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Despite Laying Off 270 Staff, Development Studio Virtuos Remains 'Fully Committed' to The Elder Scrolls IV: Oblivion Remastered, Cyberpunk 2077, and M
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<blockquote data-quote="Admin" data-source="post: 67917" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2025/04/25/oblivion-remastered-op-ed-blogroll-1745589159142.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><a href="https://www.ign.com/games/the-elder-scrolls-iv-oblivion-remastered" target="_blank">The Elder Scrolls IV: Oblivion Remastered</a> development studio Virtuos has said it remains "fully committed" to ongoing work on the game, as well as its contributions to <a href="https://www.ign.com/games/cyberpunk-2077" target="_blank">Cyberpunk 2077</a> and <a href="https://www.ign.com/games/metal-gear-solid-delta-snake-eater" target="_blank">Metal Gear Solid Delta: Snake Eater</a>, despite shedding up to 270 staff.</p><p></p><p>In a <a href="https://www.virtuosgames.com/news/adapting-for-the-future-of-game-development/" target="_blank">statement</a> today, Virtuous said it was "evolving to meet the changing needs" of its partners and the wider video games industry by cutting several hundred staff members, predominantly from its Asian workforce.</p><p></p><p>Describing the job losses as a "rebalancing of roles across our studios and geographies," Virtuos said its changes would impact 200 roles in Asia and a further 70 roles in Europe.</p><p></p><p></p><p>Still, the company has made clear that its team behind the recent, well-received Oblivion Remastered is not among those hardest hit. "Fewer than 10" roles will be impacted in France, Virtuos continued, "where the core team working on Oblivion Remastered is located." <a href="https://www.ign.com/articles/the-elder-scrolls-iv-oblivion-remastered-update-12-quietly-closes-the-door-on-dark-brotherhood-lore-blunder" target="_blank">Oblivion Remastered update 1.2 will soon be released widely</a>.</p><p></p><p>Ongoing work on Cyberpunk 2077 — which only today received its latest patch — will continue, Virtuos assured. The same is also true of its team working on Metal Gear Solid Delta: Snake Eater, due out on August 28.</p><p></p><p>Discussing its staffing changes in more detail, Virtuos said the company's focus had shifted over the past 12 months after acquisitions of teams in North America and Europe, and it was now "selectively exiting service segments where demand is weakening."</p><p></p><p>"We are grateful for the contributions of those impacted," Virtuos concluded. "We are providing separation packages, career transition assistance, and opportunities for redeployment across our global network where possible. The company's immediate focus is on managing this transition with care, transparency, and respect."</p><p></p><p></p><p>Headquarted in Singapore but with studios across the world, Virtuos employed 4,200 staff before these latest layoffs. The company is a renowned co-development partner that has contributed to a laundry list of recent blockbuster games, from Hogwarts Legacy to Call of Duty, and Horizon Zero Dawn to Mortal Kombat 1.</p><p></p><p>Virtuos' <a href="https://www.ign.com/articles/cyberpunk-2077-23-contents-and-release-date-confirmed-although-nintendo-switch-2-owners-will-have-to-wait" target="_blank">Cyberpunk 2077 Update 2.3 is available today for all platforms</a> and adds new vehicles, jobs and a photo mode to CD Projekt's futuristic open-world, while <a href="https://www.ign.com/articles/cyberpunk-2077-sequel-cyberpunk-2-enters-pre-production-and-yes-cd-projekt-is-officially-calling-it-cyberpunk-2-now" target="_blank">CD Projekt itself is busy building Cyberpunk 2</a>.