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Deus Ex Dev Eidos-Montréal Announces Mass Layoffs Alongside Departure of Head of Stuido David Anfossi
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<blockquote data-quote="Admin" data-source="post: 70699" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2024/01/29/image-2024-01-29-114251004-1706550227530.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Deus Ex and Tomb Raider developer Eidos-Montréal has announced a wave of layoffs alongside the departure of head of studio David Anfossi.</p><p></p><p>The Embracer Group developer confirmed the significant reduction to its workforce with a social media <a href="https://www.linkedin.com/posts/eidosmontreal_mise%C3%A0-jour-deidos-montr%C3%A9al-eidos-montr%C3%A9al-activity-7444447108658597888-yTrp?utm_source=share&utm_medium=member_desktop&rcm=ACoAAB1EMyoBPw-ooAWS0VWhp73sdzgRVsKEgs0" target="_blank"><u>post</u></a> today. Its message comes with confirmation that 124 employees across its production and support teams and is “a result of changing project needs.”</p><p></p><p>“Today is a difficult day for our studio and reflects the need to adapt and concentrate efforts where Eidos-Montréal can be most effective,” Eidos-Montréal’s post says.</p><p></p><p>“We are deeply grateful to the team members impacted; this decision is not a reflection of their talent, dedication, or performance. Supporting those impacted with care and respect remains our priority, while ensuring continuity for the teams moving forward.”</p><p></p><p>Anfossi first joined Eidos-Montréal as a producer in 2007 and eventually went on to take the role of head of studio in 2013. His time at the game developer saw him oversee projects like Deus Ex: Mankind Divided, Shadow of the Tomb Raider, Marvel’s Guardians of the Galaxy, and more.</p><p></p><p>A transition plan is underway, and further updates will be shared as new leadership is finalized.</p><p></p><p>No new head of studio has been named yet. Details regarding the reasoning for Anfossi’s departure after 19 years at the company, and where he may be heading next, remain unclear.</p><p></p><p>“We thank David for his contributions and wish him the best in his future endeavors,” the message continues. “A transition plan is underway, and further updates will be shared as new leadership is finalized.”</p><p></p><p>Today’s cuts follow a series of layoffs at Eidos-Montréal from the last few years. The studio began 2025 with the announcement that it had let go of 75 employees, with <a href="https://insider-gaming.com/eidos-montreal-lets-go-staff-more-layoffs-planned/" target="_blank"><u>InsiderGaming</u></a> reporting it would end the year with more layoffs in December. According to <a href="https://www.bloomberg.com/news/articles/2024-01-29/embracer-group-cancels-deus-ex-video-game" target="_blank"><u>Bloomberg</u></a>, a <a href="https://www.ign.com/articles/embracer-group-reportedly-cancels-deus-ex-video-game-as-layoffs-hit-eidos-montreal" target="_blank"><u>new Deus Ex game was also canceled</u></a> in early 2024. The number of staff remaining at Eidos-Montréal is unclear.</p><p></p><p>Eidos-Montréal now joins the list of other game developers that have let go of staff in the early months of 2026. March alone saw layoffs hit the teams at <a href="https://www.ign.com/articles/ea-lays-off-staff-across-all-battlefield-studios-following-record-breaking-battlefield-6-launch" target="_blank"><u>Battlefield Studios</u></a>, <a href="https://www.ign.com/articles/crystal-dynamics-fully-committed-to-tomb-raider-franchise-despite-fourth-redundancy-round-in-12-months" target="_blank"><u>Crystal Dynamics</u></a>, <a href="https://www.ign.com/articles/ubisoft-laying-off-100-staff-and-ending-game-development-at-ghost-recon-studio-red-storm-entertainment" target="_blank"><u>Ubisoft</u></a>, and <a href="https://www.ign.com/articles/fortnite-developer-epic-games-lays-off-1000-employees-blaming-downturn-in-engagement" target="_blank"><u>Fortnite developer Epic Games</u></a>, with Sony moving to <a href="https://www.ign.com/articles/playstation-reportedly-shuts-down-another-first-party-partner-studio" target="_blank"><u>shutter first-party partner studio Dark Outlaw Games</u></a> just last week. February also saw Skate developer Full Circle <a href="https://www.ign.com/articles/skate-developer-full-circle-hit-with-layoffs-as-ea-looks-to-better-support-the-long-term-future-of-the-game" target="_blank"><u>laying off some of its staff</u></a>.</p><p></p><p></p><p><em>Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).