SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
God of War’s PC Port Gets a Quality Boost, Without You Having to Upgrade Hardware
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 55964" data-attributes="member: 1"><p>God of War PC received a new update yesterday, supporting <a href="https://www.ign.com/articles/fidelityfx-super-resolution-2-0-radeon-super-resolution-announced-nvidia-dlss" target="_blank">AMD's FidelityFX Super Resolution (FSR) 2.0</a>.</p><p></p><p></p><p>As mentioned in the <a href="https://store.steampowered.com/news/app/1593500/view/3209389059277056821" target="_blank">brief patch notes</a>, God of War PC's update v1.0.12 includes support for FSR 2.0 and is now available as a resolution-scaling option located in the display settings menu of the game. FSR 2.0 was released last month and is the next iteration of AMD's supersampling tech, which <a href="https://www.ign.com/articles/amd-fidelity-fx-super-resolution-nvidia-dlss-competitor-release-date" target="_blank">debuted last year</a>.</p><p></p><p>As announced a few months back, FSR 2.0 offers better image quality compared to its predecessor, promising higher frame rates over the original iteration, and is aimed to compete more closely with Nvidia's DLSS 2.0.</p><p></p><p></p><p>Some notable differences between FSR 2.0 and DLSS 2.0 include the latter using machine learning, while the former's solution optimizes anti-aliasing based on temporal data. Additionally, unlike DLSS, which supports only <a href="https://www.ign.com/articles/msi-rtx-3090-ti-suprim-x-24g-review" target="_blank">Nvidia RTX cards</a>, AMD's FSR is open-source, meaning it is compatible with both AMD and Nvidia GPUs, <a href="https://www.ign.com/articles/fidelityfx-super-resolution-2-0-radeon-super-resolution-announced-nvidia-dlss" target="_blank">in addition to Xbox game consoles</a>. However, the second iteration of FSR 2.0 does make a ton of optimizations for AMD cards, more specifically, the RX 6000 series, like the <a href="https://www.ign.com/articles/amd-radeon-rx-6950-xt-review" target="_blank">RX 6950 XT</a>.</p><p></p><p></p><p>FSR 2.0 has a few games currently supporting the tech, most notably Arkane Lyon's Deathloop. However, more games are <a href="https://www.amd.com/en/technologies/fidelityfx-super-resolution" target="_blank">confirmed to support it down the road</a>, including Hitman 3 (currently supports FSR 1.0), Microsoft Flight Simulator, and the upcoming action RPG Forspoken to name a few.</p><p></p><p>Early signs of FSR 2.0 show that the performance has certainly improved from the first iteration. PC Gamer said this version of AMD's supersampling tech "<a href="https://www.pcgamer.com/amd-fsr-2-performance-first-impression/" target="_blank">really looks better than native 4K</a>." Digital Foundry also noted that FSR 2.0 is "<a href="https://www.eurogamer.net/digitalfoundry-2022-amd-fidelity-fx-super-resolution-20-the-new-radeon-upscaler-is-genuinely-impressive" target="_blank">a resounding success</a>" based on what they had seen so far, despite some nuances.</p><p></p><p></p><p><em>Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter </em><a href="https://twitter.com/TayNixster" target="_blank"><em>@TayNixster</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/god-of-war-pc-version-amd-fsr-2-0-support" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 55964, member: 1"] God of War PC received a new update yesterday, supporting [URL='https://www.ign.com/articles/fidelityfx-super-resolution-2-0-radeon-super-resolution-announced-nvidia-dlss']AMD's FidelityFX Super Resolution (FSR) 2.0[/URL]. As mentioned in the [URL='https://store.steampowered.com/news/app/1593500/view/3209389059277056821']brief patch notes[/URL], God of War PC's update v1.0.12 includes support for FSR 2.0 and is now available as a resolution-scaling option located in the display settings menu of the game. FSR 2.0 was released last month and is the next iteration of AMD's supersampling tech, which [URL='https://www.ign.com/articles/amd-fidelity-fx-super-resolution-nvidia-dlss-competitor-release-date']debuted last year[/URL]. As announced a few months back, FSR 2.0 offers better image quality compared to its predecessor, promising higher frame rates over the original iteration, and is aimed to compete more closely with Nvidia's DLSS 2.0. Some notable differences between FSR 2.0 and DLSS 2.0 include the latter using machine learning, while the former's solution optimizes anti-aliasing based on temporal data. Additionally, unlike DLSS, which supports only [URL='https://www.ign.com/articles/msi-rtx-3090-ti-suprim-x-24g-review']Nvidia RTX cards[/URL], AMD's FSR is open-source, meaning it is compatible with both AMD and Nvidia GPUs, [URL='https://www.ign.com/articles/fidelityfx-super-resolution-2-0-radeon-super-resolution-announced-nvidia-dlss']in addition to Xbox game consoles[/URL]. However, the second iteration of FSR 2.0 does make a ton of optimizations for AMD cards, more specifically, the RX 6000 series, like the [URL='https://www.ign.com/articles/amd-radeon-rx-6950-xt-review']RX 6950 XT[/URL]. FSR 2.0 has a few games currently supporting the tech, most notably Arkane Lyon's Deathloop. However, more games are [URL='https://www.amd.com/en/technologies/fidelityfx-super-resolution']confirmed to support it down the road[/URL], including Hitman 3 (currently supports FSR 1.0), Microsoft Flight Simulator, and the upcoming action RPG Forspoken to name a few. Early signs of FSR 2.0 show that the performance has certainly improved from the first iteration. PC Gamer said this version of AMD's supersampling tech "[URL='https://www.pcgamer.com/amd-fsr-2-performance-first-impression/']really looks better than native 4K[/URL]." Digital Foundry also noted that FSR 2.0 is "[URL='https://www.eurogamer.net/digitalfoundry-2022-amd-fidelity-fx-super-resolution-20-the-new-radeon-upscaler-is-genuinely-impressive']a resounding success[/URL]" based on what they had seen so far, despite some nuances. [I]Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter [/I][URL='https://twitter.com/TayNixster'][I]@TayNixster[/I][/URL][I].[/I] [url="https://www.ign.com/articles/god-of-war-pc-version-amd-fsr-2-0-support"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
God of War’s PC Port Gets a Quality Boost, Without You Having to Upgrade Hardware
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top