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Baldur's Gate 3 Devs Working on Official Mod Support Plan, Including for Consoles
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<blockquote data-quote="Admin" data-source="post: 62315" data-attributes="member: 1"><p>If you're a Baldur's Gate 3 modder who's been frustrated with having to uninstall, reinstall, update, and re-juggle your mods every time a new patch is released, fear not: it sounds like developer Larian Studios has your back, and official mod support is on its way.</p><p></p><p></p><p></p><p>A tweet from Larian Studios director of publishing Michael Douse acknowledges that patches such as the most recent Hotfix #19 frequently break installed mods and force users to wait for updates, uninstall, or otherwise play without desired mods for a time in order to run the most recent version of the game. However, he adds that the team has "been working on a robust, cross-platform plan for mod support to be released later in year."</p><p></p><p>"We have a system but it needs to be tested and still requires work," reads a follow-up tweet. "We’re excited about it. I understand that it suck’s when the game is updated and mods break. Our community teams will start talking with and looping in modding community. For now, work continues <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />"</p><p></p><p>More information was provided in a post from Larian senior community strategist WombatMedic on Discord. In a lengthy post, Wombat similarly acknowledged the player experience of patches being incompatible with popular mods, and spoke further on the company's plans to move toward official support in the future:</p><p></p><p></p><p></p><p>Despite the current lack of official support, Baldur's Gate 3 players are using mods for all kinds of things, such as adding new spells, <a href="https://www.ign.com/articles/impressive-baldurs-gate-3-mod-adds-54-fantastical-races-to-the-game" target="_blank">character races</a> and backgrounds, UI adjustments, carrying more items, new character customization features, <a href="https://www.ign.com/articles/baldurs-gate-3-mods-add-wasd-controls-and-camera-tweaks-for-that-mmo-look-and-feel" target="_blank">control and camera tweaks</a>, removing the party size limit, <a href="https://www.ign.com/articles/baldurs-gate-3-fans-wont-stop-giving-astarion-guns" target="_blank">giving Astarion a gun</a>, and tons of other things. It's good news that Larian is actively working on ensuring all those mods and more will be compatible with future updates, especially given a long Larian community history of actively and ambitiously modding its past games, like Divinity: Original Sin 1 and 2. And the possibility of console support in particular is an incredible touch.</p><p></p><p></p><p>We at IGN love Baldur's Gate 3 with or without mods, <a href="https://www.ign.com/articles/baldurs-gate-3-review" target="_blank">giving it a coveted 10/10 at launch</a> for its "crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity."</p><p></p><p></p><p><em>Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to <a href="mailto:rvalentine@ign.com">rvalentine@ign.com</a>.</em></p><p></p><p><a href="https://www.ign.com/articles/baldurs-gate-3-devs-working-on-official-mod-support-plan-including-for-consoles" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 62315, member: 1"] If you're a Baldur's Gate 3 modder who's been frustrated with having to uninstall, reinstall, update, and re-juggle your mods every time a new patch is released, fear not: it sounds like developer Larian Studios has your back, and official mod support is on its way. A tweet from Larian Studios director of publishing Michael Douse acknowledges that patches such as the most recent Hotfix #19 frequently break installed mods and force users to wait for updates, uninstall, or otherwise play without desired mods for a time in order to run the most recent version of the game. However, he adds that the team has "been working on a robust, cross-platform plan for mod support to be released later in year." "We have a system but it needs to be tested and still requires work," reads a follow-up tweet. "We’re excited about it. I understand that it suck’s when the game is updated and mods break. Our community teams will start talking with and looping in modding community. For now, work continues :)" More information was provided in a post from Larian senior community strategist WombatMedic on Discord. In a lengthy post, Wombat similarly acknowledged the player experience of patches being incompatible with popular mods, and spoke further on the company's plans to move toward official support in the future: Despite the current lack of official support, Baldur's Gate 3 players are using mods for all kinds of things, such as adding new spells, [URL='https://www.ign.com/articles/impressive-baldurs-gate-3-mod-adds-54-fantastical-races-to-the-game']character races[/URL] and backgrounds, UI adjustments, carrying more items, new character customization features, [URL='https://www.ign.com/articles/baldurs-gate-3-mods-add-wasd-controls-and-camera-tweaks-for-that-mmo-look-and-feel']control and camera tweaks[/URL], removing the party size limit, [URL='https://www.ign.com/articles/baldurs-gate-3-fans-wont-stop-giving-astarion-guns']giving Astarion a gun[/URL], and tons of other things. It's good news that Larian is actively working on ensuring all those mods and more will be compatible with future updates, especially given a long Larian community history of actively and ambitiously modding its past games, like Divinity: Original Sin 1 and 2. And the possibility of console support in particular is an incredible touch. We at IGN love Baldur's Gate 3 with or without mods, [URL='https://www.ign.com/articles/baldurs-gate-3-review']giving it a coveted 10/10 at launch[/URL] for its "crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity." [I]Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to [email]rvalentine@ign.com[/email].[/I] [url="https://www.ign.com/articles/baldurs-gate-3-devs-working-on-official-mod-support-plan-including-for-consoles"]Continue reading...[/url] [/QUOTE]
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