</em></p><p></p><p><a href="https://www.ign.com/articles/eidos-montreal-announces-layoffs-alongside-the-departure-of-head-of-stuido-david-anfossi" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 70699, member: 1"] [IMG]https://assets-prd.ignimgs.com/2024/01/29/image-2024-01-29-114251004-1706550227530.png[/IMG] Deus Ex and Tomb Raider developer Eidos-Montréal has announced a wave of layoffs alongside the departure of head of studio David Anfossi. The Embracer Group developer confirmed the significant reduction to its workforce with a social media [URL='https://www.linkedin.com/posts/eidosmontreal_mise%C3%A0-jour-deidos-montr%C3%A9al-eidos-montr%C3%A9al-activity-7444447108658597888-yTrp?utm_source=share&utm_medium=member_desktop&rcm=ACoAAB1EMyoBPw-ooAWS0VWhp73sdzgRVsKEgs0'][U]post[/U][/URL] today. Its message comes with confirmation that 124 employees across its production and support teams and is “a result of changing project needs.” “Today is a difficult day for our studio and reflects the need to adapt and concentrate efforts where Eidos-Montréal can be most effective,” Eidos-Montréal’s post says. “We are deeply grateful to the team members impacted; this decision is not a reflection of their talent, dedication, or performance. Supporting those impacted with care and respect remains our priority, while ensuring continuity for the teams moving forward.” Anfossi first joined Eidos-Montréal as a producer in 2007 and eventually went on to take the role of head of studio in 2013. His time at the game developer saw him oversee projects like Deus Ex: Mankind Divided, Shadow of the Tomb Raider, Marvel’s Guardians of the Galaxy, and more. A transition plan is underway, and further updates will be shared as new leadership is finalized. No new head of studio has been named yet. Details regarding the reasoning for Anfossi’s departure after 19 years at the company, and where he may be heading next, remain unclear. “We thank David for his contributions and wish him the best in his future endeavors,” the message continues. “A transition plan is underway, and further updates will be shared as new leadership is finalized.” Today’s cuts follow a series of layoffs at Eidos-Montréal from the last few years. The studio began 2025 with the announcement that it had let go of 75 employees, with [URL='https://insider-gaming.com/eidos-montreal-lets-go-staff-more-layoffs-planned/'][U]InsiderGaming[/U][/URL] reporting it would end the year with more layoffs in December. According to [URL='https://www.bloomberg.com/news/articles/2024-01-29/embracer-group-cancels-deus-ex-video-game'][U]Bloomberg[/U][/URL], a [URL='https://www.ign.com/articles/embracer-group-reportedly-cancels-deus-ex-video-game-as-layoffs-hit-eidos-montreal'][U]new Deus Ex game was also canceled[/U][/URL] in early 2024. The number of staff remaining at Eidos-Montréal is unclear. Eidos-Montréal now joins the list of other game developers that have let go of staff in the early months of 2026. March alone saw layoffs hit the teams at [URL='https://www.ign.com/articles/ea-lays-off-staff-across-all-battlefield-studios-following-record-breaking-battlefield-6-launch'][U]Battlefield Studios[/U][/URL], [URL='https://www.ign.com/articles/crystal-dynamics-fully-committed-to-tomb-raider-franchise-despite-fourth-redundancy-round-in-12-months'][U]Crystal Dynamics[/U][/URL], [URL='https://www.ign.com/articles/ubisoft-laying-off-100-staff-and-ending-game-development-at-ghost-recon-studio-red-storm-entertainment'][U]Ubisoft[/U][/URL], and [URL='https://www.ign.com/articles/fortnite-developer-epic-games-lays-off-1000-employees-blaming-downturn-in-engagement'][U]Fortnite developer Epic Games[/U][/URL], with Sony moving to [URL='https://www.ign.com/articles/playstation-reportedly-shuts-down-another-first-party-partner-studio'][U]shutter first-party partner studio Dark Outlaw Games[/U][/URL] just last week. February also saw Skate developer Full Circle [URL='https://www.ign.com/articles/skate-developer-full-circle-hit-with-layoffs-as-ea-looks-to-better-support-the-long-term-future-of-the-game'][U]laying off some of its staff[/U][/URL]. [I]Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).[/I] [url="https://www.ign.com/articles/eidos-montreal-announces-layoffs-alongside-the-departure-of-head-of-stuido-david-anfossi"]Continue reading...[/url] [/QUOTE]
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Deus Ex Dev Eidos-Montréal Announces Mass Layoffs Alongside Departure of Head of Stuido David Anfossi
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