SameTeem
Search titles only
By:
Log in
Register
What's new
Search
Search
Search titles only
By:
Home
Forums
Forums
New posts
Search forums
What's new
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
New posts
SameTeem
Home
Forums
New posts
Search forums
What's new
Featured content
Media
Resources
Free TeamSpeak Channel
TeamSpeak
Vote
Rank System
Make a Channel
Free Channel Information
Servers
Sourcebans
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Download TeamSpeak Today
Proudly sponsored by TeamSpeak
Forums
News and Announcements
Gaming News
Bungie Reportedly Considered Relaunching Destiny as 'Destiny Infinity' Before Deciding to Pull the Plug on Destiny 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Admin" data-source="post: 71360" data-attributes="member: 1"><p><img src="https://assets-prd.ignimgs.com/2026/05/25/warframe-and-destiny-1779742030545.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Bungie's issues with its storied sci-fi shooter, <a href="https://www.ign.com/games/destiny-2" target="_blank"><u>Destiny 2</u></a>, began around the time of the last summer's Edge of Fate expansion, which reportedly underperformed. The decision to pull the plug was allegedly made "earlier this year" after it decided not to relaunch the franchise as "Destiny Infinity."</p><p></p><p>That's according to <a href="https://www.forbes.com/sites/paultassi/2026/05/28/new-info-on-destiny-2-alarm-bells-marathons-role-and-destiny-infinity-pitch/" target="_blank"><u>Forbes</u></a>, which said the Sony-owned studio began discussing different scenarios about "what the future of Destiny 2 would look like" after December's Renegades, its Star Wars-themed crossover expansion, "did even worse [than Edge of Fate] and didn't change sales or retention trajectory."</p><p></p><p>Destiny Infinity would have been a relaunch alongside a return to the one big expansion model Destiny used to have, but the idea fell by the wayside after it was allegedly decided that the costs and risks were too high, especially in the context of support for Marathon.</p><p></p><p></p><p>Destiny 3 "was considered, as ever, but things didn't swing that way," and there has been no behind-the-scenes hints that a third Destiny game is coming, with the cost of the game's production cited as the key issue. Interestingly, it's thought Marathon's subjective success or failure was "not the tipping point of all of this."</p><p></p><p>The revelations come a week after <a href="https://www.ign.com/articles/bungie-walks-away-from-destiny-2-final-content-update-coming-in-june" target="_blank"><u>Bungie confirmed content updates for its live service shooter would end on June 9</u></a>, nearly nine years after launch. The studio behind Halo, which recently released extraction shooter <a href="https://www.ign.com/games/marathon" target="_blank"><u>Marathon</u></a>, said Destiny 2 will remain playable despite active development ending.</p><p></p><p>Destiny 1 launched on September 9, 2014 for the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. It enjoyed enormous commercial success, but met with a mixed response from critics. As part of a high-profile publishing deal with Call of Duty company Activision, Destiny expansions and updates followed.</p><p></p><p>Destiny 2 launched on PlayStation 4 and Xbox One on September 6, 2017, with a PC version following a month later. Behind the scenes, however, tension between Bungie and Activision emerged, and the two companies officially parted ways in January 2019, ending their 10-year publishing deal five years early.</p><p></p><p></p><p>With Destiny in its own hands, Bungie self-published the game, but it couldn't escape financial troubles and layoffs as Destiny 2 expansions failed to hit the mark and the player base dwindled. Sony bought Bungie in early 2022 in a deal valued at $3.6 billion, although Sony has admitted the acquisition has yet to pay off, and it <a href="https://www.ign.com/articles/sony-reports-765-million-impairment-loss-due-to-underperformance-of-marathon-developer-bungie" target="_blank"><u>recently reported a $765 million impairment loss</u></a> due to underperformance of Bungie specifically.</p><p></p><p>Extraction shooter Marathon launched early March, with a reported budget of more than $250 million. It too, according to analysts, has failed to meet sales expectations.</p><p></p><p>Destiny fans distraught over Bungie's decision to end support for the franchise are planning to try and "crash the servers" to demonstrate that there's still huge interest in the game. In a lengthy thread on <a href="https://www.reddit.com/r/DestinyTheGame/comments/1tk4nxl/everyone_log_in_on_june_9th/" target="_blank">reddit</a>, Destiny fan w1nds0r issued a call to arms for all Destiny players to return on June 9, when the game's final ever content drop arrives.</p><p></p><p>"We need to at least smash Marathon's all time high to show them they made the wrong decision," w1nds0r wrote, suggesting that this would show Sony that Destiny remains "a franchise worth continuing to invest in... It's our last chance to send a message the franchise is still valuable." (Marathon launched in March with a Steam peak of 77,358 players. Its daily peak is now hovering around 10,000 players.)