SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
Streams
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
Streams
Multi-Viewer
Games
What's new
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Change style
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Halo Infinite: 343 Says PC Ray Tracing Is a Top Priority After Launch
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 53937" data-attributes="member: 1"><p>Halo Infinite won't launch with ray tracing on PC, but developer 343 Industries says it's one of the studio's "top development priorities post-launch".</p><p></p><p></p><p>In a <a href="https://news.xbox.com/en-us/2021/10/21/halo-infinite-the-great-journey-on-pc/" target="_blank">blog post</a>, 343 announced that AMD is the game's PC partner, with the two pursuing "a close, long-term partnership with Halo across both engineering and marketing efforts." While saying that that partnership has helped the team optimize the game for everything from high-powered PCs to much older hardware, 343 added that "we’ve identified opportunities for additional configuration options, performance tweaks, and memory improvements across both PC as well as console and we’re working together on more optimization solutions that should benefit all platforms."</p><p></p><p>One of those additional opportunities is ray tracing. 343 had already told IGN that <a href="https://www.ign.com/articles/halo-infinite-2-wont-be-happening-says-343-industries" target="_blank">ray tracing wouldn't come in the launch version of the game</a>, and this blog post reconfirms that, despite the game having received a year's delay since that interview. Instead, the AMD partnership will seemingly help the feature be added later:</p><p></p><p></p><p>"We’re looking forward to working closely with AMD to bring ray tracing to Halo Infinite," reads the blog. "Ray tracing is one our top development priorities post-launch and [we] look forward to sharing more soon."</p><p></p><p>The blog post is specifically about the PC version of the game – we've asked Xbox for comment on whether ray tracing will come to console versions too.</p><p></p><p></p><p><em>Joe Skrebels is IGN's Executive Editor of News. Follow him on </em><a href="https://www.twitter.com/2plus2isjoe" target="_blank"><em>Twitter</em></a><em>. Have a tip for us? Want to discuss a possible story? Please send an email to </em><a href="mailto:newstips@ign.com"><em>newstips@ign.com</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/halo-infinite-pc-ray-tracing-amd" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 53937, member: 1"] Halo Infinite won't launch with ray tracing on PC, but developer 343 Industries says it's one of the studio's "top development priorities post-launch". In a [URL='https://news.xbox.com/en-us/2021/10/21/halo-infinite-the-great-journey-on-pc/']blog post[/URL], 343 announced that AMD is the game's PC partner, with the two pursuing "a close, long-term partnership with Halo across both engineering and marketing efforts." While saying that that partnership has helped the team optimize the game for everything from high-powered PCs to much older hardware, 343 added that "we’ve identified opportunities for additional configuration options, performance tweaks, and memory improvements across both PC as well as console and we’re working together on more optimization solutions that should benefit all platforms." One of those additional opportunities is ray tracing. 343 had already told IGN that [URL='https://www.ign.com/articles/halo-infinite-2-wont-be-happening-says-343-industries']ray tracing wouldn't come in the launch version of the game[/URL], and this blog post reconfirms that, despite the game having received a year's delay since that interview. Instead, the AMD partnership will seemingly help the feature be added later: "We’re looking forward to working closely with AMD to bring ray tracing to Halo Infinite," reads the blog. "Ray tracing is one our top development priorities post-launch and [we] look forward to sharing more soon." The blog post is specifically about the PC version of the game – we've asked Xbox for comment on whether ray tracing will come to console versions too. [I]Joe Skrebels is IGN's Executive Editor of News. Follow him on [/I][URL='https://www.twitter.com/2plus2isjoe'][I]Twitter[/I][/URL][I]. Have a tip for us? Want to discuss a possible story? Please send an email to [/I][EMAIL='newstips@ign.com'][I]newstips@ign.com[/I][/EMAIL][I].[/I] [url="https://www.ign.com/articles/halo-infinite-pc-ray-tracing-amd"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Halo Infinite: 343 Says PC Ray Tracing Is a Top Priority After Launch
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top