SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
God of War Composer Says He Would 'Be Open to' Revisiting the Franchise
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 69774" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2026/01/13/w-xsg1t4ys4kbdbjranmqnxgrgwutpenocht2c0h92k-1768263063931.jpeg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>The God of War TV Series is still a ways off, but one of the key players of both the God of War (2018) and God of War Ragnarök video games says he’d be open to continuing his work on that and other God of War projects.</p><p></p><p>Speaking exclusively with IGN during an interview about his work on the Disney+ series Percy Jackson and the Olympians, composer Bear McCreary said he isn’t completely done with the God of War franchise. I asked McCreary if he'd be interested in expanding his work into other media or if his time on God of War was done.</p><p></p><p>“I still feel that I am very proud of the work that I've done (with God of War),” McCreary replied. “And if there were an opportunity to expand upon it, I would be open to that.”</p><p></p><p>McCreary previously said that he felt his work on God of War was “complete,” but now seems open to revisiting the popular video game series in television form. The show is <a href="https://www.ign.com/articles/upcoming-new-video-game-movies-2026-tv-shows-release-dates" target="_blank"><u>being developed</u></a> by Sony Pictures Television and PlayStation Productions to stream on Prime Video. The series, which is being helmed by Battlestar Galactica showrunner <a href="https://www.ign.com/articles/ronald-d-moore-discusses-amazons-god-of-war-tv-series-the-tone-of-the-show-is-trying-to-emulate-the-tone-of-the-game-sdcc-2025" target="_blank"><u>Ronald D. Moore</u></a>, will follow Kratos and Atreus as they travel to the highest peak in the nine realms of Norse mythology to spread the ashes of their late wife and mother.</p><p></p><p></p><p>For his part, McCreary said that his experience working on God of War was unique to the many other franchises he’s scored, which include Lord of the Rings, Halo, Star Wars, Marvel, Terminator, and the aforementioned Percy Jackson.</p><p></p><p>“The great thing about working on these God of War games (is) they are so expansive,” McCreary explained. “I don't think I have written anything musically in the two games and DLC that hasn't been discovered. If anything, I think the more you dig into it, what I hope is evident is how much the team and I (were) always working to just make it better.</p><p></p><p>“At the end of every one of these massive games, after I've played through it and all I want to do is sleep, I'm like, ‘Here's what we should do next time.’”</p><p></p><p>McCreary added that working on video games is inherently different from producing music for TV or movies given the interactive nature of the storytelling. “We (were) always pushing the boundaries on God of War,” he said. “For example, in God War Ragnarök we decided to implement a ‘do no harm to melody’ rule. What that means is if (a player is) really doing well in a skirmish or an encounter, you start getting these character themes and it changes depending on who your partner is in the game.</p><p></p><p></p><p>“But let's say it's Kratos's theme. If you win, normally there'd just be a big splash and it would stop. But in Ragnarök, there's the big splash, everything else stops, but that melody completes itself. It sounds simple, but it took thousands of man hours from a half dozen people to be able to do that.”</p><p></p><p>Beyond God of War, McCreary’s love of gaming runs deep. So much so that he’s itching to write music for a rhythm game.</p><p></p><p>“I would love to do something like that,” McCreary said. “I'm always looking for interesting projects, interesting people to collaborate with. One of my favorite games from the last generation is Stray. I think I've played it through seven or eight times. And I'm very interested in (indie) and AA gaming. I think there's a lot of experimentation that happens there. And I love the medium. I'm putting it out there.”</p><p></p><p></p><p>Stay tuned later this week for more from our interview with Bear McCreary.