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EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch
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<blockquote data-quote="Admin" data-source="post: 70445" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2026/03/09/bf6-1773070905690.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>EA has laid off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.</p><p></p><p>Individuals are being informed that the layoffs are taking place as part of a "realignment" across the Battlefield studios, as the team continues its ongoing, live service support for Battlefield 6 following launch. All four studios will remain operational, though the layoffs seem to be impacting a variety of teams across multiple studios and offices. IGN has reached out to EA for comment on total number and types of roles impacted, as well as for the specific reasons for the layoffs.</p><p></p><p>Battlefield 6 <a href="https://www.ign.com/articles/nintendo-switch-2-was-the-best-selling-console-of-2025-in-the-us-and-is-still-outpacing-the-nintendo-switch" target="_blank">was the best-selling game of 2025 in the United States</a>. It sold a "record shattering" 7 million copies in three days and <a href="https://www.ign.com/articles/battlefield-6-sold-record-shattering-7-million-copies-in-3-days-giving-eas-shooter-franchise-its-best-ever-launch" target="_blank">was the best launch ever for a game in the franchise</a>. While its <a href="https://www.ign.com/articles/battlefield-6-campaign-review" target="_blank">campaign received a bit of a mixed response from critics including us</a>, we <a href="https://www.ign.com/articles/battlefield-6-review-multiplayer" target="_blank">gave its multiplayer an 8/10 at launch</a>.</p><p></p><p></p><p>However, the months since Battlefield 6's launch have seen the game begin to struggle from patch to patch. Fans have criticized a number of updates due to reasons ranging from cosmetics to movement, and <a href="https://www.ign.com/articles/losing-steam-3-months-after-launch-its-time-for-a-check-in-with-battlefield-6-and-its-community" target="_blank">three months in</a>, Steam reviews have fallen to "Mixed" from a "Mostly Positive" start. Major issues reported include criticism of heavy monetization, use of generative AI for in-game cosmetics, and fewer content updates than expected. The criticism was heavy enough that the teams <a href="https://www.ign.com/articles/battlefield-6-season-2-delayed-to-february-as-ea-tackles-community-feedback-with-an-extended-season-1" target="_blank">delayed the start of Season 2</a> to allow more time to implement community feedback. EA <a href="https://www.ign.com/articles/battlefield-6-season-2-gets-roadmap-and-first-gameplay-trailer-following-delay" target="_blank">recently published a three-month roadmap</a> for its expected updates.</p><p></p><p>Steam concurrents have also dropped significantly following Battlefield 6's big launch, when it hit a huge 747,440 peak. Steam concurrents are now, typically, in the tens of thousands. For example, Battlefield 6 hit 67,000 peak concurrent players on Valve's platform yesterday. Of course, Steam numbers do not paint the whole picture of a game's popularity or success, given Battlefield 6 is also available on PlayStation 5 and Xbox Series X and S. But they do give us a sense of where a game is at, and in Battlefield 6's case the drop-off may have been more dramatic than EA had expected. Meanwhile, the free-to-play Battlefield battle royale, Redsec, has had problems of its own, with a 'Mostly Negative' Steam user review rating for recent posts.</p><p></p><p></p><p>These layoffs come <a href="https://www.ign.com/articles/call-of-duty-co-creator-respawn-co-founder-and-ea-executive-vince-zampella-killed-in-car-accident" target="_blank">just months after the unexpected death</a> of Battlefield franchise head Vince Zampella in a car accident. They also come as EA <a href="https://www.ign.com/articles/ea-goes-private-in-55-billion-deal-with-pif-silver-lake-and-affinity-partners-andrew-wilson-to-remain-as-ceo" target="_blank">is preparing to be acquired</a> by an investor group composed of Saudi Arabia's Public Investment Fund, Silver Lake, and Affinity Partners for approximately $55 billion. However, the acquisition has not yet closed (it's expected to close in the first quarter of the 2027 financial year, or April, May, and June of this year). IGN understands internally, EA is stating that the layoffs are unrelated to the acquisition.