Much like how when one thinks of Nintendo, the first developer that comes to mind is Shigeru Miyamoto, when I think of Capcom, the first developer I think of is Hideaki Itsuno. Over the course of his nearly 3 decade long career, Itsuno has worked entirely at Capcom as a planner, producer, consultant, and director for some of Capcoms biggest and best games. So of course, during our visit to Capcom in Osaka, we wanted to pick his brain on what he believes is special about Dragon's Dogma 2, the lessons he learned from the first game, and his overall vision for this sequel.
IGN: What kind of game is Dragon's Dogma 2?
Itsuno: Well, if you go by the numbering of the title, Dragon's Dogma 2 is the game following the first Dragon's Dogma...