</p><p></p><p></p><p><em>Michael Peyton is the Senior Editorial Director of Events & Entertainment at IGN, leading entertainment content and coverage of tentpole events including IGN Live, San Diego Comic Con, gamescom, and IGN Fan Fest. He's spent 20 years working in the games and entertainment industry, and his adventures have taken him everywhere from the Oscars to Japan to Buenos Aires, Argentina. Follow him on Bluesky @MichaelPeyton</em></p><p></p><p><a href="https://www.ign.com/articles/god-of-war-composer-says-he-would-be-open-to-revisiting-the-franchise" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 69774, member: 1"] [IMG]https://assets-prd.ignimgs.com/2026/01/13/w-xsg1t4ys4kbdbjranmqnxgrgwutpenocht2c0h92k-1768263063931.jpeg[/IMG] The God of War TV Series is still a ways off, but one of the key players of both the God of War (2018) and God of War Ragnarök video games says he’d be open to continuing his work on that and other God of War projects. Speaking exclusively with IGN during an interview about his work on the Disney+ series Percy Jackson and the Olympians, composer Bear McCreary said he isn’t completely done with the God of War franchise. I asked McCreary if he'd be interested in expanding his work into other media or if his time on God of War was done. “I still feel that I am very proud of the work that I've done (with God of War),” McCreary replied. “And if there were an opportunity to expand upon it, I would be open to that.” McCreary previously said that he felt his work on God of War was “complete,” but now seems open to revisiting the popular video game series in television form. The show is [URL='https://www.ign.com/articles/upcoming-new-video-game-movies-2026-tv-shows-release-dates'][U]being developed[/U][/URL] by Sony Pictures Television and PlayStation Productions to stream on Prime Video. The series, which is being helmed by Battlestar Galactica showrunner [URL='https://www.ign.com/articles/ronald-d-moore-discusses-amazons-god-of-war-tv-series-the-tone-of-the-show-is-trying-to-emulate-the-tone-of-the-game-sdcc-2025'][U]Ronald D. Moore[/U][/URL], will follow Kratos and Atreus as they travel to the highest peak in the nine realms of Norse mythology to spread the ashes of their late wife and mother. For his part, McCreary said that his experience working on God of War was unique to the many other franchises he’s scored, which include Lord of the Rings, Halo, Star Wars, Marvel, Terminator, and the aforementioned Percy Jackson. “The great thing about working on these God of War games (is) they are so expansive,” McCreary explained. “I don't think I have written anything musically in the two games and DLC that hasn't been discovered. If anything, I think the more you dig into it, what I hope is evident is how much the team and I (were) always working to just make it better. “At the end of every one of these massive games, after I've played through it and all I want to do is sleep, I'm like, ‘Here's what we should do next time.’” McCreary added that working on video games is inherently different from producing music for TV or movies given the interactive nature of the storytelling. “We (were) always pushing the boundaries on God of War,” he said. “For example, in God War Ragnarök we decided to implement a ‘do no harm to melody’ rule. What that means is if (a player is) really doing well in a skirmish or an encounter, you start getting these character themes and it changes depending on who your partner is in the game. “But let's say it's Kratos's theme. If you win, normally there'd just be a big splash and it would stop. But in Ragnarök, there's the big splash, everything else stops, but that melody completes itself. It sounds simple, but it took thousands of man hours from a half dozen people to be able to do that.” Beyond God of War, McCreary’s love of gaming runs deep. So much so that he’s itching to write music for a rhythm game. “I would love to do something like that,” McCreary said. “I'm always looking for interesting projects, interesting people to collaborate with. One of my favorite games from the last generation is Stray. I think I've played it through seven or eight times. And I'm very interested in (indie) and AA gaming. I think there's a lot of experimentation that happens there. And I love the medium. I'm putting it out there.” Stay tuned later this week for more from our interview with Bear McCreary. [I]Michael Peyton is the Senior Editorial Director of Events & Entertainment at IGN, leading entertainment content and coverage of tentpole events including IGN Live, San Diego Comic Con, gamescom, and IGN Fan Fest. He's spent 20 years working in the games and entertainment industry, and his adventures have taken him everywhere from the Oscars to Japan to Buenos Aires, Argentina. Follow him on Bluesky @MichaelPeyton[/I] [url="https://www.ign.com/articles/god-of-war-composer-says-he-would-be-open-to-revisiting-the-franchise"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
God of War Composer Says He Would 'Be Open to' Revisiting the Franchise
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top