</p><p></p><p></p><p><em>Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to <a href="mailto:rvalentine@ign.com">rvalentine@ign.com</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/ea-lays-off-staff-across-all-battlefield-studios-following-record-breaking-battlefield-6-launch" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 70445, member: 1"] [IMG]https://assets-prd.ignimgs.com/2026/03/09/bf6-1773070905690.jpg[/IMG] EA has laid off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands. Individuals are being informed that the layoffs are taking place as part of a "realignment" across the Battlefield studios, as the team continues its ongoing, live service support for Battlefield 6 following launch. All four studios will remain operational, though the layoffs seem to be impacting a variety of teams across multiple studios and offices. IGN has reached out to EA for comment on total number and types of roles impacted, as well as for the specific reasons for the layoffs. Battlefield 6 [URL='https://www.ign.com/articles/nintendo-switch-2-was-the-best-selling-console-of-2025-in-the-us-and-is-still-outpacing-the-nintendo-switch']was the best-selling game of 2025 in the United States[/URL]. It sold a "record shattering" 7 million copies in three days and [URL='https://www.ign.com/articles/battlefield-6-sold-record-shattering-7-million-copies-in-3-days-giving-eas-shooter-franchise-its-best-ever-launch']was the best launch ever for a game in the franchise[/URL]. While its [URL='https://www.ign.com/articles/battlefield-6-campaign-review']campaign received a bit of a mixed response from critics including us[/URL], we [URL='https://www.ign.com/articles/battlefield-6-review-multiplayer']gave its multiplayer an 8/10 at launch[/URL]. However, the months since Battlefield 6's launch have seen the game begin to struggle from patch to patch. Fans have criticized a number of updates due to reasons ranging from cosmetics to movement, and [URL='https://www.ign.com/articles/losing-steam-3-months-after-launch-its-time-for-a-check-in-with-battlefield-6-and-its-community']three months in[/URL], Steam reviews have fallen to "Mixed" from a "Mostly Positive" start. Major issues reported include criticism of heavy monetization, use of generative AI for in-game cosmetics, and fewer content updates than expected. The criticism was heavy enough that the teams [URL='https://www.ign.com/articles/battlefield-6-season-2-delayed-to-february-as-ea-tackles-community-feedback-with-an-extended-season-1']delayed the start of Season 2[/URL] to allow more time to implement community feedback. EA [URL='https://www.ign.com/articles/battlefield-6-season-2-gets-roadmap-and-first-gameplay-trailer-following-delay']recently published a three-month roadmap[/URL] for its expected updates. Steam concurrents have also dropped significantly following Battlefield 6's big launch, when it hit a huge 747,440 peak. Steam concurrents are now, typically, in the tens of thousands. For example, Battlefield 6 hit 67,000 peak concurrent players on Valve's platform yesterday. Of course, Steam numbers do not paint the whole picture of a game's popularity or success, given Battlefield 6 is also available on PlayStation 5 and Xbox Series X and S. But they do give us a sense of where a game is at, and in Battlefield 6's case the drop-off may have been more dramatic than EA had expected. Meanwhile, the free-to-play Battlefield battle royale, Redsec, has had problems of its own, with a 'Mostly Negative' Steam user review rating for recent posts. These layoffs come [URL='https://www.ign.com/articles/call-of-duty-co-creator-respawn-co-founder-and-ea-executive-vince-zampella-killed-in-car-accident']just months after the unexpected death[/URL] of Battlefield franchise head Vince Zampella in a car accident. They also come as EA [URL='https://www.ign.com/articles/ea-goes-private-in-55-billion-deal-with-pif-silver-lake-and-affinity-partners-andrew-wilson-to-remain-as-ceo']is preparing to be acquired[/URL] by an investor group composed of Saudi Arabia's Public Investment Fund, Silver Lake, and Affinity Partners for approximately $55 billion. However, the acquisition has not yet closed (it's expected to close in the first quarter of the 2027 financial year, or April, May, and June of this year). IGN understands internally, EA is stating that the layoffs are unrelated to the acquisition. [I]Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to [email]rvalentine@ign.com[/email].[/I] [url="https://www.ign.com/articles/ea-lays-off-staff-across-all-battlefield-studios-following-record-breaking-battlefield-6-launch"]Continue reading...[/url] [/QUOTE]
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EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch
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