</p><p></p><p></p><p><em>Tom Phillips is IGN's News Editor. You can reach Tom at <a href="mailto:tom_phillips@ign.com">tom_phillips@ign.com</a> or find him on Bluesky </em><a href="https://bsky.app/profile/tomphillipseg.bsky.social" target="_blank">@tomphillipseg.bsky.social</a></p><p></p><p><a href="https://www.ign.com/articles/despite-laying-off-270-staff-development-studio-virtuos-remains-fully-committed-to-the-elder-scrolls-iv-oblivion-remastered-cyberpunk-2077-and-metal-gear-solid-delta-snake-eater" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 67917, member: 1"] [IMG]https://assets-prd.ignimgs.com/2025/04/25/oblivion-remastered-op-ed-blogroll-1745589159142.jpg[/IMG] [URL='https://www.ign.com/games/the-elder-scrolls-iv-oblivion-remastered']The Elder Scrolls IV: Oblivion Remastered[/URL] development studio Virtuos has said it remains "fully committed" to ongoing work on the game, as well as its contributions to [URL='https://www.ign.com/games/cyberpunk-2077']Cyberpunk 2077[/URL] and [URL='https://www.ign.com/games/metal-gear-solid-delta-snake-eater']Metal Gear Solid Delta: Snake Eater[/URL], despite shedding up to 270 staff. In a [URL='https://www.virtuosgames.com/news/adapting-for-the-future-of-game-development/']statement[/URL] today, Virtuous said it was "evolving to meet the changing needs" of its partners and the wider video games industry by cutting several hundred staff members, predominantly from its Asian workforce. Describing the job losses as a "rebalancing of roles across our studios and geographies," Virtuos said its changes would impact 200 roles in Asia and a further 70 roles in Europe. Still, the company has made clear that its team behind the recent, well-received Oblivion Remastered is not among those hardest hit. "Fewer than 10" roles will be impacted in France, Virtuos continued, "where the core team working on Oblivion Remastered is located." [URL='https://www.ign.com/articles/the-elder-scrolls-iv-oblivion-remastered-update-12-quietly-closes-the-door-on-dark-brotherhood-lore-blunder']Oblivion Remastered update 1.2 will soon be released widely[/URL]. Ongoing work on Cyberpunk 2077 — which only today received its latest patch — will continue, Virtuos assured. The same is also true of its team working on Metal Gear Solid Delta: Snake Eater, due out on August 28. Discussing its staffing changes in more detail, Virtuos said the company's focus had shifted over the past 12 months after acquisitions of teams in North America and Europe, and it was now "selectively exiting service segments where demand is weakening." "We are grateful for the contributions of those impacted," Virtuos concluded. "We are providing separation packages, career transition assistance, and opportunities for redeployment across our global network where possible. The company's immediate focus is on managing this transition with care, transparency, and respect." Headquarted in Singapore but with studios across the world, Virtuos employed 4,200 staff before these latest layoffs. The company is a renowned co-development partner that has contributed to a laundry list of recent blockbuster games, from Hogwarts Legacy to Call of Duty, and Horizon Zero Dawn to Mortal Kombat 1. Virtuos' [URL='https://www.ign.com/articles/cyberpunk-2077-23-contents-and-release-date-confirmed-although-nintendo-switch-2-owners-will-have-to-wait']Cyberpunk 2077 Update 2.3 is available today for all platforms[/URL] and adds new vehicles, jobs and a photo mode to CD Projekt's futuristic open-world, while [URL='https://www.ign.com/articles/cyberpunk-2077-sequel-cyberpunk-2-enters-pre-production-and-yes-cd-projekt-is-officially-calling-it-cyberpunk-2-now']CD Projekt itself is busy building Cyberpunk 2[/URL]. [I]Tom Phillips is IGN's News Editor. You can reach Tom at [email]tom_phillips@ign.com[/email] or find him on Bluesky [/I][URL='https://bsky.app/profile/tomphillipseg.bsky.social']@tomphillipseg.bsky.social[/URL] [url="https://www.ign.com/articles/despite-laying-off-270-staff-development-studio-virtuos-remains-fully-committed-to-the-elder-scrolls-iv-oblivion-remastered-cyberpunk-2077-and-metal-gear-solid-delta-snake-eater"]Continue reading...[/url] [/QUOTE]
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Despite Laying Off 270 Staff, Development Studio Virtuos Remains 'Fully Committed' to The Elder Scrolls IV: Oblivion Remastered, Cyberpunk 2077, and M
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