I've been curious on this for awhile. I felt this was finally necessary to post after reading this post and it being said.
http://aggressionpvp.com/threads/jailed-for-tping-in-combat.1821/#post-14354
Why not make leaving faction and /spawning to get out of enemy traps against the rules?
If you get trapped its your own damn fault for messing with that faction. They can choose to kill you with ease or just leave you there until they feel they want to let their prisoner go. Or maybe after a certain amount of a time in the trap they have to kill them/let them go or something.
I just think its dumb that the faction plugin that disables porting in enemy territory is being exploited by just leaving a faction.
http://aggressionpvp.com/threads/jailed-for-tping-in-combat.1821/#post-14354
Why not make leaving faction and /spawning to get out of enemy traps against the rules?
If you get trapped its your own damn fault for messing with that faction. They can choose to kill you with ease or just leave you there until they feel they want to let their prisoner go. Or maybe after a certain amount of a time in the trap they have to kill them/let them go or something.
I just think its dumb that the faction plugin that disables porting in enemy territory is being exploited by just leaving a faction.