" target="_blank">image</a>, which was made using 3DS Max and Unreal Engine 4, features Master Chief, the Warthog, weapons, and the iconic Halo ring itself.</p><p></p><p></p><p></p><p>Lehto also showed off a shot of Chief from the back, showing that he included the easter egg of his initials on the bottom of Chief's right foot.</p><p></p><p></p><p></p><p>Lehto was a longtime art director with Bungie, who developed the original Halo trilogy, as well as Halo 3: ODST and Halo: Reach. Lehto was the director on Halo Reach. He later formed V1 Interactive, which released <a href="https://www.ign.com/articles/disintegration-single-player-review" target="_blank">FPS title Disintegration in 2020</a>. Earlier this year, <a href="https://www.ign.com/articles/disintegration-developer-v1-interactive-shuts-down" target="_blank">the studio shut down</a>.</p><p></p><p>Recently, Lehto also took to Twitter to show off <a href="https://www.ign.com/articles/master-chiefs-creator-shows-off-unused-halo-guns-including-a-microwave-rifle" target="_blank">unused weapon assets from the original Halo</a>, including a microwave gun, a particle beam rifle, and more.</p><p></p><p></p><p>It's a big year for Halo fans. We're less than three months out from the launch of Halo Infinite, the next entry in the series from 343. For more, check out our <a href="https://www.ign.com/articles/halo-infinite-multiplayer-review" target="_blank">Halo Infinite multiplayer impressions</a> from this past weekend's test flight. You can also watch our <a href="https://www.ign.com/articles/meet-the-man-who-created-halos-master-chief-ign-unfiltered-50" target="_blank">in-depth interview with Lehto</a>, where he talks all things Halo.</p><p></p><p></p><p><em>Logan Plant is a freelance writer for IGN. You can find him on Twitter @</em><a href="https://twitter.com/loganjplant?lang=en" target="_blank"><em>LoganJPlant</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/halo-master-chief-unreal-engine-4" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 53735, member: 1"] Macus Lehto, co-creator of Halo, has given fans a look at what the original Halo: Combat Evolved might have looked like if it had come out in 2021. The [URL='https://twitter.com/game_fabricator/status/1443041539400220674?s=20']image[/URL], which was made using 3DS Max and Unreal Engine 4, features Master Chief, the Warthog, weapons, and the iconic Halo ring itself. Lehto also showed off a shot of Chief from the back, showing that he included the easter egg of his initials on the bottom of Chief's right foot. Lehto was a longtime art director with Bungie, who developed the original Halo trilogy, as well as Halo 3: ODST and Halo: Reach. Lehto was the director on Halo Reach. He later formed V1 Interactive, which released [URL='https://www.ign.com/articles/disintegration-single-player-review']FPS title Disintegration in 2020[/URL]. Earlier this year, [URL='https://www.ign.com/articles/disintegration-developer-v1-interactive-shuts-down']the studio shut down[/URL]. Recently, Lehto also took to Twitter to show off [URL='https://www.ign.com/articles/master-chiefs-creator-shows-off-unused-halo-guns-including-a-microwave-rifle']unused weapon assets from the original Halo[/URL], including a microwave gun, a particle beam rifle, and more. It's a big year for Halo fans. We're less than three months out from the launch of Halo Infinite, the next entry in the series from 343. For more, check out our [URL='https://www.ign.com/articles/halo-infinite-multiplayer-review']Halo Infinite multiplayer impressions[/URL] from this past weekend's test flight. You can also watch our [URL='https://www.ign.com/articles/meet-the-man-who-created-halos-master-chief-ign-unfiltered-50']in-depth interview with Lehto[/URL], where he talks all things Halo. [I]Logan Plant is a freelance writer for IGN. You can find him on Twitter @[/I][URL='https://twitter.com/loganjplant?lang=en'][I]LoganJPlant[/I][/URL][I].[/I] [url="https://www.ign.com/articles/halo-master-chief-unreal-engine-4"]Continue reading...[/url] [/QUOTE]
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Halo's Creator Offers a Gorgeous Glimpse of Halo In Unreal Engine 4
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