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Baldur’s Gate 3’s Hotly Anticipated Patch 3 Delayed

Baldur’s Gate 3 developer Larian has delayed Patch 3 from today, September 21, to tomorrow, September 22 — although it sounds like it could be delayed further.


In a tweet, Larian described Patch 3 as “a big one”, and said that it delayed its release to tomorrow “to ensure thorough testing”.

In a follow-up tweet, Larian boss Swen Vincke said: “Cross fingers for patch 3 - it's going through its final round of QA today and if it passes, we can release it tomorrow. You can do this patch 3!”


Patch 3 is intended to launch alongside full support for Baldur’s Gate 3 on Mac. The hope for Patch 3 is that it addresses ongoing performance issues, particularly with Act 3, across PC and console now the sprawling Dungeons and Dragons-themed role-playing game is out on PlayStation 5.

As IGN reported, Baldur's Gate 3’s split-screen mostly works fine, but performance tanks when two characters explore different parts of a city, with the frames per second fluctuating especially in the densely populated Act 3.

Split-screen has proven to be a pain point for Baldur's Gate 3, particularly on Xbox. Larian compromised by removing split-screen from the Xbox Series S version, though the console may get the feature at a later date.

Larian Studios is also working on crossplay support that will allow PS5 owners to play with PC gamers and vice versa.

In IGN’s review of Baldur's Gate 3, which returned a 10/10, we said: "With crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity, Baldur's Gate 3 is the new high-water mark for CRPGs."


Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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