</p><p></p><p></p><p><em>Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at </em><a href="https://bsky.app/profile/vixx.bsky.social" target="_blank"><em>BlueSky</em></a><em>.</em></p><p></p><p><a href="https://www.ign.com/articles/bungie-reportedly-considered-relaunching-destiny-as-destiny-infinity-before-deciding-to-pull-the-plug-on-destiny-2" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 71360, member: 1"] [IMG]https://assets-prd.ignimgs.com/2026/05/25/warframe-and-destiny-1779742030545.png[/IMG] Bungie's issues with its storied sci-fi shooter, [URL='https://www.ign.com/games/destiny-2'][U]Destiny 2[/U][/URL], began around the time of the last summer's Edge of Fate expansion, which reportedly underperformed. The decision to pull the plug was allegedly made "earlier this year" after it decided not to relaunch the franchise as "Destiny Infinity." That's according to [URL='https://www.forbes.com/sites/paultassi/2026/05/28/new-info-on-destiny-2-alarm-bells-marathons-role-and-destiny-infinity-pitch/'][U]Forbes[/U][/URL], which said the Sony-owned studio began discussing different scenarios about "what the future of Destiny 2 would look like" after December's Renegades, its Star Wars-themed crossover expansion, "did even worse [than Edge of Fate] and didn't change sales or retention trajectory." Destiny Infinity would have been a relaunch alongside a return to the one big expansion model Destiny used to have, but the idea fell by the wayside after it was allegedly decided that the costs and risks were too high, especially in the context of support for Marathon. Destiny 3 "was considered, as ever, but things didn't swing that way," and there has been no behind-the-scenes hints that a third Destiny game is coming, with the cost of the game's production cited as the key issue. Interestingly, it's thought Marathon's subjective success or failure was "not the tipping point of all of this." The revelations come a week after [URL='https://www.ign.com/articles/bungie-walks-away-from-destiny-2-final-content-update-coming-in-june'][U]Bungie confirmed content updates for its live service shooter would end on June 9[/U][/URL], nearly nine years after launch. The studio behind Halo, which recently released extraction shooter [URL='https://www.ign.com/games/marathon'][U]Marathon[/U][/URL], said Destiny 2 will remain playable despite active development ending. Destiny 1 launched on September 9, 2014 for the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. It enjoyed enormous commercial success, but met with a mixed response from critics. As part of a high-profile publishing deal with Call of Duty company Activision, Destiny expansions and updates followed. Destiny 2 launched on PlayStation 4 and Xbox One on September 6, 2017, with a PC version following a month later. Behind the scenes, however, tension between Bungie and Activision emerged, and the two companies officially parted ways in January 2019, ending their 10-year publishing deal five years early. With Destiny in its own hands, Bungie self-published the game, but it couldn't escape financial troubles and layoffs as Destiny 2 expansions failed to hit the mark and the player base dwindled. Sony bought Bungie in early 2022 in a deal valued at $3.6 billion, although Sony has admitted the acquisition has yet to pay off, and it [URL='https://www.ign.com/articles/sony-reports-765-million-impairment-loss-due-to-underperformance-of-marathon-developer-bungie'][U]recently reported a $765 million impairment loss[/U][/URL] due to underperformance of Bungie specifically. Extraction shooter Marathon launched early March, with a reported budget of more than $250 million. It too, according to analysts, has failed to meet sales expectations. Destiny fans distraught over Bungie's decision to end support for the franchise are planning to try and "crash the servers" to demonstrate that there's still huge interest in the game. In a lengthy thread on [URL='https://www.reddit.com/r/DestinyTheGame/comments/1tk4nxl/everyone_log_in_on_june_9th/']reddit[/URL], Destiny fan w1nds0r issued a call to arms for all Destiny players to return on June 9, when the game's final ever content drop arrives. "We need to at least smash Marathon's all time high to show them they made the wrong decision," w1nds0r wrote, suggesting that this would show Sony that Destiny remains "a franchise worth continuing to invest in... It's our last chance to send a message the franchise is still valuable." (Marathon launched in March with a Steam peak of 77,358 players. Its daily peak is now hovering around 10,000 players.) [I]Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications. She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at [/I][URL='https://bsky.app/profile/vixx.bsky.social'][I]BlueSky[/I][/URL][I].[/I] [url="https://www.ign.com/articles/bungie-reportedly-considered-relaunching-destiny-as-destiny-infinity-before-deciding-to-pull-the-plug-on-destiny-2"]Continue reading...[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
News and Announcements
Gaming News
Bungie Reportedly Considered Relaunching Destiny as 'Destiny Infinity' Before Deciding to Pull the Plug on Destiny 2
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top